Player Matchup

Achilles
Achilles
DimasBorZn
Achilles
Level 140
God Stats
10W - 7L
1,096 SR
Queue Stats
240W - 243L
1,553 Elo+
Party 1
Hel
Hel
Goujian13
Hel
Level 129
God Stats
6W - 1L
1,452 SR
Queue Stats
142W - 162L
1,497 Elo+
Solo
Artemis
Artemis
GrimaceYeti
Artemis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 56L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
OmegaObscure
Gilgamesh
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
368W - 363L
1,563 Elo+
Party 1
Khepri
Khepri
xChirro
Khepri
Level 104
God Stats
3W - 3L
1,265 SR
Queue Stats
150W - 163L
1,525 Elo+
Party 1
Team Averages
Level 131
1,363 SR
1,526 Elo+

VS

Team Averages
Level 137
1,424 SR
1,450 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arzashgul
Sol
Level 149
God Stats
1W - 7L
1,252 SR
Queue Stats
541W - 526L
1,527 Elo+
Solo
Sobek
Sobek
Jeesuusrf11
Sobek
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 115L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Krux5
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Yemoja
Yemoja
SliserReidez
Yemoja
Level 125
God Stats
11W - 19L
1,368 SR
Queue Stats
617W - 662L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DimasBorZn
Achilles
17
5 / 1 / 10
10,487
749
14,043
23,776
32,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 1 / 10
10,243
732
9,195
14,870
12,330
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
GrimaceYeti
Artemis
17
4 / 1 / 12
10,231
731
21,834
8,995
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
OmegaObscure
Gilgamesh
15
0 / 3 / 14
9,055
647
9,304
16,408
17,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
xChirro
Khepri
17
3 / 1 / 13
11,089
792
8,538
17,719
19,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 6 / 3
9,106
650
22,455
17,183
9,250
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
0 / 1 / 6
9,193
657
17,751
8,883
4,934
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 3 / 1
7,070
505
1,652
8,362
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Krux5
Kumbhakarna
16
1 / 7 / 6
9,352
668
6,652
23,974
25,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
16
2 / 0 / 3
8,399
600
5,759
8,097
7,316
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
17
Kills
7
7
Deaths
17
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
3
0.92
L
0
1
6
3
W
Achilles
DimasBorZn
Achilles
5
1
10
10
W
5
1
10
10
W
Artemis
GrimaceYeti
Artemis
4
1
12
10
L
0
3
1
0.17
L
Kumbhakarna
Krux5
Kumbhakarna
1
7
6
0.57
W
Gilgamesh
OmegaObscure
Gilgamesh
0
3
14
2.33
L
Yemoja
2
0
3
3.5
W
Khepri
xChirro
Khepri
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,914
Damage
54,269
81,768
Taken
66,499
88,357
Mitigated
55,494
53,692
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,455
9,626
217
1,372
17,183
9,250
0
5,262
11,086
0
32,878
L
17,751
2,785
622
611
8,883
4,934
0
3,229
5,351
44,098
0
W
Achilles
DimasBorZn
Achilles
14,043
1,483
3,725
6,912
23,776
32,552
690
5,937
17,604
0
32,297
W
9,195
503
23,235
10,685
14,870
12,330
767
5,182
9,278
26,259
0
W
Artemis
GrimaceYeti
Artemis
21,834
13,037
2,125
2,607
8,995
6,179
4,679
5,964
2,739
0
43,792
L
1,652
0
478
1,668
8,362
8,185
0
1,746
6,211
3,765
0
L
Kumbhakarna
Krux5
Kumbhakarna
6,652
372
1,109
3,104
23,974
25,809
0
5,237
18,010
18,013
0
W
Gilgamesh
OmegaObscure
Gilgamesh
9,304
2,489
125
886
16,408
17,861
1,651
4,633
11,361
0
13,582
L
Yemoja
5,759
1,129
8,949
3,553
8,097
7,316
0
2,259
5,485
8,680
0
W
Khepri
xChirro
Khepri
8,538
318
1,261
2,131
17,719
19,435
502
8,249
8,970
15,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,105
Gold Earned
43,120
151
Minions Killed
125
0
Camps Cleared
0
1,526,979
Distance Traveled
945,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,106
650
21
2
0
200,747
0
L
Sol
9,193
657
81
6
0
227,290
0
W
Achilles
10,487
749
43
3
0
377,357
0
W
Hel
10,243
732
35
3
0
280,924
0
W
Artemis
10,231
731
42
3
0
216,695
0
L
Sobek
7,070
505
5
0
0
106,743
0
L
Kumbhakarna
9,352
668
11
1
0
217,768
0
W
Gilgamesh
9,055
647
7
1
0
325,633
0
L
Yemoja
8,399
600
7
1
0
193,117
0
W
Khepri
11,089
792
24
2
0
326,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role