Player Matchup

Cliodhna
Cliodhna
Platinum IV
AskeChad69
Cliodhna
Platinum IV
Level 157
God Stats
2W - 0L
1,868 SR
Queue Stats
246W - 237L
1,701 MMR
Party 1
Horus
Horus
Platinum IV
DeusKvlt
Horus
Platinum IV
Level 121
God Stats
4W - 4L
1,612 SR
Queue Stats
432W - 421L
1,745 MMR
Party 1
Zeus
Zeus
Gold V
EvilEmoji
Zeus
Gold V
Level 116
God Stats
9W - 1L
1,500 SR
Queue Stats
42W - 16L
1,661 MMR
Party 2
He Bo
He Bo
Gold III
gurukun
He Bo
Gold III
Level 86
God Stats
2W - 0L
1,731 SR
Queue Stats
35W - 29L
1,775 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
忘丶川丶水
Ao Kuang
Gold III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,772 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,642 SR
1,731 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,750 SR
1,746 MMR
Nemesis
Nemesis
Diamond V
HSH1
Nemesis
Diamond V
Level 104
God Stats
50W - 37L
1,967 SR
Queue Stats
260W - 239L
2,117 MMR
Solo
Olorun
Olorun
Gold II
JahAndHaleyXoxo
Olorun
Gold II
Level 138
God Stats
7W - 7L
1,795 SR
Queue Stats
464W - 480L
1,639 MMR
Solo
Athena
Athena
Gold I
Mysteryise100
Athena
Gold I
Level 129
God Stats
4W - 5L
1,731 SR
Queue Stats
78W - 68L
1,641 MMR
Party 3
Rama
Rama
Gold I
Orohz
Rama
Gold I
Level 159
God Stats
0W - 2L
1,619 SR
Queue Stats
194W - 187L
1,646 MMR
Party 3
Discordia
Discordia
Platinum IV
我就服了这个游戏
Discordia
Platinum IV
Level 119
God Stats
20W - 23L
1,638 SR
Queue Stats
710W - 713L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AskeChad69
Cliodhna
15
1 / 0 / 3
8,647
665
6,318
8,411
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
DeusKvlt
Horus
12
1 / 0 / 8
7,482
576
4,487
8,471
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
14
5 / 0 / 2
8,606
662
10,105
4,616
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
gurukun
He Bo
14
4 / 0 / 6
8,018
617
7,360
7,953
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
13
6 / 1 / 2
8,229
633
12,759
21,596
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LokiSusanoThor

VS

Bans
SurtrFenrirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HSH1
Nemesis
11
0 / 4 / 0
6,325
487
5,302
11,901
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 0
6,885
530
9,115
14,202
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
5,771
444
2,409
8,752
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Orohz
Rama
12
0 / 3 / 0
7,163
551
4,826
10,065
3,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 0
6,657
512
4,177
7,043
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
17
Kills
1
1
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AskeChad69
Cliodhna
1
0
3
2.5
W
Horus
DeusKvlt
Horus
1
0
8
5
W
Zeus
5
0
2
6
L
Nemesis
HSH1
Nemesis
0
4
0
0
L
1
6
0
0.17
L
0
1
0
0
L
Rama
Orohz
Rama
0
3
0
0
W
He Bo
gurukun
He Bo
4
0
6
7
W
Ao Kuang
6
1
2
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
25,829
51,047
Taken
51,963
23,274
Mitigated
20,270
29,587
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AskeChad69
Cliodhna
6,318
731
0
490
8,411
3,856
511
770
7,641
0
85,889
W
Horus
DeusKvlt
Horus
4,487
1,488
4,486
4,837
8,471
6,509
230
2,536
5,935
0
10,809
W
Zeus
10,105
1,418
0
604
4,616
1,856
560
1,754
2,862
76,866
0
L
Nemesis
HSH1
Nemesis
5,302
2,478
0
1,393
11,901
4,878
0
6,138
5,763
0
49,720
L
9,115
4,506
0
4,971
14,202
5,152
0
12,573
1,629
48,381
0
L
2,409
923
0
2,120
8,752
4,373
0
4,482
4,270
11,283
0
L
Rama
Orohz
Rama
4,826
4,112
0
3,806
10,065
3,425
1,174
2,504
7,561
0
60,324
W
He Bo
gurukun
He Bo
7,360
510
106
4,268
7,953
2,684
0
979
6,974
57,955
0
W
Ao Kuang
12,759
3,980
0
14,796
21,596
8,369
678
9,662
11,934
59,205
0
L
4,177
312
0
842
7,043
2,442
470
4,527
2,516
59,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
32,801
454
Minions Killed
376
0
Camps Cleared
0
1,448,028
Distance Traveled
1,339,468
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,647
665
128
10
0
295,557
1
W
Horus
7,482
576
17
1
0
308,805
2
W
Zeus
8,606
662
137
11
0
269,756
0
L
Nemesis
6,325
487
78
6
0
330,530
2
L
Olorun
6,885
530
66
5
0
220,084
0
L
Athena
5,771
444
22
2
0
286,095
2
L
Rama
7,163
551
109
8
0
256,054
0
W
He Bo
8,018
617
94
7
0
288,100
0
W
Ao Kuang
8,229
633
78
6
0
285,810
0
L
Discordia
6,657
512
101
8
0
246,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role