Player Matchup

Cthulhu
Cthulhu
Azoka
Cthulhu
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,682 Elo+
Party 2
Athena
Athena
Bazeroth
Athena
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 107L
1,593 Elo+
Party 2
Freya
Freya
Warpaintginger
Freya
Level 131
God Stats
3W - 3L
1,399 SR
Queue Stats
177W - 149L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
awesome_possum50
Baron Samedi
Level 108
God Stats
2W - 4L
1,385 SR
Queue Stats
277W - 260L
1,499 Elo+
Solo
Cernunnos
Cernunnos
spenceisaraider
Cernunnos
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,301 Elo+
Solo
Team Averages
Level 98
1,457 SR
1,521 Elo+

VS

Team Averages
Level 103
1,507 SR
1,398 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
MaSSerDraGon
Maui
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 144L
1,395 Elo+
Party 1
Nox
Nox
PUNK N TOWN
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,119 Elo+
Solo
Ullr
Ullr
alex_montiell
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
x4silentDank20x
Baron Samedi
Level 157
God Stats
5W - 3L
1,535 SR
Queue Stats
464W - 468L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azoka
Cthulhu
15
5 / 3 / 8
9,572
957
14,236
16,608
22,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Bazeroth
Athena
13
0 / 2 / 13
7,783
778
6,994
15,905
17,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 10
7,896
790
9,779
7,857
4,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
awesome_possum50
Baron Samedi
16
3 / 1 / 12
8,659
866
16,669
14,578
10,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
spenceisaraider
Cernunnos
17
5 / 0 / 7
9,553
955
11,928
7,897
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 2
7,132
713
10,658
17,852
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 2 / 6
7,598
760
5,017
17,666
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 5 / 3
7,176
718
6,985
10,599
5,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 4
6,836
684
8,261
8,381
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
x4silentDank20x
Baron Samedi
11
1 / 4 / 1
6,660
666
10,299
9,199
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
15
Kills
5
8
Deaths
15
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
2
1
W
Cthulhu
Azoka
Cthulhu
5
3
8
3
W
Athena
Bazeroth
Athena
0
2
13
3.25
L
0
2
6
1.5
L
1
5
3
0.5
W
2
2
10
3.5
L
1
1
4
3
W
Baron Samedi
awesome_possum50
Baron Samedi
3
1
12
9
W
Cernunnos
spenceisaraider
Cernunnos
5
0
7
8.5
L
Baron Samedi
x4silentDank20x
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,606
Damage
41,220
62,845
Taken
63,697
60,512
Mitigated
45,393
29,251
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,658
1,204
0
6,363
17,852
13,526
0
13,060
4,792
0
18,283
W
Cthulhu
Azoka
Cthulhu
14,236
889
1,809
1,881
16,608
22,345
550
6,036
10,408
24,363
0
W
Athena
Bazeroth
Athena
6,994
1,588
1,220
2,614
15,905
17,621
504
6,072
9,490
9,798
0
L
5,017
1,061
1,082
7,614
17,666
14,202
0
12,052
5,614
8,391
0
L
6,985
2,008
894
884
10,599
5,363
0
8,836
1,763
15,431
0
W
9,779
3,407
2,782
1,578
7,857
4,703
1,674
2,257
5,517
12,697
0
L
8,261
3,237
384
1,420
8,381
4,713
0
6,397
1,984
0
15,944
W
Baron Samedi
awesome_possum50
Baron Samedi
16,669
2,579
7,324
5,877
14,578
10,598
889
4,922
9,423
26,144
0
W
Cernunnos
spenceisaraider
Cernunnos
11,928
4,892
1,348
2,818
7,897
5,245
1,885
3,014
4,570
0
40,015
L
Baron Samedi
x4silentDank20x
Baron Samedi
10,299
968
3,526
2,577
9,199
7,589
0
7,333
1,866
17,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
35,402
117
Minions Killed
81
0
Camps Cleared
0
1,007,948
Distance Traveled
825,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,132
713
16
2
0
176,822
0
W
Cthulhu
9,572
957
20
2
0
228,460
0
W
Athena
7,783
778
7
1
0
203,592
0
L
Maui
7,598
760
3
0
0
166,895
0
L
Nox
7,176
718
26
3
0
160,655
0
W
Freya
7,896
790
6
1
0
215,233
0
L
Ullr
6,836
684
20
2
0
210,338
0
W
Baron Samedi
8,659
866
22
2
0
201,716
0
W
Cernunnos
9,553
955
62
6
0
158,947
0
L
Baron Samedi
6,660
666
16
2
0
111,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role