Player Matchup

Ao Kuang
Ao Kuang
ADX_Balky
Ao Kuang
Level 84
God Stats
1W - 8L
1,087 SR
Queue Stats
351W - 354L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cridex822259
Kumbhakarna
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 12L
1,150 Elo+
Solo
Thoth
Thoth
Meenanoona
Thoth
Level 117
God Stats
2W - 6L
1,027 SR
Queue Stats
806W - 794L
1,468 Elo+
Solo
Thanatos
Thanatos
Okitaaaaaaan
Thanatos
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
276W - 262L
1,418 Elo+
Solo
Artemis
Artemis
Sosmas
Artemis
Level 88
God Stats
1W - 3L
1,304 SR
Queue Stats
164W - 159L
1,550 Elo+
Solo
Team Averages
Level 72
1,233 SR
1,403 Elo+

VS

Team Averages
Level 61
1,526 SR
1,427 Elo+
Athena
Athena
CHeeSY GoRD1Ta
Athena
Level 109
God Stats
2W - 0L
1,692 SR
Queue Stats
43W - 50L
1,488 Elo+
Solo
Bakasura
Bakasura
Mcmaaan
Bakasura
Level 66
God Stats
1W - 5L
1,362 SR
Queue Stats
118W - 131L
1,480 Elo+
Solo
Odin
Odin
MrG17
Odin
Level 44
God Stats
7W - 8L
1,375 SR
Queue Stats
592W - 603L
1,383 Elo+
Solo
Hachiman
Hachiman
PulpyNut666
Hachiman
Level 25
God Stats
5W - 1L
1,702 SR
Queue Stats
100W - 97L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
XXBLACK03
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ADX_Balky
Ao Kuang
14
4 / 7 / 5
9,435
590
12,323
21,923
22,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Cridex822259
Kumbhakarna
17
1 / 9 / 9
9,986
624
4,274
24,957
31,583
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
18
0 / 5 / 11
10,322
645
14,365
15,810
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Okitaaaaaaan
Thanatos
14
4 / 7 / 3
9,332
583
8,481
11,596
6,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Sosmas
Artemis
19
7 / 6 / 3
11,528
721
28,942
15,257
7,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 21
12,173
761
5,478
17,313
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Mcmaaan
Bakasura
20
11 / 3 / 17
13,694
856
17,527
16,321
10,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
MrG17
Odin
19
6 / 4 / 21
11,827
739
12,706
21,981
23,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
PulpyNut666
Hachiman
20
8 / 2 / 21
12,522
783
26,261
11,292
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
XXBLACK03
Zhong Kui
19
7 / 4 / 16
11,748
734
18,439
15,677
11,876
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
16
Kills
33
34
Deaths
16
31
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ADX_Balky
Ao Kuang
4
7
5
0.93
W
1
3
21
3.83
L
Kumbhakarna
Cridex822259
Kumbhakarna
1
9
9
0.61
W
Bakasura
Mcmaaan
Bakasura
11
3
17
6.5
L
Thoth
0
5
11
1.1
W
Odin
MrG17
Odin
6
4
21
4.13
L
Thanatos
Okitaaaaaaan
Thanatos
4
7
3
0.79
W
Hachiman
PulpyNut666
Hachiman
8
2
21
9.25
L
Artemis
Sosmas
Artemis
7
6
3
1.42
W
Zhong Kui
XXBLACK03
Zhong Kui
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,385
Damage
80,411
89,543
Taken
82,584
75,789
Mitigated
74,255
24,173
Healing
36,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ADX_Balky
Ao Kuang
12,323
1,134
2,002
5,640
21,923
22,619
0
6,359
14,537
19,908
0
W
5,478
1,390
2,306
4,101
17,313
22,025
610
6,038
10,998
17,098
0
L
Kumbhakarna
Cridex822259
Kumbhakarna
4,274
689
805
2,544
24,957
31,583
0
6,536
17,476
11,276
0
W
Bakasura
Mcmaaan
Bakasura
17,527
9,780
4,462
6,965
16,321
10,921
2,792
6,501
9,485
0
20,620
L
Thoth
14,365
870
1,878
3,991
15,810
7,288
0
3,151
11,980
33,814
0
W
Odin
MrG17
Odin
12,706
1,179
2,222
5,942
21,981
23,323
461
7,769
13,753
0
25,269
L
Thanatos
Okitaaaaaaan
Thanatos
8,481
1,292
883
3,504
11,596
6,367
0
5,330
5,931
0
11,921
W
Hachiman
PulpyNut666
Hachiman
26,261
10,815
2,246
3,513
11,292
6,110
2,491
3,966
7,142
0
56,046
L
Artemis
Sosmas
Artemis
28,942
15,816
1,869
1,057
15,257
7,932
0
2,541
11,423
0
58,076
W
Zhong Kui
XXBLACK03
Zhong Kui
18,439
973
0
4,257
15,677
11,876
1,809
5,158
10,244
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
61,964
146
Minions Killed
172
0
Camps Cleared
0
1,245,108
Distance Traveled
1,508,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,435
590
19
1
0
256,450
0
W
Athena
12,173
761
20
1
0
303,217
0
L
Kumbhakarna
9,986
624
8
1
0
205,659
0
W
Bakasura
13,694
856
43
3
0
335,035
0
L
Thoth
10,322
645
41
3
0
284,927
0
W
Odin
11,827
739
20
1
0
315,712
0
L
Thanatos
9,332
583
9
1
0
276,591
0
W
Hachiman
12,522
783
37
2
0
281,920
0
L
Artemis
11,528
721
69
4
0
221,481
0
W
Zhong Kui
11,748
734
52
3
0
272,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role