Player Matchup

Nox
Nox
Bradyism
Nox
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 1
Martichoras
Martichoras
SouleTrain
Martichoras
Level 64
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 6L
1,085 Elo+
Party 1
Jing Wei
Jing Wei
rosalina22
Jing Wei
Level 8
God Stats
2W - 4L
1,373 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 1
Team Averages
Level 72
1,389 SR
1,085 Elo+

VS

Team Averages
Level 55
1,456 SR
1,277 Elo+
Tyr
Tyr
Kyire
Tyr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,196 Elo+
Party 2
Sol
Sol
MENW4
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2
Bastet
Bastet
oscarrr13
Bastet
Level 73
God Stats
1W - 2L
1,369 SR
Queue Stats
33W - 40L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,652
877
4,750
7,485
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
SouleTrain
Martichoras
15
5 / 0 / 7
9,399
854
15,811
6,657
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
rosalina22
Jing Wei
10
0 / 2 / 8
7,160
651
4,174
9,351
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kyire
Tyr
13
0 / 3 / 3
7,308
664
5,319
11,350
10,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
MENW4
Sol
11
1 / 5 / 2
7,206
655
4,245
8,705
3,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
oscarrr13
Bastet
12
2 / 4 / 1
7,807
710
10,360
12,737
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Tyr
Kyire
Tyr
0
3
3
0.5
L
Sol
MENW4
Sol
1
5
2
0.4
W
Martichoras
SouleTrain
Martichoras
5
0
7
8.5
L
Bastet
oscarrr13
Bastet
2
4
1
0.63
W
Jing Wei
rosalina22
Jing Wei
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
19,924
23,493
Taken
32,792
9,205
Mitigated
18,634
4,558
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,750
932
0
750
7,485
3,331
446
621
6,864
33,205
0
L
Tyr
Kyire
Tyr
5,319
350
0
2,125
11,350
10,299
0
1,821
9,529
0
20,304
L
Sol
MENW4
Sol
4,245
1,647
0
920
8,705
3,077
0
1,470
7,235
17,484
0
W
Martichoras
SouleTrain
Martichoras
15,811
5,865
0
2,206
6,657
3,076
352
1,270
5,387
0
50,646
L
Bastet
oscarrr13
Bastet
10,360
2,130
0
2,928
12,737
5,258
0
1,492
11,245
0
30,523
W
Jing Wei
rosalina22
Jing Wei
4,174
3,199
0
1,602
9,351
2,798
0
2,428
6,923
0
8,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
22,321
158
Minions Killed
102
0
Camps Cleared
0
631,894
Distance Traveled
606,870
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,652
877
87
8
0
195,348
1
L
Tyr
7,308
664
36
3
0
215,200
0
L
Sol
7,206
655
30
3
0
154,995
0
W
Martichoras
9,399
854
64
6
0
213,930
0
L
Bastet
7,807
710
36
3
0
236,675
0
W
Jing Wei
7,160
651
7
1
0
222,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role