Player Matchup

Heimdallr
Heimdallr
FlyingWeasel623
Heimdallr
Level 29
God Stats
2W - 7L
1,168 SR
Queue Stats
51W - 58L
957 Elo+
Party 1
Tiamat
Tiamat
Sheezus5453
Tiamat
Level 46
God Stats
14W - 16L
1,103 SR
Queue Stats
60W - 64L
957 Elo+
Party 1
Ymir
Ymir
TrustyJohnson31
Ymir
Level 26
God Stats
0W - 5L
1,138 SR
Queue Stats
59W - 66L
957 Elo+
Party 1
Team Averages
Level 34
1,136 SR
957 Elo+

VS

Team Averages
Level 80
1,726 SR
1,530 Elo+
Thoth
Thoth
Ferenzicss
Thoth
Level 24
God Stats
41W - 36L
1,556 SR
Queue Stats
59W - 55L
1,500 Elo+
Party 2
Bacchus
Bacchus
TheMuiracle
Bacchus
Level 136
God Stats
10W - 10L
1,762 SR
Queue Stats
181W - 169L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
da-super-saiyan
Amaterasu
Level 80
God Stats
10W - 1L
1,859 SR
Queue Stats
93W - 91L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlyingWeasel623
Heimdallr
11
0 / 6 / 1
7,503
577
4,135
11,615
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
1 / 5 / 1
7,764
597
8,901
10,745
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
8,250
635
3,469
14,370
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 1 / 9
9,800
754
12,807
8,733
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TheMuiracle
Bacchus
14
2 / 0 / 13
10,262
789
9,711
11,628
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
da-super-saiyan
Amaterasu
16
8 / 1 / 5
10,281
791
11,291
11,239
7,391
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
1
9
9.5
L
Heimdallr
FlyingWeasel623
Heimdallr
0
6
1
0.08
L
Tiamat
1
5
1
0.3
W
Bacchus
TheMuiracle
Bacchus
2
0
13
8.5
L
1
4
0
0.25
W
Amaterasu
da-super-saiyan
Amaterasu
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,505
Damage
33,809
36,730
Taken
31,600
26,311
Mitigated
27,450
4,030
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
12,807
519
0
1,431
8,733
3,668
201
2,601
6,132
37,012
0
L
Heimdallr
FlyingWeasel623
Heimdallr
4,135
1,842
0
582
11,615
4,788
0
6,123
5,262
0
21,262
L
Tiamat
8,901
991
0
1,643
10,745
6,456
0
6,308
4,125
30,977
0
W
Bacchus
TheMuiracle
Bacchus
9,711
962
357
6,865
11,628
16,391
216
5,146
6,482
24,849
0
L
3,469
626
0
1,805
14,370
15,067
0
9,065
4,817
9,393
0
W
Amaterasu
da-super-saiyan
Amaterasu
11,291
5,366
337
5,842
11,239
7,391
1,774
4,934
6,305
0
44,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
30,343
89
Minions Killed
140
0
Camps Cleared
0
602,114
Distance Traveled
833,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,800
754
70
5
0
256,976
0
L
Heimdallr
7,503
577
27
2
0
193,433
0
L
Tiamat
7,764
597
50
4
0
202,999
0
W
Bacchus
10,262
789
20
2
0
289,560
0
L
Ymir
8,250
635
12
1
0
205,682
0
W
Amaterasu
10,281
791
50
4
0
286,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role