Player Matchup

Ra
Ra
Silver IV
KesseSo
Ra
Silver IV
Level 156
God Stats
6W - 8L
1,074 SR
Queue Stats
325W - 430L
552 MMR
Party 1
Skadi
Skadi
Silver V
LordSeaFire
Skadi
Silver V
Level 116
God Stats
1W - 1L
1,728 SR
Queue Stats
39W - 74L
447 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Mista Ritch
Kuzenbo
Silver III
Level 143
God Stats
1W - 4L
1,345 SR
Queue Stats
107W - 146L
1,186 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,383 SR
728 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,458 SR
923 MMR
Anhur
Anhur
Silver II
GunBoyyDK
Anhur
Silver II
Level 102
God Stats
2W - 1L
1,360 SR
Queue Stats
260W - 309L
1,175 MMR
Party 2
Discordia
Discordia
Silver III
Vamp_for_life
Discordia
Silver III
Level 188
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 78L
897 MMR
Party 2
Geb
Geb
Silver V
xSerah_Farron21x
Geb
Silver V
Level 161
God Stats
18W - 17L
1,513 SR
Queue Stats
70W - 84L
697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,946
639
9,475
13,353
5,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 3 / 0
9,359
669
5,859
10,374
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Mista Ritch
Kuzenbo
15
1 / 2 / 1
9,720
694
7,053
13,575
17,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshBaron SamediMedusaAresZeus

VS

Bans
SurtrBacchusNeithChaacDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GunBoyyDK
Anhur
17
7 / 2 / 2
11,070
791
11,888
14,343
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Vamp_for_life
Discordia
16
2 / 2 / 5
10,142
724
13,119
7,798
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 9
10,075
720
6,318
15,066
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
9
9
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
GunBoyyDK
Anhur
7
2
2
4
L
1
4
1
0.38
L
3
3
0
1
L
Kuzenbo
Mista Ritch
Kuzenbo
1
2
1
0.75
W
Discordia
Vamp_for_life
Discordia
2
2
5
2.25
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
31,325
37,302
Taken
37,207
27,976
Mitigated
26,828
11,725
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
GunBoyyDK
Anhur
11,888
5,285
0
6,801
14,343
6,110
2,279
5,736
8,607
0
68,752
L
9,475
906
641
4,227
13,353
5,688
62
7,881
5,472
40,055
0
L
5,859
2,124
0
0
10,374
4,358
0
6,723
3,651
0
30,338
L
Kuzenbo
Mista Ritch
Kuzenbo
7,053
2,445
2,440
4,417
13,575
17,930
0
4,851
8,724
22,446
175
W
Discordia
Vamp_for_life
Discordia
13,119
207
0
639
7,798
3,249
1,523
5,365
2,433
54,735
0
W
6,318
483
0
2,344
15,066
17,469
0
5,313
9,753
15,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
31,287
141
Minions Killed
203
0
Camps Cleared
0
718,990
Distance Traveled
753,238
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,070
791
84
6
0
234,548
0
L
Ra
8,946
639
63
5
0
252,371
0
L
Skadi
9,359
669
47
3
0
227,755
3
L
Kuzenbo
9,720
694
31
2
0
238,864
0
W
Discordia
10,142
724
112
8
0
242,589
2
W
Geb
10,075
720
7
1
0
276,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role