Player Matchup

Hun Batz
Hun Batz
Silver II
King xD3adSh0tx
Hun Batz
Silver II
Level 159
God Stats
14W - 19L
1,404 SR
Queue Stats
412W - 411L
1,384 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
MurkinUP
Sun Wukong
Silver II
Level 163
God Stats
141W - 143L
1,525 SR
Queue Stats
271W - 276L
1,094 MMR
Party 1
Bacchus
Bacchus
Gold V
Nbhars
Bacchus
Gold V
Level 107
God Stats
14W - 18L
1,502 SR
Queue Stats
447W - 455L
1,357 MMR
Solo
Zeus
Zeus
Gold II
redraiderdude35
Zeus
Gold II
Level 170
God Stats
16W - 5L
1,860 SR
Queue Stats
206W - 195L
1,506 MMR
Party 1
Izanami
Izanami
Gold II
xTheWhiteRangerx
Izanami
Gold II
Level 141
God Stats
5W - 9L
1,589 SR
Queue Stats
154W - 162L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,576 SR
1,343 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,569 SR
1,339 MMR
Raijin
Raijin
Gold II
MA4Blanc0
Raijin
Gold II
Level 107
God Stats
2W - 1L
1,565 SR
Queue Stats
42W - 46L
1,498 MMR
Party 3
Neith
Neith
Gold V
Robjoss2214
Neith
Gold V
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
339W - 347L
1,283 MMR
Solo
Susano
Susano
Bronze III
Tr nslaten
Susano
Bronze III
Level 139
God Stats
6W - 6L
1,500 SR
Queue Stats
90W - 81L
1,362 MMR
Party 2
Tyr
Tyr
Bronze III
iLucKaz
Tyr
Bronze III
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,400 MMR
Party 2
Cthulhu
Cthulhu
Silver I
mikebeastem
Cthulhu
Silver I
Level 126
God Stats
2W - 0L
1,780 SR
Queue Stats
24W - 32L
1,151 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
3 / 4 / 4
9,429
555
11,059
15,767
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MurkinUP
Sun Wukong
15
5 / 7 / 1
9,963
586
11,231
19,240
15,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Bacchus
Nbhars
Bacchus
10
0 / 6 / 1
5,935
349
7,685
13,433
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 3
8,344
491
7,989
12,744
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 1
9,059
533
5,326
11,378
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoAo KuangNike

VS

Bans
MerlinSurtrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MA4Blanc0
Raijin
15
4 / 4 / 9
9,563
563
11,022
13,274
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 6
10,125
596
7,615
11,974
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Tr nslaten
Susano
16
11 / 2 / 6
10,850
638
12,980
12,489
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
16
6 / 2 / 7
10,660
627
11,921
15,766
21,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
mikebeastem
Cthulhu
15
3 / 1 / 11
9,670
569
8,180
16,899
19,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
11
Kills
26
26
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
4
4
1.25
W
Raijin
MA4Blanc0
Raijin
4
4
9
2.13
L
Sun Wukong
MurkinUP
Sun Wukong
5
7
1
0.79
L
Bacchus
Nbhars
Bacchus
0
6
1
0.08
W
2
2
6
2.5
W
Susano
Tr nslaten
Susano
11
2
6
7
W
Tyr
6
2
7
4.75
W
Cthulhu
mikebeastem
Cthulhu
3
1
11
8.5
L
2
5
3
0.7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
51,718
72,562
Taken
70,402
40,387
Mitigated
57,927
12,757
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
11,059
3,792
0
1,706
15,767
6,188
0
3,470
12,210
0
87,910
W
Raijin
MA4Blanc0
Raijin
11,022
1,267
0
1,894
13,274
6,608
0
6,766
6,247
60,746
0
L
Sun Wukong
MurkinUP
Sun Wukong
11,231
3,137
0
2,930
19,240
15,413
44
3,532
14,702
83
73,994
L
Bacchus
Nbhars
Bacchus
7,685
732
0
2,277
13,433
11,224
0
6,094
7,200
18,114
0
W
7,615
2,554
0
2,043
11,974
5,242
1,727
971
10,933
0
98,720
W
Susano
Tr nslaten
Susano
12,980
3,746
0
574
12,489
5,881
0
747
11,674
0
71,742
W
Tyr
11,921
1,744
0
9,237
15,766
21,049
188
2,259
13,341
0
76,210
W
Cthulhu
mikebeastem
Cthulhu
8,180
909
3,248
3,332
16,899
19,147
251
4,788
11,685
41,534
0
L
7,989
611
0
2,573
12,744
3,691
0
4,099
8,593
76,736
0
L
5,326
2,755
0
3,271
11,378
3,871
0
2,007
9,317
0
77,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
50,868
554
Minions Killed
511
0
Camps Cleared
0
1,674,901
Distance Traveled
1,746,645
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,429
555
114
7
0
393,701
5
W
Raijin
9,563
563
103
6
0
322,212
6
L
Sun Wukong
9,963
586
117
7
0
320,248
0
L
Bacchus
5,935
349
21
1
0
303,180
4
W
Neith
10,125
596
154
9
0
305,689
4
W
Susano
10,850
638
100
6
0
409,259
0
W
Tyr
10,660
627
117
7
0
355,404
0
W
Cthulhu
9,670
569
37
2
0
354,081
0
L
Zeus
8,344
491
154
9
0
327,017
2
L
Izanami
9,059
533
148
9
0
330,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role