Player Matchup

Xbalanque
Xbalanque
Carloschote
Xbalanque
Level 109
God Stats
2W - 1L
1,298 SR
Queue Stats
97W - 90L
1,613 Elo+
Party 3
Thor
Thor
Flammeum
Thor
Level 29
God Stats
2W - 3L
1,290 SR
Queue Stats
25W - 17L
1,387 Elo+
Party 2
Freya
Freya
JudasLeo
Freya
Level 137
God Stats
11W - 13L
1,795 SR
Queue Stats
412W - 416L
1,458 Elo+
Party 2
Atlas
Atlas
KaizerKarma
Atlas
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,509 Elo+
Party 3
Hera
Hera
SonicHero2012
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 146L
1,666 Elo+
Solo
Team Averages
Level 89
1,477 SR
1,527 Elo+

VS

Team Averages
Level 138
1,460 SR
1,548 Elo+
Sylvanus
Sylvanus
Manq0
Sylvanus
Level 127
God Stats
6W - 5L
1,284 SR
Queue Stats
28W - 26L
1,581 Elo+
Party 1
Freya
Freya
Tassinrj_
Freya
Level 126
God Stats
2W - 3L
1,470 SR
Queue Stats
77W - 71L
1,468 Elo+
Solo
Mercury
Mercury
TiburonNuclear
Mercury
Level 139
God Stats
4W - 4L
1,836 SR
Queue Stats
82W - 75L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Waskaso
Cu Chulainn
Level 157
God Stats
2W - 5L
1,338 SR
Queue Stats
69W - 69L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ZagorzTB
Hou Yi
Level 139
God Stats
2W - 6L
1,372 SR
Queue Stats
141W - 137L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Carloschote
Xbalanque
14
2 / 3 / 4
8,081
577
10,236
14,003
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
3 / 0 / 7
8,245
589
5,422
10,356
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
JudasLeo
Freya
14
1 / 1 / 2
8,164
583
5,262
7,581
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 8
7,497
536
5,960
8,018
6,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 1
9,037
646
16,447
3,915
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Manq0
Sylvanus
10
0 / 3 / 1
6,212
444
3,481
14,339
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Tassinrj_
Freya
10
0 / 5 / 0
6,127
438
2,411
12,199
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 1
7,276
520
3,731
9,190
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Waskaso
Cu Chulainn
12
3 / 4 / 0
7,092
507
11,544
15,639
15,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
ZagorzTB
Hou Yi
12
0 / 2 / 1
7,002
500
3,928
8,619
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
4
4
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Carloschote
Xbalanque
2
3
4
1.33
W
Thor
3
0
7
6.5
W
Freya
JudasLeo
Freya
1
1
2
2
W
1
0
8
5
L
Sylvanus
Manq0
Sylvanus
0
3
1
0.17
W
8
0
1
8.5
L
Freya
Tassinrj_
Freya
0
5
0
0
L
1
1
1
1.5
L
Cu Chulainn
Waskaso
Cu Chulainn
3
4
0
0.75
L
Hou Yi
ZagorzTB
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
25,095
43,873
Taken
59,986
21,035
Mitigated
36,493
17,255
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Carloschote
Xbalanque
10,236
5,727
0
7,686
14,003
5,639
2,022
567
12,464
0
61,859
W
Thor
5,422
1,625
0
1,159
10,356
4,284
0
1,864
8,344
0
67,245
W
Freya
JudasLeo
Freya
5,262
2,413
0
3,524
7,581
3,185
887
912
6,669
67,041
0
W
5,960
2,267
2,089
2,087
8,018
6,278
140
1,403
6,403
25,527
0
L
Sylvanus
Manq0
Sylvanus
3,481
703
2,645
3,775
14,339
9,289
0
9,394
4,945
27,968
0
W
16,447
2,828
0
710
3,915
1,649
681
1,064
2,673
74,041
0
L
Freya
Tassinrj_
Freya
2,411
781
0
2,836
12,199
4,125
0
7,055
5,144
34,514
0
L
3,731
1,616
0
500
9,190
3,860
0
3,552
5,638
0
58,510
L
Cu Chulainn
Waskaso
Cu Chulainn
11,544
1,280
0
2,538
15,639
15,767
0
2,307
13,332
474
50,476
L
Hou Yi
ZagorzTB
Hou Yi
3,928
2,522
0
3,039
8,619
3,452
0
5,361
3,258
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
33,709
459
Minions Killed
383
0
Camps Cleared
0
1,439,228
Distance Traveled
1,412,344
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,081
577
96
7
0
250,126
2
W
Thor
8,245
589
92
7
0
318,116
1
W
Freya
8,164
583
122
9
0
293,835
4
W
Atlas
7,497
536
25
2
0
299,161
1
L
Sylvanus
6,212
444
24
2
0
286,340
4
W
Hera
9,037
646
124
9
0
277,990
5
L
Freya
6,127
438
84
6
0
235,782
2
L
Mercury
7,276
520
92
7
0
357,398
0
L
Cu Chulainn
7,092
507
70
5
0
276,018
4
L
Hou Yi
7,002
500
113
8
0
256,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role