Player Matchup

Ne Zha
Ne Zha
dpBMF231
Ne Zha
Level 79
God Stats
0W - 1L
1,294 SR
Queue Stats
77W - 75L
1,529 Elo+
Party 1
Merlin
Merlin
jc8AMF2
Merlin
Level 126
God Stats
3W - 6L
1,510 SR
Queue Stats
46W - 53L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
sqwoozz
Xing Tian
Level 23
God Stats
1W - 4L
1,472 SR
Queue Stats
1W - 12L
1,222 Elo+
Party 1
Ishtar
Ishtar
thorh4
Ishtar
Level 109
God Stats
15W - 15L
1,397 SR
Queue Stats
121W - 136L
1,421 Elo+
Solo
Skadi
Skadi
wBaki-
Skadi
Level 107
God Stats
1W - 3L
1,321 SR
Queue Stats
524W - 498L
1,489 Elo+
Solo
Team Averages
Level 89
1,399 SR
1,439 Elo+

VS

Team Averages
Level 110
1,429 SR
1,423 Elo+
Bellona
Bellona
AJShadmus
Bellona
Level 157
God Stats
28W - 28L
1,399 SR
Queue Stats
120W - 112L
1,450 Elo+
Solo
Sylvanus
Sylvanus
TigersharkXLII
Sylvanus
Level 77
God Stats
5W - 7L
1,500 SR
Queue Stats
104W - 137L
1,459 Elo+
Party 3
Ullr
Ullr
WolfManJack55
Ullr
Level 76
God Stats
5W - 6L
1,339 SR
Queue Stats
13W - 23L
1,317 Elo+
Party 3
Thanatos
Thanatos
cSIM-BA
Thanatos
Level 159
God Stats
2W - 1L
1,222 SR
Queue Stats
119W - 119L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wtwenvo
Morgan Le Fay
Level 80
God Stats
8W - 5L
1,687 SR
Queue Stats
161W - 157L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
dpBMF231
Ne Zha
14
5 / 8 / 7
8,751
515
11,424
18,017
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
jc8AMF2
Merlin
16
8 / 6 / 2
10,398
612
10,425
14,177
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
sqwoozz
Xing Tian
12
1 / 2 / 6
7,710
454
2,662
13,390
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
thorh4
Ishtar
13
3 / 4 / 3
7,481
440
11,763
14,868
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Skadi
wBaki-
Skadi
10
0 / 4 / 0
6,736
396
6,377
13,770
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJShadmus
Bellona
17
6 / 1 / 1
10,674
628
13,029
16,334
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
13
1 / 4 / 2
8,362
492
7,991
18,182
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 0
7,962
468
7,342
11,431
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
cSIM-BA
Thanatos
17
13 / 4 / 3
10,962
645
14,332
20,440
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
wtwenvo
Morgan Le Fay
16
1 / 4 / 8
9,545
561
11,069
13,419
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
22
24
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJShadmus
Bellona
6
1
1
6.5
W
Sylvanus
1
4
2
0.5
W
1
4
0
0.25
W
Thanatos
cSIM-BA
Thanatos
13
4
3
3.63
L
Ne Zha
dpBMF231
Ne Zha
5
8
7
1.06
L
Merlin
jc8AMF2
Merlin
8
6
2
1.5
L
Xing Tian
sqwoozz
Xing Tian
1
2
6
2
L
Ishtar
thorh4
Ishtar
3
4
3
1.13
L
Skadi
wBaki-
Skadi
0
4
0
0
W
Morgan Le Fay
wtwenvo
Morgan Le Fay
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
53,763
74,222
Taken
79,806
32,549
Mitigated
46,409
15,469
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJShadmus
Bellona
13,029
4,277
0
8,418
16,334
11,879
2,741
670
15,641
79
89,602
W
Sylvanus
7,991
2,163
1,761
6,296
18,182
16,038
0
2,311
15,812
44,431
0
W
7,342
3,215
0
13
11,431
4,279
1,769
1,235
10,151
0
53,547
W
Thanatos
cSIM-BA
Thanatos
14,332
4,911
0
16,704
20,440
8,515
199
4,201
16,119
0
76,729
L
Ne Zha
dpBMF231
Ne Zha
11,424
4,671
0
1,542
18,017
8,002
0
4,095
13,722
0
58,987
L
Merlin
jc8AMF2
Merlin
10,425
1,120
546
974
14,177
5,225
0
7,699
6,131
73,766
0
L
Xing Tian
sqwoozz
Xing Tian
2,662
374
0
1,828
13,390
9,892
242
2,205
11,185
18,489
0
L
Ishtar
thorh4
Ishtar
11,763
9,353
0
5,400
14,868
4,738
0
5,356
9,458
0
47,059
L
Skadi
wBaki-
Skadi
6,377
2,957
0
5,179
13,770
4,692
0
0
13,770
0
41,786
W
Morgan Le Fay
wtwenvo
Morgan Le Fay
11,069
1,017
0
831
13,419
5,698
521
4,398
8,996
73,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
47,505
324
Minions Killed
480
0
Camps Cleared
0
1,332,705
Distance Traveled
1,574,789
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,674
628
133
8
0
331,068
2
W
Sylvanus
8,362
492
67
4
0
284,190
2
W
Ullr
7,962
468
70
4
0
290,065
2
W
Thanatos
10,962
645
97
6
0
355,944
0
L
Ne Zha
8,751
515
71
4
0
322,732
0
L
Merlin
10,398
612
116
7
0
288,043
0
L
Xing Tian
7,710
454
29
2
0
281,845
0
L
Ishtar
7,481
440
50
3
0
262,608
0
L
Skadi
6,736
396
58
3
0
177,477
0
W
Morgan Le Fay
9,545
561
113
7
0
313,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role