Player Matchup

Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CarmaComa
Xbalanque
Level 43
God Stats
6W - 2L
1,871 SR
Queue Stats
200W - 199L
1,477 Elo+
Solo
Hera
Hera
DaVoiprofi
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,536 Elo+
Solo
Chaac
Chaac
KyGoLP
Chaac
Level 69
God Stats
18W - 4L
1,638 SR
Queue Stats
349W - 320L
1,506 Elo+
Solo
Nox
Nox
turbomurf
Nox
Level 122
God Stats
9W - 8L
1,468 SR
Queue Stats
370W - 299L
1,549 Elo+
Solo
Team Averages
Level 70
1,596 SR
1,514 Elo+

VS

Team Averages
Level 88
1,555 SR
1,527 Elo+
Awilix
Awilix
Evlamp
Awilix
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
230W - 218L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
HaneKyun
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,567 Elo+
Solo
Sobek
Sobek
MrGreenKillsYou
Sobek
Level 89
God Stats
3W - 4L
1,352 SR
Queue Stats
170W - 187L
1,542 Elo+
Solo
Ravana
Ravana
Shuma_ru
Ravana
Level 112
God Stats
1W - 1L
1,749 SR
Queue Stats
325W - 315L
1,528 Elo+
Party 1
Bacchus
Bacchus
egor1999t
Bacchus
Level 63
God Stats
6W - 5L
1,673 SR
Queue Stats
377W - 372L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 2 / 14
9,358
936
7,758
17,936
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CarmaComa
Xbalanque
16
8 / 4 / 9
9,548
955
13,064
10,233
4,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 13
8,507
851
15,577
8,660
3,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
KyGoLP
Chaac
14
2 / 3 / 16
8,676
868
9,086
11,858
14,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 2 / 7
9,532
953
11,911
6,317
3,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Evlamp
Awilix
14
3 / 4 / 4
7,496
750
8,500
10,070
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
HaneKyun
Ao Kuang
12
3 / 6 / 5
7,338
734
7,796
13,966
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 6
8,170
817
5,688
16,647
24,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Shuma_ru
Ravana
15
3 / 3 / 4
7,810
781
4,430
11,468
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
egor1999t
Bacchus
13
1 / 4 / 9
7,369
737
6,503
12,890
17,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
21
Kills
12
12
Deaths
21
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
14
5
W
Xbalanque
CarmaComa
Xbalanque
8
4
9
3.13
W
1
1
13
7.5
L
Awilix
Evlamp
Awilix
3
4
4
1.25
L
Ao Kuang
HaneKyun
Ao Kuang
3
6
5
0.92
W
Chaac
KyGoLP
Chaac
2
3
16
3.33
L
2
4
6
1.25
L
Ravana
Shuma_ru
Ravana
3
3
4
1.67
L
Bacchus
egor1999t
Bacchus
1
4
9
1.38
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,396
Damage
32,917
55,004
Taken
65,041
38,261
Mitigated
67,777
18,845
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,758
162
437
7,593
17,936
12,297
21
5,541
12,078
0
12,460
W
Xbalanque
CarmaComa
Xbalanque
13,064
5,958
404
2,070
10,233
4,492
2,582
3,203
6,982
0
25,997
W
15,577
3,068
1,454
1,476
8,660
3,362
1,310
3,222
5,304
33,255
0
L
Awilix
Evlamp
Awilix
8,500
2,508
448
1,317
10,070
5,326
392
3,965
6,105
0
18,619
L
Ao Kuang
HaneKyun
Ao Kuang
7,796
1,963
290
3,799
13,966
11,797
590
4,641
9,325
10,458
0
W
Chaac
KyGoLP
Chaac
9,086
754
655
2,023
11,858
14,833
158
4,268
7,297
732
17,203
L
5,688
446
778
3,280
16,647
24,884
125
6,558
10,089
15,934
0
L
Ravana
Shuma_ru
Ravana
4,430
391
1,841
3,766
11,468
7,911
216
6,617
4,851
0
14,900
L
Bacchus
egor1999t
Bacchus
6,503
692
427
2,362
12,890
17,859
0
6,439
6,451
14,942
399
W
11,911
1,450
1,692
1,041
6,317
3,277
3,098
2,562
3,755
23,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
38,183
110
Minions Killed
81
0
Camps Cleared
0
1,041,864
Distance Traveled
942,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,358
936
12
1
0
230,607
0
W
Xbalanque
9,548
955
32
3
0
160,552
0
W
Hera
8,507
851
32
3
0
233,469
0
L
Awilix
7,496
750
17
2
0
207,492
0
L
Ao Kuang
7,338
734
6
1
0
169,557
0
W
Chaac
8,676
868
23
2
0
209,574
0
L
Sobek
8,170
817
12
1
0
194,611
0
L
Ravana
7,810
781
33
3
0
190,945
0
L
Bacchus
7,369
737
13
1
0
180,011
0
W
Nox
9,532
953
11
1
0
207,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role