Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum V
GorillaShogun
Set
Platinum V
Level 240
God Stats
6W - 11L
1,419 SR
Queue Stats
355W - 344L
1,637 MMR
Party 1
Apollo
Apollo
Gold V
Kid4rm215
Apollo
Gold V
Level 159
God Stats
1W - 5L
1,186 SR
Queue Stats
182W - 184L
1,379 MMR
Party 1
Aphrodite
Aphrodite
Gold I
Minêrva
Aphrodite
Gold I
Level 66
God Stats
5W - 4L
1,645 SR
Queue Stats
52W - 43L
1,523 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ReZ Viper
Guan Yu
Gold IV
Level 158
God Stats
9W - 9L
1,501 SR
Queue Stats
390W - 399L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,450 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,455 SR
1,522 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
F1N4L BL4Z1K3N
Cerberus
Gold III
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 195L
1,501 MMR
Solo
Camazotz
Camazotz
Gold V
Juggernautx504x
Camazotz
Gold V
Level 156
God Stats
4W - 7L
1,314 SR
Queue Stats
111W - 120L
1,552 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Nïtrogen
Erlang Shen
Bronze III
Level 128
God Stats
0W - 3L
1,374 SR
Queue Stats
14W - 8L
1,490 MMR
Solo
Danzaburou
Danzaburou
Gold III
WhiteTee04
Danzaburou
Gold III
Level 75
God Stats
27W - 21L
1,586 SR
Queue Stats
103W - 103L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 0 / 2
9,832
655
15,824
7,784
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 0 / 1
8,920
595
9,410
13,962
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Kid4rm215
Apollo
14
0 / 2 / 4
7,787
519
4,111
12,470
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Minêrva
Aphrodite
11
0 / 1 / 9
7,272
485
5,685
9,192
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
ReZ Viper
Guan Yu
14
1 / 1 / 1
8,066
538
6,500
15,591
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
FreyaThorSurtr

VS

Bans
Ao KuangHe BoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 7 / 0
6,536
436
4,407
12,389
5,713
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
12
0 / 1 / 1
7,345
490
8,437
12,349
8,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
11
1 / 2 / 0
6,567
438
6,531
14,972
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Nïtrogen
Erlang Shen
9
1 / 4 / 1
6,400
427
3,306
16,123
10,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WhiteTee04
Danzaburou
15
2 / 3 / 1
8,972
598
9,632
11,782
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
2
8
L
Anubis
 
Anubis
0
7
0
0
L
Cerberus
0
1
1
0.5
W
9
0
1
9.5
L
Camazotz
1
2
0
0.5
W
Apollo
Kid4rm215
Apollo
0
2
4
1
W
Aphrodite
Minêrva
Aphrodite
0
1
9
4.5
L
Erlang Shen
Nïtrogen
Erlang Shen
1
4
1
0.38
W
Guan Yu
ReZ Viper
Guan Yu
1
1
1
1.5
L
Danzaburou
WhiteTee04
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
32,313
58,999
Taken
67,615
39,421
Mitigated
34,999
36,632
Healing
27,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,824
1,538
1,219
3,979
7,784
3,707
0
1,914
5,870
97,771
0
L
Anubis
 
Anubis
4,407
112
0
2,493
12,389
5,713
0
7,621
4,453
51,751
0
L
Cerberus
8,437
291
0
6,510
12,349
8,369
0
459
10,995
70,214
297
W
9,410
4,784
0
7,645
13,962
7,626
0
1,559
12,351
0
61,856
L
Camazotz
6,531
1,640
0
5,848
14,972
5,295
0
4,189
10,486
0
45,990
W
Apollo
Kid4rm215
Apollo
4,111
2,271
0
6,544
12,470
5,330
952
209
12,261
0
71,403
W
Aphrodite
Minêrva
Aphrodite
5,685
1,798
3,227
4,767
9,192
6,629
198
2,288
6,859
21,277
0
L
Erlang Shen
Nïtrogen
Erlang Shen
3,306
1,780
1,603
5,521
16,123
10,177
0
7,209
8,801
0
19,213
W
Guan Yu
ReZ Viper
Guan Yu
6,500
1,186
801
8,450
15,591
16,129
0
6,097
9,111
0
67,768
L
Danzaburou
WhiteTee04
Danzaburou
9,632
5,058
0
5,406
11,782
5,445
0
1,455
10,327
0
81,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
35,820
524
Minions Killed
487
0
Camps Cleared
0
1,457,979
Distance Traveled
1,335,054
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,832
655
161
11
0
298,222
0
L
Anubis
6,536
436
92
6
0
256,926
0
L
Cerberus
7,345
490
169
11
0
254,614
2
W
Set
8,920
595
94
6
0
320,993
2
L
Camazotz
6,567
438
66
4
0
321,317
2
W
Apollo
7,787
519
133
9
0
276,151
4
W
Aphrodite
7,272
485
22
1
0
280,465
2
L
Erlang Shen
6,400
427
22
1
0
216,467
0
W
Guan Yu
8,066
538
114
8
0
282,148
0
L
Danzaburou
8,972
598
138
9
0
285,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role