Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dÿlòñ
Sol
Level 107
God Stats
1W - 6L
1,500 SR
Queue Stats
426W - 427L
1,543 Elo+
Solo
Sobek
Sobek
IntuitTurboTax
Sobek
Level 198
God Stats
5W - 5L
1,550 SR
Queue Stats
320W - 307L
1,554 Elo+
Solo
Nike
Nike
Musicalitey
Nike
Level 150
God Stats
20W - 15L
1,457 SR
Queue Stats
1,041W - 1,006L
1,572 Elo+
Solo
Team Averages
Level 154
1,501 SR
1,534 Elo+

VS

Team Averages
Level 73
1,615 SR
1,530 Elo+
Mulan
Mulan
Averic
Mulan
Level 159
God Stats
9W - 11L
1,599 SR
Queue Stats
783W - 750L
1,533 Elo+
Solo
Freya
Freya
DadBodTheLagGod
Freya
Level 122
God Stats
2W - 3L
1,703 SR
Queue Stats
197W - 203L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Honeydzznutz
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Te_KiLLA69
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
imnotgoodmobas
Baron Samedi
Level 43
God Stats
2W - 2L
1,771 SR
Queue Stats
86W - 81L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 2 / 14
10,082
917
12,218
7,456
4,030
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
 
Shiva
15
7 / 3 / 9
9,529
866
9,522
10,879
10,274
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 2 / 10
10,668
970
13,678
11,275
5,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 14
8,293
754
5,846
16,374
18,551
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 17
9,510
865
11,202
14,764
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Averic
Mulan
17
5 / 4 / 5
8,894
809
11,227
14,861
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 8 / 6
8,731
794
8,047
13,970
6,424
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Honeydzznutz
Kuzenbo
8
0 / 6 / 1
6,472
588
1,030
13,347
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Te_KiLLA69
Tsukuyomi
9
0 / 5 / 2
6,240
567
3,003
7,417
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
imnotgoodmobas
Baron Samedi
18
3 / 3 / 6
9,182
835
10,540
10,782
6,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
26
Kills
13
15
Deaths
26
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
14
6.5
W
Shiva
 
Shiva
7
3
9
3.83
L
Mulan
Averic
Mulan
5
4
5
1.88
L
5
8
6
1
W
8
2
10
6.5
L
Kuzenbo
Honeydzznutz
Kuzenbo
0
6
1
0.08
W
1
5
14
1.6
W
4
3
17
4.17
L
Tsukuyomi
Te_KiLLA69
Tsukuyomi
0
5
2
0.2
L
Baron Samedi
imnotgoodmobas
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,466
Damage
33,847
60,748
Taken
60,377
54,900
Mitigated
42,407
23,231
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,218
4,613
1,150
1,786
7,456
4,030
547
2,055
5,165
30,166
0
W
Shiva
 
Shiva
9,522
1,645
988
2,345
10,879
10,274
357
3,124
7,431
0
15,394
L
Mulan
Averic
Mulan
11,227
832
336
4,809
14,861
17,124
0
7,057
7,400
0
17,368
L
8,047
1,782
406
1,717
13,970
6,424
0
9,114
4,713
15,530
0
W
13,678
4,195
1,020
5,625
11,275
5,827
6,787
4,907
6,044
37,474
0
L
Kuzenbo
Honeydzznutz
Kuzenbo
1,030
101
481
514
13,347
10,027
23
5,940
7,241
1,143
0
W
5,846
438
375
3,890
16,374
18,551
104
3,966
11,968
10,118
0
W
11,202
546
1,406
4,646
14,764
16,218
404
4,707
9,477
0
14,861
L
Tsukuyomi
Te_KiLLA69
Tsukuyomi
3,003
423
0
346
7,417
2,608
0
4,589
2,612
0
6,812
L
Baron Samedi
imnotgoodmobas
Baron Samedi
10,540
134
1,920
4,521
10,782
6,224
0
5,042
5,426
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
39,519
124
Minions Killed
83
0
Camps Cleared
0
984,605
Distance Traveled
738,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,082
917
39
4
0
241,910
0
W
Shiva
9,529
866
13
1
0
192,542
0
L
Mulan
8,894
809
11
1
0
169,367
0
L
Freya
8,731
794
21
2
0
151,193
0
W
Sol
10,668
970
54
5
0
180,986
0
L
Kuzenbo
6,472
588
0
0
0
114,334
0
W
Sobek
8,293
754
8
1
0
172,605
0
W
Nike
9,510
865
10
1
0
196,562
0
L
Tsukuyomi
6,240
567
4
0
0
116,942
0
L
Baron Samedi
9,182
835
47
4
0
186,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role