Player Matchup

Kuzenbo
Kuzenbo
Silver IV
AizoniA
Kuzenbo
Silver IV
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 89L
714 MMR
Solo
Agni
Agni
Silver II
Dangero14
Agni
Silver II
Level 67
God Stats
4W - 3L
1,563 SR
Queue Stats
52W - 72L
807 MMR
Party 1
Awilix
Awilix
Silver IV
coolman09000
Awilix
Silver IV
Level 135
God Stats
27W - 27L
1,453 SR
Queue Stats
236W - 256L
783 MMR
Solo
Aphrodite
Aphrodite
Silver V
kingofavengers27
Aphrodite
Silver V
Level 78
God Stats
24W - 24L
1,183 SR
Queue Stats
48W - 76L
749 MMR
Solo
Anubis
Anubis
Silver IV
steroidarmy
Anubis
Silver IV
Level 57
God Stats
5W - 8L
1,478 SR
Queue Stats
23W - 46L
735 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,435 SR
758 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,518 SR
904 MMR
Thor
Thor
Silver IV
 
Thor
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver IV
RabidSguirrel
Izanami
Silver IV
Level 156
God Stats
6W - 14L
1,500 SR
Queue Stats
520W - 556L
706 MMR
Solo
Scylla
Scylla
Silver IV
Shaadow_R7
Scylla
Silver IV
Level 160
God Stats
11W - 13L
1,734 SR
Queue Stats
775W - 794L
706 MMR
Solo
Hera
Hera
Silver III
SvelteBugle4867
Hera
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 153L
895 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
ayken
Kumbhakarna
Silver IV
Level 146
God Stats
7W - 14L
1,357 SR
Queue Stats
31W - 52L
711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AizoniA
Kuzenbo
14
5 / 0 / 5
9,502
559
10,786
20,139
28,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
15
1 / 0 / 3
8,800
518
8,511
11,245
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
14
4 / 0 / 8
9,027
531
9,980
10,695
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
16
4 / 0 / 3
9,650
568
7,141
10,691
6,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
0 / 0 / 4
8,487
499
5,718
3,926
2,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
BacchusAo KuangSurtrHe Bo

VS

Bans
AtlasNikeThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 3 / 0
7,116
419
4,758
14,125
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
11
0 / 2 / 0
6,878
405
4,894
10,380
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Shaadow_R7
Scylla
13
0 / 2 / 0
7,730
455
11,455
8,173
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 0
8,047
473
8,726
12,485
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
ayken
Kumbhakarna
11
0 / 2 / 0
6,725
396
4,007
15,873
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Kuzenbo
AizoniA
Kuzenbo
5
0
5
7.5
W
Agni
1
0
3
2.5
L
Izanami
0
2
0
0
L
Scylla
Shaadow_R7
Scylla
0
2
0
0
L
0
5
0
0
L
Kumbhakarna
ayken
Kumbhakarna
0
2
0
0
W
Awilix
4
0
8
8
W
Aphrodite
4
0
3
5.5
W
Anubis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
33,840
56,696
Taken
61,036
46,342
Mitigated
30,852
24,494
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,758
535
0
1,720
14,125
5,679
0
3,567
10,422
0
61,311
W
Kuzenbo
AizoniA
Kuzenbo
10,786
3,733
369
6,174
20,139
28,548
178
6,784
13,277
33,277
1,147
W
Agni
8,511
498
153
3,986
11,245
4,640
456
7,173
3,786
69,872
0
L
Izanami
4,894
3,761
0
3,516
10,380
3,324
0
4,970
5,396
0
58,556
L
Scylla
Shaadow_R7
Scylla
11,455
1,441
0
1,996
8,173
3,242
0
4,964
3,161
74,869
0
L
8,726
2,151
86
2,537
12,485
5,197
540
6,293
5,807
67,939
0
L
Kumbhakarna
ayken
Kumbhakarna
4,007
100
0
4,424
15,873
13,410
0
10,534
5,241
17,115
0
W
Awilix
9,980
3,174
0
735
10,695
4,500
576
3,682
6,957
0
71,478
W
Aphrodite
7,141
911
2,215
8,474
10,691
6,314
210
5,206
5,455
81,224
0
W
Anubis
5,718
588
0
2,388
3,926
2,340
660
1,286
2,640
65,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
36,496
497
Minions Killed
464
0
Camps Cleared
0
1,676,153
Distance Traveled
1,592,062
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,116
419
79
5
0
326,966
0
W
Kuzenbo
9,502
559
33
2
0
312,686
6
W
Agni
8,800
518
143
8
0
344,608
1
L
Izanami
6,878
405
115
7
0
296,351
0
L
Scylla
7,730
455
125
7
0
296,396
5
L
Hera
8,047
473
120
7
0
297,862
2
L
Kumbhakarna
6,725
396
25
1
0
374,487
0
W
Awilix
9,027
531
76
4
0
393,876
0
W
Aphrodite
9,650
568
128
8
0
326,295
1
W
Anubis
8,487
499
117
7
0
298,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role