Player Matchup

Fenrir
Fenrir
OtotoSan42
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,262 Elo+
Party 2
Anubis
Anubis
raven-TV11
Anubis
Level 26
God Stats
5W - 3L
1,308 SR
Queue Stats
13W - 20L
1,262 Elo+
Party 2
King Arthur
King Arthur
vietmax2476
King Arthur
Level 6
God Stats
2W - 1L
1,452 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 2
Team Averages
Level 23
1,420 SR
1,320 Elo+

VS

Team Averages
Level 48
1,461 SR
986 Elo+
Surtr
Surtr
acai97300
Surtr
Level 33
God Stats
17W - 22L
1,383 SR
Queue Stats
361W - 425L
1,174 Elo+
Solo
Neith
Neith
jorge_sl95
Neith
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
893 Elo+
Party 1
Poseidon
Poseidon
topema95
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
893 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OtotoSan42
Fenrir
18
5 / 1 / 11
13,383
787
11,521
17,776
19,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
raven-TV11
Anubis
20
13 / 1 / 6
14,372
845
22,124
11,416
7,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
vietmax2476
King Arthur
15
1 / 4 / 8
10,589
623
2,560
11,944
10,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
acai97300
Surtr
13
0 / 6 / 3
9,526
560
4,131
19,051
10,605
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
18
5 / 5 / 0
12,401
729
16,776
15,587
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
topema95
Poseidon
15
1 / 8 / 4
10,505
618
10,487
12,942
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
6
6
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
OtotoSan42
Fenrir
5
1
11
10.5
L
Surtr
acai97300
Surtr
0
6
3
0.25
L
Neith
5
5
0
1
W
Anubis
raven-TV11
Anubis
13
1
6
16
L
Poseidon
topema95
Poseidon
1
8
4
0.38
W
King Arthur
vietmax2476
King Arthur
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
31,394
41,136
Taken
47,580
37,108
Mitigated
20,595
15,601
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
OtotoSan42
Fenrir
11,521
1,565
0
6,508
17,776
19,398
2,840
4,501
13,275
0
39,664
L
Surtr
acai97300
Surtr
4,131
1,729
0
1,722
19,051
10,605
19
8,490
10,561
175
20,589
L
Neith
16,776
7,394
0
3,232
15,587
6,003
0
8,103
7,484
0
63,360
W
Anubis
raven-TV11
Anubis
22,124
1,856
0
8,213
11,416
7,416
544
3,333
8,083
89,748
0
L
Poseidon
topema95
Poseidon
10,487
1,434
0
1,583
12,942
3,987
0
5,872
7,070
32,387
0
W
King Arthur
vietmax2476
King Arthur
2,560
644
0
880
11,944
10,294
165
2,850
9,094
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
32,432
241
Minions Killed
157
0
Camps Cleared
0
793,345
Distance Traveled
774,581
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,383
787
48
3
0
316,655
3
L
Surtr
9,526
560
21
1
0
272,647
0
L
Neith
12,401
729
87
5
0
255,488
0
W
Anubis
14,372
845
153
9
0
250,254
0
L
Poseidon
10,505
618
49
3
0
246,446
0
W
King Arthur
10,589
623
40
2
0
226,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role