Player Matchup

Nu Wa
Nu Wa
COOL-_-NACH0S-_-
Nu Wa
Level 136
God Stats
3W - 3L
1,345 SR
Queue Stats
95W - 80L
1,547 Elo+
Party 3
Bellona
Bellona
DarkPr1nce3601
Bellona
Level 148
God Stats
19W - 14L
1,600 SR
Queue Stats
93W - 75L
1,614 Elo+
Party 2
Bacchus
Bacchus
I_RKO_Zaros
Bacchus
Level 155
God Stats
7W - 1L
1,880 SR
Queue Stats
90W - 79L
1,534 Elo+
Party 3
Thanatos
Thanatos
PRINCEofPERSI1A
Thanatos
Level 149
God Stats
41W - 37L
1,673 SR
Queue Stats
108W - 93L
1,599 Elo+
Party 2
Izanami
Izanami
XxM16_SAUSAGExX
Izanami
Level 129
God Stats
2W - 1L
1,714 SR
Queue Stats
56W - 41L
1,607 Elo+
Party 3
Team Averages
Level 143
1,643 SR
1,580 Elo+

VS

Team Averages
Level 131
1,552 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ComanderWoof
Cthulhu
Level 159
God Stats
4W - 3L
1,740 SR
Queue Stats
92W - 86L
1,514 Elo+
Solo
King Arthur
King Arthur
Copperlord22
King Arthur
Level 101
God Stats
3W - 6L
1,444 SR
Queue Stats
220W - 205L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hippho
Tsukuyomi
Level 128
God Stats
1W - 1L
1,777 SR
Queue Stats
70W - 63L
1,535 Elo+
Party 1
Izanami
Izanami
TGMen42
Izanami
Level 111
God Stats
1W - 2L
1,298 SR
Queue Stats
102W - 114L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,222
516
8,770
8,848
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 1 / 4
8,225
588
10,398
14,113
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
I_RKO_Zaros
Bacchus
11
1 / 1 / 4
7,149
511
3,458
12,039
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
14
5 / 0 / 1
8,260
590
2,107
10,469
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 2
8,878
634
10,126
12,360
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 0
7,851
561
8,475
4,959
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ComanderWoof
Cthulhu
11
0 / 0 / 3
7,248
518
6,048
10,221
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Copperlord22
King Arthur
13
1 / 3 / 0
7,777
556
8,825
12,493
8,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Hippho
Tsukuyomi
11
1 / 5 / 0
6,565
469
5,607
11,590
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TGMen42
Izanami
11
0 / 6 / 0
6,217
444
4,411
11,832
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
0
2
W
1
1
3
2.5
L
Cthulhu
ComanderWoof
Cthulhu
0
0
3
1.5
L
King Arthur
Copperlord22
King Arthur
1
3
0
0.33
W
1
1
4
3
L
Tsukuyomi
Hippho
Tsukuyomi
1
5
0
0.2
W
Bacchus
I_RKO_Zaros
Bacchus
1
1
4
3
W
Thanatos
5
0
1
5.5
L
Izanami
TGMen42
Izanami
0
6
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,859
Damage
33,366
57,829
Taken
51,095
36,427
Mitigated
27,075
29,139
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,475
871
123
957
4,959
2,320
0
2,453
2,506
80,903
0
W
8,770
1,510
179
2,175
8,848
3,455
1,021
5,465
3,383
61,627
0
L
Cthulhu
ComanderWoof
Cthulhu
6,048
826
2,415
2,258
10,221
7,727
241
5,018
5,203
31,530
0
L
King Arthur
Copperlord22
King Arthur
8,825
1,658
0
2,952
12,493
8,356
0
398
11,227
0
66,079
W
10,398
3,798
0
6,473
14,113
11,715
630
0
14,113
0
63,041
L
Tsukuyomi
Hippho
Tsukuyomi
5,607
1,099
0
551
11,590
4,491
0
2,743
8,718
0
42,339
W
Bacchus
I_RKO_Zaros
Bacchus
3,458
982
437
3,837
12,039
12,215
401
4,656
7,383
15,404
0
W
Thanatos
2,107
0
0
9,976
10,469
4,150
0
2,373
8,096
0
59,407
L
Izanami
TGMen42
Izanami
4,411
3,093
0
2,107
11,832
4,181
0
1,616
10,216
0
45,683
W
10,126
7,534
0
6,062
12,360
4,892
1,099
2,029
10,331
0
82,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
35,658
449
Minions Killed
421
0
Camps Cleared
0
1,397,445
Distance Traveled
1,323,177
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,851
561
145
10
0
237,722
0
W
Nu Wa
7,222
516
92
7
0
260,473
0
L
Cthulhu
7,248
518
25
2
0
296,035
3
L
King Arthur
7,777
556
106
8
0
263,767
3
W
Bellona
8,225
588
115
8
0
271,989
0
L
Tsukuyomi
6,565
469
66
5
0
294,620
0
W
Bacchus
7,149
511
15
1
0
266,579
2
W
Thanatos
8,260
590
89
6
0
337,320
0
L
Izanami
6,217
444
79
6
0
231,033
6
W
Izanami
8,878
634
138
10
0
261,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role