Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AFKS_guy
Chaac
Level 10
God Stats
0W - 4L
1,195 SR
Queue Stats
0W - 8L
1,019 Elo+
Party 2
Sol
Sol
Seekingbutt
Sol
Level 8
God Stats
5W - 6L
1,456 SR
Queue Stats
33W - 59L
1,249 Elo+
Party 2
Horus
Horus
ThatGuyHaha50
Horus
Level 127
God Stats
2W - 4L
1,547 SR
Queue Stats
98W - 123L
1,318 Elo+
Party 2
Cerberus
Cerberus
xXsub_zero123
Cerberus
Level 142
God Stats
1W - 3L
1,593 SR
Queue Stats
76W - 68L
1,494 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,316 Elo+

VS

Team Averages
Level 91
1,425 SR
1,507 Elo+
Thor
Thor
DMK Flippy
Thor
Level 122
God Stats
5W - 2L
1,495 SR
Queue Stats
8W - 3L
1,727 Elo+
Solo
Cabrakan
Cabrakan
HeliumBison
Cabrakan
Level 66
God Stats
2W - 6L
1,325 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 3
Aphrodite
Aphrodite
MarinaMegistus
Aphrodite
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 20L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
SantiKronos
Nu Wa
Level 98
God Stats
8W - 10L
1,432 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 3
Apollo
Apollo
Stoned-Chan420
Apollo
Level 72
God Stats
1W - 0L
1,371 SR
Queue Stats
20W - 18L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 7 / 5
10,008
477
8,643
18,683
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
AFKS_guy
Chaac
12
0 / 5 / 4
7,828
373
10,862
19,795
13,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 1
10,470
499
13,276
18,025
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 5
8,147
388
6,840
28,291
30,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
xXsub_zero123
Cerberus
18
2 / 3 / 2
10,797
514
10,883
19,224
16,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
13,003
619
20,145
22,944
11,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
HeliumBison
Cabrakan
16
3 / 3 / 9
10,238
488
11,443
16,145
10,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
MarinaMegistus
Aphrodite
16
5 / 1 / 2
11,049
526
8,561
18,731
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 8
10,657
507
20,645
11,245
9,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 5
9,900
471
12,112
16,854
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
10
Kills
24
24
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
7
5
0.64
L
Chaac
AFKS_guy
Chaac
0
5
4
0.4
W
11
2
6
7
W
Cabrakan
HeliumBison
Cabrakan
3
3
9
2.5
W
Aphrodite
MarinaMegistus
Aphrodite
5
1
2
6
W
4
2
8
4
L
5
3
1
1.83
W
1
2
5
1.75
L
1
6
5
0.58
L
Cerberus
xXsub_zero123
Cerberus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
72,906
104,018
Taken
85,919
73,957
Mitigated
58,316
35,724
Healing
30,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,643
1,857
0
527
18,683
7,970
730
4,494
14,189
0
78,825
L
Chaac
AFKS_guy
Chaac
10,862
2,322
587
6,732
19,795
13,350
302
9,024
10,771
0
49,553
W
20,145
5,810
0
3,174
22,944
11,661
2,942
6,114
16,830
0
126,438
W
Cabrakan
HeliumBison
Cabrakan
11,443
2,113
779
3,278
16,145
10,761
494
7,824
8,321
46,777
0
W
Aphrodite
MarinaMegistus
Aphrodite
8,561
1,324
5,598
9,565
18,731
17,766
1,505
1,009
17,722
63,346
0
W
20,645
6,113
1,061
995
11,245
9,474
1,382
6,855
4,390
84,355
0
L
13,276
4,361
0
7,624
18,025
5,743
1,548
10,645
7,380
88,674
0
W
12,112
8,372
0
6,022
16,854
8,654
4,337
2,712
14,142
0
72,806
L
6,840
4,439
5,551
8,403
28,291
30,470
17
9,316
18,975
425
28,786
L
Cerberus
xXsub_zero123
Cerberus
10,883
799
0
6,300
19,224
16,424
0
7,170
12,054
106,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
54,847
536
Minions Killed
510
0
Camps Cleared
0
1,821,071
Distance Traveled
1,921,426
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,008
477
92
4
0
409,363
3
L
Chaac
7,828
373
72
3
0
359,991
0
W
Thor
13,003
619
148
7
0
424,056
0
W
Cabrakan
10,238
488
79
4
0
372,020
1
W
Aphrodite
11,049
526
89
4
0
379,002
0
W
Nu Wa
10,657
507
94
4
0
355,971
0
L
Sol
10,470
499
132
6
0
341,731
0
W
Apollo
9,900
471
100
5
0
390,377
0
L
Horus
8,147
388
25
1
0
346,332
0
L
Cerberus
10,797
514
215
10
0
363,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role