Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 147
God Stats
193W - 195L
1,519 SR
Queue Stats
269W - 266L
1,452 Elo+
Party 1
Bellona
Bellona
Ttvacorn
Bellona
Level 20
God Stats
0W - 2L
1,294 SR
Queue Stats
67W - 77L
1,382 Elo+
Party 3
Surtr
Surtr
l0rdp4nc4k3s
Surtr
Level 128
God Stats
25W - 23L
1,534 SR
Queue Stats
158W - 149L
1,408 Elo+
Solo
Team Averages
Level 110
1,469 SR
1,448 Elo+

VS

Team Averages
Level 95
1,536 SR
1,519 Elo+
Pele
Pele
DeathStalker389
Pele
Level 104
God Stats
13W - 13L
1,521 SR
Queue Stats
17W - 20L
1,460 Elo+
Party 2
Bellona
Bellona
Dieniros
Bellona
Level 149
God Stats
23W - 13L
1,500 SR
Queue Stats
132W - 125L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MillieBBSwag
Aphrodite
Level 81
God Stats
9W - 7L
1,658 SR
Queue Stats
101W - 108L
1,452 Elo+
Party 2
Terra
Terra
SafetyToast
Terra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,483 Elo+
Party 2
Rama
Rama
Tall_asian_boiV2
Rama
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 33L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 3 / 0
6,697
515
6,102
8,676
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
 
Medusa
9
0 / 1 / 0
5,436
418
6,350
6,504
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 1
7,065
543
9,704
13,480
7,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
Ttvacorn
Bellona
10
2 / 5 / 0
5,976
460
4,937
9,466
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 3
5,441
419
5,909
11,530
8,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
7,751
596
7,013
10,326
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Dieniros
Bellona
14
6 / 2 / 0
8,859
681
10,126
11,240
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MillieBBSwag
Aphrodite
13
0 / 2 / 3
7,962
612
3,732
10,494
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,972
536
5,474
11,738
10,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 1 / 2
6,435
495
4,491
8,366
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
10
Kills
13
13
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
0
1
L
Medusa
 
Medusa
0
1
0
0
L
5
2
1
2.75
W
5
3
4
2.33
W
Bellona
Dieniros
Bellona
6
2
0
3
W
Aphrodite
MillieBBSwag
Aphrodite
0
2
3
0.75
W
1
2
3
1.25
W
1
1
2
2
L
Bellona
Ttvacorn
Bellona
2
5
0
0.4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
30,836
49,656
Taken
52,164
32,767
Mitigated
28,425
16,360
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,102
368
352
2,439
8,676
3,698
0
3,207
5,469
44,694
0
L
Medusa
 
Medusa
6,350
2,939
0
3,474
6,504
2,460
0
2,349
4,155
0
37,531
L
9,704
3,825
514
3,707
13,480
7,310
0
1,067
12,413
0
49,205
W
7,013
2,550
0
1,370
10,326
3,428
1,530
798
9,450
0
37,277
W
Bellona
Dieniros
Bellona
10,126
4,194
0
4,483
11,240
7,229
622
432
10,042
0
66,451
W
Aphrodite
MillieBBSwag
Aphrodite
3,732
245
592
6,945
10,494
4,246
1,097
4,701
5,793
65,633
0
W
5,474
1,327
2,581
5,152
11,738
10,516
0
366
11,372
26,518
0
W
4,491
3,762
0
3,642
8,366
3,006
336
450
7,916
0
45,325
L
Bellona
Ttvacorn
Bellona
4,937
773
0
1,456
9,466
10,775
0
0
9,466
1,196
19,333
L
5,909
2,620
0
4,418
11,530
8,524
0
2,583
8,947
355
28,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
37,979
258
Minions Killed
389
0
Camps Cleared
0
1,159,020
Distance Traveled
1,275,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,697
515
70
5
0
243,403
0
L
Medusa
5,436
418
61
5
0
181,264
0
L
Guan Yu
7,065
543
68
5
0
307,050
0
W
Pele
7,751
596
51
4
0
280,994
0
W
Bellona
8,859
681
106
8
0
265,893
0
W
Aphrodite
7,962
612
124
10
0
230,979
0
W
Terra
6,972
536
36
3
0
276,407
0
W
Rama
6,435
495
72
6
0
220,979
0
L
Bellona
5,976
460
26
2
0
171,838
0
L
Surtr
5,441
419
33
3
0
255,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role