Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OG z POET x
Cu Chulainn
Level 43
God Stats
2W - 1L
1,702 SR
Queue Stats
81W - 77L
1,297 Elo+
Party 2
Agni
Agni
TokyoZociety
Agni
Level 62
God Stats
4W - 7L
1,278 SR
Queue Stats
401W - 449L
1,331 Elo+
Solo
Camazotz
Camazotz
iMaxinho
Camazotz
Level 63
God Stats
3W - 3L
1,440 SR
Queue Stats
150W - 142L
1,326 Elo+
Party 2
Rama
Rama
josue050999
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Team Averages
Level 60
1,484 SR
1,425 Elo+

VS

Team Averages
Level 107
1,462 SR
1,455 Elo+
Kali
Kali
ABN SpenceNasty
Kali
Level 106
God Stats
0W - 2L
1,278 SR
Queue Stats
623W - 610L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Agrizzmal
Jing Wei
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 142L
1,457 Elo+
Solo
Thor
Thor
BigDaddyTinTin_
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,389 Elo+
Solo
Mulan
Mulan
ITZ ME B
Mulan
Level 118
God Stats
6W - 13L
1,583 SR
Queue Stats
642W - 655L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Zeklan
The Morrigan
Level 122
God Stats
8W - 12L
1,452 SR
Queue Stats
360W - 368L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 0 / 10
9,610
874
7,062
5,592
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
OG z POET x
Cu Chulainn
14
6 / 3 / 8
8,732
794
11,506
12,895
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 6
8,438
767
8,825
5,815
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
iMaxinho
Camazotz
16
4 / 1 / 10
8,766
797
11,799
14,356
12,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 9
8,700
791
7,191
7,531
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
7,923
720
4,449
12,165
5,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Agrizzmal
Jing Wei
14
0 / 2 / 6
7,139
649
6,286
8,042
3,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 4
6,825
620
2,747
11,365
4,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
ITZ ME B
Mulan
14
3 / 2 / 3
7,626
693
7,047
10,248
8,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Zeklan
The Morrigan
14
3 / 5 / 4
7,940
722
9,942
9,058
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
20
Kills
9
9
Deaths
20
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
10
10
L
3
6
3
0.75
L
Jing Wei
Agrizzmal
Jing Wei
0
2
6
1.5
L
0
5
4
0.4
L
Mulan
ITZ ME B
Mulan
3
2
3
2.25
W
Cu Chulainn
OG z POET x
Cu Chulainn
6
3
8
3.33
W
3
2
6
3
L
The Morrigan
Zeklan
The Morrigan
3
5
4
1
W
Camazotz
iMaxinho
Camazotz
4
1
10
9
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
30,471
46,189
Taken
50,878
37,820
Mitigated
25,698
19,915
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,062
2,194
1,567
2,933
5,592
2,868
1,149
612
4,980
0
26,874
L
4,449
1,802
754
2,076
12,165
5,415
0
3,319
8,665
58
8,174
L
Jing Wei
Agrizzmal
Jing Wei
6,286
4,993
602
1,863
8,042
3,579
0
1,430
6,386
0
17,578
L
2,747
119
811
1,925
11,365
4,802
0
2,655
8,359
0
11,680
L
Mulan
ITZ ME B
Mulan
7,047
621
791
2,524
10,248
8,000
0
1,759
8,403
0
13,147
W
Cu Chulainn
OG z POET x
Cu Chulainn
11,506
957
212
3,072
12,895
16,784
0
2,056
10,839
3,933
13,716
W
8,825
1,004
776
1,494
5,815
2,420
189
1,157
4,658
18,255
0
L
The Morrigan
Zeklan
The Morrigan
9,942
1,517
1,152
1,382
9,058
3,902
0
2,336
6,434
17,080
2,196
W
Camazotz
iMaxinho
Camazotz
11,799
1,315
2,308
6,566
14,356
12,529
82
2,684
11,672
0
18,058
W
7,191
3,529
359
628
7,531
3,219
1,000
2,148
5,383
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
37,453
140
Minions Killed
81
0
Camps Cleared
0
946,676
Distance Traveled
961,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,610
874
49
4
0
190,725
0
L
Kali
7,923
720
2
0
0
194,504
0
L
Jing Wei
7,139
649
21
2
0
209,462
0
L
Thor
6,825
620
15
1
0
172,326
0
L
Mulan
7,626
693
18
2
0
203,802
0
W
Cu Chulainn
8,732
794
18
2
0
206,697
0
W
Agni
8,438
767
19
2
0
153,576
0
L
The Morrigan
7,940
722
25
2
0
181,346
0
W
Camazotz
8,766
797
11
1
0
218,728
0
W
Rama
8,700
791
43
4
0
176,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role