Player Matchup

Danzaburou
Danzaburou
H0j1
Danzaburou
Level 49
God Stats
7W - 11L
1,442 SR
Queue Stats
25W - 36L
1,442 Elo+
Solo
Sobek
Sobek
Tbreze
Sobek
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
49W - 56L
1,445 Elo+
Party 1
Scylla
Scylla
samul1212
Scylla
Level 109
God Stats
5W - 0L
1,722 SR
Queue Stats
26W - 18L
1,337 Elo+
Party 1
Team Averages
Level 82
1,555 SR
1,408 Elo+

VS

Team Averages
Level 81
1,451 SR
1,257 Elo+
Lancelot
Lancelot
EvaEmpress06
Lancelot
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,145 Elo+
Party 2
Cernunnos
Cernunnos
marcosarcofago
Cernunnos
Level 68
God Stats
27W - 26L
1,530 SR
Queue Stats
441W - 453L
1,460 Elo+
Solo
Hades
Hades
mareva
Hades
Level 111
God Stats
1W - 2L
1,321 SR
Queue Stats
19W - 28L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H0j1
Danzaburou
13
3 / 0 / 6
8,129
813
5,390
5,018
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Tbreze
Sobek
11
0 / 1 / 10
8,031
803
3,595
8,751
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
samul1212
Scylla
15
10 / 1 / 3
9,514
951
19,728
6,227
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EvaEmpress06
Lancelot
11
0 / 5 / 2
6,614
661
2,628
16,027
9,334
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cernunnos
marcosarcofago
Cernunnos
12
1 / 2 / 0
6,792
679
4,077
7,322
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
mareva
Hades
11
1 / 6 / 0
6,560
656
3,368
10,837
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
EvaEmpress06
Lancelot
0
5
2
0.2
W
Danzaburou
H0j1
Danzaburou
3
0
6
6
W
Sobek
Tbreze
Sobek
0
1
10
5
L
Cernunnos
marcosarcofago
Cernunnos
1
2
0
0.5
L
Hades
mareva
Hades
1
6
0
0.17
W
Scylla
samul1212
Scylla
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
10,073
19,996
Taken
34,186
8,705
Mitigated
17,948
8,884
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
EvaEmpress06
Lancelot
2,628
193
0
1,418
16,027
9,334
0
12,361
3,666
0
12,161
W
Danzaburou
H0j1
Danzaburou
5,390
2,687
0
2,641
5,018
2,087
1,210
1,708
3,310
0
20,933
W
Sobek
Tbreze
Sobek
3,595
247
1,792
3,328
8,751
4,277
270
463
7,080
12,548
0
L
Cernunnos
marcosarcofago
Cernunnos
4,077
970
0
2,307
7,322
2,750
0
4,552
2,770
0
24,585
L
Hades
mareva
Hades
3,368
190
0
1,318
10,837
5,864
0
6,463
4,374
18,164
0
W
Scylla
samul1212
Scylla
19,728
3,125
536
587
6,227
2,341
1,283
1,236
4,991
51,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
19,966
120
Minions Killed
110
0
Camps Cleared
0
485,356
Distance Traveled
521,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,614
661
17
2
0
200,474
0
W
Danzaburou
8,129
813
28
3
0
166,743
0
W
Sobek
8,031
803
15
2
0
156,309
0
L
Cernunnos
6,792
679
53
5
0
168,409
0
L
Hades
6,560
656
40
4
0
152,751
0
W
Scylla
9,514
951
77
8
0
162,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role