Player Matchup

Izanami
Izanami
AmaterasuDemon
Izanami
Level 162
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 166L
1,672 Elo+
Party 2
Rama
Rama
Brunstan
Rama
Level 162
God Stats
4W - 2L
1,715 SR
Queue Stats
171W - 169L
1,467 Elo+
Solo
Hou Yi
Hou Yi
NewDadBox
Hou Yi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,436 Elo+
Solo
Cupid
Cupid
ZMoatonFreeze08
Cupid
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,650 Elo+
Party 2
Bacchus
Bacchus
chuigo
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,759 Elo+
Solo
Team Averages
Level 136
1,543 SR
1,597 Elo+

VS

Team Averages
Level 140
1,555 SR
1,489 Elo+
Lancelot
Lancelot
Alakard91
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,512 Elo+
Party 1
Zeus
Zeus
TonyJones
Zeus
Level 124
God Stats
1W - 2L
1,562 SR
Queue Stats
63W - 68L
1,519 Elo+
Solo
Hera
Hera
Vengeance918
Hera
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
69W - 72L
1,490 Elo+
Party 1
Shiva
Shiva
WaterHornet
Shiva
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,449 Elo+
Solo
Skadi
Skadi
doublethreat 07
Skadi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 354L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
10,149
1,015
6,744
6,293
3,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
14
6 / 3 / 9
8,484
848
10,685
11,587
5,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hou Yi
NewDadBox
Hou Yi
14
3 / 1 / 9
8,021
802
10,615
8,276
3,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
5 / 0 / 12
8,895
890
6,557
5,805
2,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
chuigo
Bacchus
14
0 / 2 / 16
8,630
863
4,879
13,716
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alakard91
Lancelot
12
2 / 5 / 2
7,333
733
6,540
9,210
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
1 / 5 / 2
7,089
709
5,928
6,210
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 3
8,016
802
13,517
8,139
4,446
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 2
7,582
758
6,130
13,582
15,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 5
8,070
807
5,134
5,870
3,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
21
Kills
7
7
Deaths
21
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alakard91
Lancelot
2
5
2
0.6
W
7
1
7
10.5
W
Rama
6
3
9
3.5
W
Hou Yi
NewDadBox
Hou Yi
3
1
9
7.5
L
Zeus
1
5
2
0.4
L
3
3
3
1.5
L
1
6
2
0.33
W
5
0
12
11
W
Bacchus
chuigo
Bacchus
0
2
16
4
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,480
Damage
37,249
45,677
Taken
43,011
32,460
Mitigated
34,144
17,779
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alakard91
Lancelot
6,540
1,948
279
1,411
9,210
8,869
0
415
8,795
0
11,078
W
6,744
4,942
1,490
979
6,293
3,126
504
2,528
3,670
0
28,332
W
Rama
10,685
6,558
640
3,978
11,587
5,881
522
6,711
4,671
0
25,303
W
Hou Yi
NewDadBox
Hou Yi
10,615
6,528
945
1,239
8,276
3,859
526
2,006
6,233
0
17,831
L
Zeus
5,928
667
0
0
6,210
2,633
0
2,444
3,766
14,624
0
L
13,517
4,243
263
1,896
8,139
4,446
0
527
7,612
21,400
0
L
6,130
1,120
498
2,737
13,582
15,184
0
677
12,905
0
14,456
W
6,557
2,587
3,596
929
5,805
2,905
574
2,042
3,621
0
14,557
W
Bacchus
chuigo
Bacchus
4,879
397
557
3,426
13,716
16,689
0
5,552
8,037
9,873
0
L
5,134
2,189
710
736
5,870
3,012
0
816
5,054
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
38,090
129
Minions Killed
99
0
Camps Cleared
0
866,771
Distance Traveled
863,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,333
733
7
1
0
158,639
0
W
Izanami
10,149
1,015
54
5
0
172,901
0
W
Rama
8,484
848
27
3
0
161,465
0
W
Hou Yi
8,021
802
21
2
0
180,253
0
L
Zeus
7,089
709
26
3
0
141,622
0
L
Hera
8,016
802
22
2
0
184,631
0
L
Shiva
7,582
758
14
1
0
182,036
0
W
Cupid
8,895
890
17
2
0
175,271
0
W
Bacchus
8,630
863
10
1
0
176,881
0
L
Skadi
8,070
807
30
3
0
196,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role