Player Matchup

Bakasura
Bakasura
DeathStalker389
Bakasura
Level 104
God Stats
2W - 6L
1,394 SR
Queue Stats
17W - 20L
1,480 Elo+
Party 2
Skadi
Skadi
MillieBBSwag
Skadi
Level 82
God Stats
5W - 10L
1,432 SR
Queue Stats
101W - 108L
1,464 Elo+
Party 2
Fenrir
Fenrir
SafetyToast
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,492 Elo+
Party 2
Anubis
Anubis
Tall_asian_boiV2
Anubis
Level 15
God Stats
1W - 1L
1,494 SR
Queue Stats
38W - 33L
1,772 Elo+
Party 2
Ares
Ares
kevincruz215
Ares
Level 101
God Stats
1W - 2L
1,782 SR
Queue Stats
136W - 132L
1,490 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,539 Elo+

VS

Team Averages
Level 91
1,590 SR
1,450 Elo+
Kukulkan
Kukulkan
Destronador6
Kukulkan
Level 60
God Stats
25W - 18L
1,600 SR
Queue Stats
115W - 96L
1,509 Elo+
Solo
Bastet
Bastet
Obsidaniite
Bastet
Level 43
God Stats
30W - 19L
1,839 SR
Queue Stats
77W - 96L
1,404 Elo+
Solo
Freya
Freya
ShellTek
Freya
Level 97
God Stats
5W - 0L
1,516 SR
Queue Stats
13W - 7L
1,473 Elo+
Solo
Cthulhu
Cthulhu
shaconedor51
Cthulhu
Level 127
God Stats
2W - 2L
1,656 SR
Queue Stats
150W - 159L
1,436 Elo+
Party 1
Chernobog
Chernobog
soldado223300
Chernobog
Level 129
God Stats
16W - 15L
1,338 SR
Queue Stats
109W - 112L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 6 / 3
8,905
469
12,112
19,820
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 2 / 2
10,153
534
14,079
11,312
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
15
7 / 6 / 2
10,780
567
13,953
23,192
25,149
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

15
0 / 9 / 4
8,428
444
8,238
17,454
9,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 6 / 2
8,656
456
8,003
18,493
21,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Destronador6
Kukulkan
18
11 / 2 / 5
12,451
655
22,358
13,798
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Bastet
16
4 / 2 / 6
10,188
536
8,553
15,571
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
ShellTek
Freya
17
8 / 2 / 6
11,082
583
15,687
13,412
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
shaconedor51
Cthulhu
14
4 / 4 / 8
9,893
521
7,739
19,975
20,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
soldado223300
Chernobog
16
1 / 2 / 4
9,781
515
12,235
18,260
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
28
29
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
6
3
0.58
W
Kukulkan
Destronador6
Kukulkan
11
2
5
6.75
L
2
2
2
1.5
W
Bastet
4
2
6
3.5
L
Fenrir
7
6
2
1.33
W
Freya
ShellTek
Freya
8
2
6
5.5
L
0
9
4
0.22
L
1
6
2
0.33
W
Cthulhu
shaconedor51
Cthulhu
4
4
8
2
W
Chernobog
soldado223300
Chernobog
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,385
Damage
66,572
90,271
Taken
81,016
70,772
Mitigated
48,403
16,730
Healing
32,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
12,112
8,414
0
3,015
19,820
9,071
1,107
8,928
10,760
0
47,240
W
Kukulkan
Destronador6
Kukulkan
22,358
2,422
0
3,732
13,798
6,761
1,659
4,640
7,906
107,809
0
L
14,079
5,678
0
3,205
11,312
5,739
652
1,485
9,787
0
97,865
W
Bastet
8,553
2,897
0
3,326
15,571
6,810
1,327
963
14,385
0
63,090
L
Fenrir
13,953
3,035
0
3,810
23,192
25,149
0
11,266
11,786
0
43,131
W
Freya
ShellTek
Freya
15,687
4,048
0
6,272
13,412
6,698
1,683
7,772
5,400
76,587
0
L
8,238
420
0
5,612
17,454
9,486
54
13,216
4,140
59,065
0
L
8,003
0
76
1,012
18,493
21,327
0
9,865
8,014
57,089
0
W
Cthulhu
shaconedor51
Cthulhu
7,739
651
3,345
6,709
19,975
20,018
181
3,349
15,703
32,437
0
W
Chernobog
soldado223300
Chernobog
12,235
8,753
0
9,280
18,260
8,116
0
0
18,260
0
88,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
53,395
468
Minions Killed
544
0
Camps Cleared
0
1,790,289
Distance Traveled
1,818,515
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,905
469
87
5
0
386,917
0
W
Kukulkan
12,451
655
167
9
0
339,272
0
L
Skadi
10,153
534
166
9
0
359,046
0
W
Bastet
10,188
536
88
5
0
430,848
5
L
Fenrir
10,780
567
51
3
0
379,814
2
W
Freya
11,082
583
108
6
0
317,434
0
L
Anubis
8,428
444
91
5
0
300,365
0
L
Ares
8,656
456
73
4
0
364,147
0
W
Cthulhu
9,893
521
45
2
0
374,062
0
W
Chernobog
9,781
515
136
7
0
356,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role