Player Matchup

Danzaburou
Danzaburou
Chickapow
Danzaburou
Level 170
God Stats
20W - 23L
1,398 SR
Queue Stats
383W - 254L
1,650 Elo+
Party 2
Scylla
Scylla
Ilicita
Scylla
Level 44
God Stats
4W - 6L
1,620 SR
Queue Stats
116W - 71L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Obi1Jacoby8
Sun Wukong
Level 157
God Stats
36W - 22L
1,963 SR
Queue Stats
589W - 451L
1,581 Elo+
Party 2
Team Averages
Level 124
1,661 SR
1,599 Elo+

VS

Team Averages
Level 40
1,481 SR
1,228 Elo+
Hachiman
Hachiman
Archive00
Hachiman
Level 25
God Stats
2W - 3L
1,754 SR
Queue Stats
9W - 32L
1,149 Elo+
Party 1
Janus
Janus
Pravda_Clara
Janus
Level 62
God Stats
5W - 18L
1,189 SR
Queue Stats
94W - 115L
1,330 Elo+
Party 1
Nemesis
Nemesis
marukomekun
Nemesis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 64L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chickapow
Danzaburou
16
6 / 0 / 8
9,701
882
9,575
8,586
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ilicita
Scylla
14
4 / 0 / 9
8,556
778
9,356
6,165
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Obi1Jacoby8
Sun Wukong
13
4 / 0 / 8
8,229
748
4,344
10,322
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Archive00
Hachiman
12
0 / 4 / 0
6,553
596
3,888
8,748
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
6,776
616
8,097
7,089
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
marukomekun
Nemesis
10
0 / 5 / 0
6,297
572
4,111
10,011
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Archive00
Hachiman
0
4
0
0
W
Danzaburou
Chickapow
Danzaburou
6
0
8
10
W
Scylla
Ilicita
Scylla
4
0
9
8.5
W
Sun Wukong
Obi1Jacoby8
Sun Wukong
4
0
8
8
L
0
5
0
0
L
Nemesis
marukomekun
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
16,096
25,073
Taken
25,848
14,975
Mitigated
12,252
6,483
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Archive00
Hachiman
3,888
1,726
0
1,840
8,748
2,879
0
3,597
4,885
0
16,622
W
Danzaburou
Chickapow
Danzaburou
9,575
3,276
0
2,895
8,586
5,530
1,732
2,869
5,512
0
45,093
W
Scylla
Ilicita
Scylla
9,356
623
88
1,357
6,165
2,278
60
2,115
3,928
46,235
0
W
Sun Wukong
Obi1Jacoby8
Sun Wukong
4,344
405
0
2,143
10,322
7,167
78
3,254
6,707
0
14,133
L
8,097
0
0
1,212
7,089
2,156
0
2,839
3,930
33,802
0
L
Nemesis
marukomekun
Nemesis
4,111
1,301
0
2,053
10,011
7,217
0
2,952
6,761
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
19,626
164
Minions Killed
117
0
Camps Cleared
0
634,803
Distance Traveled
551,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,553
596
34
3
0
167,160
0
W
Danzaburou
9,701
882
75
7
0
212,682
0
W
Scylla
8,556
778
64
6
0
213,816
0
W
Sun Wukong
8,229
748
25
2
0
208,305
0
L
Janus
6,776
616
64
6
0
190,876
0
L
Nemesis
6,297
572
19
2
0
193,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role