Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Alexz6699
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,378 Elo+
Solo
Cliodhna
Cliodhna
Lazy_MoonSnake-
Cliodhna
Level 105
God Stats
0W - 4L
1,286 SR
Queue Stats
153W - 182L
1,429 Elo+
Party 1
Cerberus
Cerberus
TheBroOfMario
Cerberus
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 88L
1,370 Elo+
Party 1
Awilix
Awilix
devil_fish23
Awilix
Level 107
God Stats
2W - 8L
1,730 SR
Queue Stats
628W - 671L
1,453 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,426 Elo+

VS

Team Averages
Level 106
1,496 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FranciscusFrog
Ne Zha
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
458W - 465L
1,404 Elo+
Solo
Chaac
Chaac
Ninkavbed
Chaac
Level 103
God Stats
2W - 3L
1,599 SR
Queue Stats
347W - 303L
1,521 Elo+
Solo
Xing Tian
Xing Tian
SuperHuhn666
Xing Tian
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
264W - 278L
1,523 Elo+
Solo
Jing Wei
Jing Wei
jabokov
Jing Wei
Level 121
God Stats
3W - 4L
1,379 SR
Queue Stats
241W - 243L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 0 / 6
7,089
709
5,462
6,060
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Alexz6699
Baba Yaga
13
1 / 2 / 5
6,782
678
11,620
6,669
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
11
2 / 7 / 3
7,108
711
10,183
13,116
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
TheBroOfMario
Cerberus
12
0 / 5 / 2
7,074
707
5,436
22,928
17,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
14
4 / 3 / 3
7,466
747
8,045
9,853
4,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 1 / 8
9,358
936
12,634
7,316
3,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 11
7,855
786
11,881
7,221
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Ninkavbed
Chaac
14
7 / 2 / 7
8,338
834
10,860
12,951
14,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
SuperHuhn666
Xing Tian
13
1 / 1 / 12
7,948
795
7,046
12,125
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
jabokov
Jing Wei
13
0 / 3 / 9
7,192
719
11,108
9,906
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
8
Kills
17
17
Deaths
8
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
6
4
W
Danzaburou
 
Danzaburou
7
1
8
11
L
Baba Yaga
Alexz6699
Baba Yaga
1
2
5
1.75
W
2
1
11
7.5
L
Cliodhna
2
7
3
0.5
W
Chaac
Ninkavbed
Chaac
7
2
7
5.25
W
Xing Tian
SuperHuhn666
Xing Tian
1
1
12
7
L
Cerberus
TheBroOfMario
Cerberus
0
5
2
0.2
L
Awilix
4
3
3
1.83
W
Jing Wei
jabokov
Jing Wei
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,746
Damage
53,529
58,626
Taken
49,519
33,045
Mitigated
38,460
19,459
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,462
187
1,316
960
6,060
2,626
0
785
5,275
0
14,888
W
Danzaburou
 
Danzaburou
12,634
4,550
1,078
1,836
7,316
3,418
0
3,603
3,713
0
28,057
L
Baba Yaga
Alexz6699
Baba Yaga
11,620
693
526
1,927
6,669
3,017
0
884
5,785
17,012
0
W
11,881
2,096
276
1,240
7,221
4,000
0
2,452
4,769
0
20,075
L
Cliodhna
10,183
683
322
1,700
13,116
5,384
0
2,011
11,105
0
18,318
W
Chaac
Ninkavbed
Chaac
10,860
1,399
968
1,472
12,951
14,146
0
3,709
9,242
0
15,627
W
Xing Tian
SuperHuhn666
Xing Tian
7,046
817
1,480
3,263
12,125
12,450
0
3,687
8,438
11,307
0
L
Cerberus
TheBroOfMario
Cerberus
5,436
544
1,683
7,931
22,928
17,694
0
2,428
20,500
14,243
0
L
Awilix
8,045
1,929
761
2,333
9,853
4,324
0
938
8,915
0
16,700
W
Jing Wei
jabokov
Jing Wei
11,108
9,485
0
2,260
9,906
4,446
0
3,605
6,301
0
23,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
40,691
113
Minions Killed
111
0
Camps Cleared
0
976,642
Distance Traveled
984,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,089
709
20
2
0
227,508
0
W
Danzaburou
9,358
936
29
3
0
167,496
0
L
Baba Yaga
6,782
678
8
1
0
197,456
0
W
Ne Zha
7,855
786
26
3
0
208,777
0
L
Cliodhna
7,108
711
17
2
0
175,064
0
W
Chaac
8,338
834
16
2
0
210,180
0
W
Xing Tian
7,948
795
10
1
0
205,626
0
L
Cerberus
7,074
707
49
5
0
175,922
0
L
Awilix
7,466
747
19
2
0
200,692
0
W
Jing Wei
7,192
719
30
3
0
192,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role