Player Matchup

Athena
Athena
Gold IV
ElPuas26
Athena
Gold IV
Level 121
God Stats
2W - 7L
1,278 SR
Queue Stats
515W - 520L
1,626 MMR
Solo
Susano
Susano
Gold II
Ramosua
Susano
Gold II
Level 125
God Stats
6W - 8L
1,499 SR
Queue Stats
128W - 126L
1,627 MMR
Solo
Hades
Hades
Gold I
Slennifer
Hades
Gold I
Level 158
God Stats
2W - 3L
1,839 SR
Queue Stats
235W - 240L
1,758 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
mjpilotto
Danzaburou
Platinum V
Level 125
God Stats
7W - 3L
1,500 SR
Queue Stats
245W - 222L
1,638 MMR
Solo
Janus
Janus
Gold IV
shamefull66
Janus
Gold IV
Level 163
God Stats
40W - 47L
1,610 SR
Queue Stats
393W - 410L
1,514 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,545 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,706 SR
1,633 MMR
Mulan
Mulan
Gold II
DaddyXanzz
Mulan
Gold II
Level 158
God Stats
4W - 2L
1,745 SR
Queue Stats
69W - 66L
1,637 MMR
Solo
Horus
Horus
Gold I
ForegoneBison70
Horus
Gold I
Level 127
God Stats
2W - 3L
1,289 SR
Queue Stats
95W - 89L
1,636 MMR
Solo
Sol
Sol
Silver I
KeenoJ
Sol
Silver I
Level 159
God Stats
8W - 0L
1,857 SR
Queue Stats
11W - 8L
1,630 MMR
Solo
Ravana
Ravana
Platinum V
TTVCarlosIpa
Ravana
Platinum V
Level 215
God Stats
7W - 2L
1,864 SR
Queue Stats
258W - 241L
1,624 MMR
Solo
Discordia
Discordia
Gold I
botone245
Discordia
Gold I
Level 148
God Stats
4W - 0L
1,774 SR
Queue Stats
230W - 227L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ElPuas26
Athena
9
0 / 5 / 0
6,389
355
929
12,781
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Susano
Ramosua
Susano
10
0 / 1 / 0
6,763
376
2,071
8,190
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Slennifer
Hades
15
0 / 4 / 0
8,938
497
7,204
15,100
13,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
mjpilotto
Danzaburou
13
0 / 5 / 0
8,079
449
4,813
12,750
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 0
9,768
543
3,838
9,998
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChronosSurtrMercuryAgni

VS

Bans
HerculesAo KuangSetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
2 / 0 / 3
10,720
596
9,792
17,523
13,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 7
10,027
557
3,340
14,250
11,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
KeenoJ
Sol
19
4 / 0 / 4
11,947
664
13,024
8,773
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
18
7 / 0 / 5
11,933
663
10,148
5,144
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
botone245
Discordia
16
1 / 0 / 3
10,464
581
6,978
4,711
1,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
16
16
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
3
3.5
L
Athena
ElPuas26
Athena
0
5
0
0
W
2
0
7
5.5
W
Sol
KeenoJ
Sol
4
0
4
6
L
Susano
Ramosua
Susano
0
1
0
0
L
Hades
Slennifer
Hades
0
4
0
0
W
Ravana
7
0
5
9.5
W
Discordia
botone245
Discordia
1
0
3
2.5
L
Danzaburou
mjpilotto
Danzaburou
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
43,282
58,819
Taken
50,401
35,365
Mitigated
33,804
14,929
Healing
29,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,792
2,227
0
9,376
17,523
13,079
610
7,684
9,839
85
91,935
L
Athena
ElPuas26
Athena
929
207
0
2,010
12,781
9,337
0
4,673
8,051
7,118
0
W
3,340
1,174
3,258
7,739
14,250
11,325
2,234
3,476
10,662
0
25,334
W
Sol
KeenoJ
Sol
13,024
7,714
0
6,349
8,773
4,742
5,390
1,954
6,747
118,035
12,335
L
Susano
Ramosua
Susano
2,071
372
0
1,819
8,190
2,858
0
1,241
6,939
0
33,379
L
Hades
Slennifer
Hades
7,204
1,375
71
6,823
15,100
13,163
624
1,408
13,515
80,932
0
W
Ravana
10,148
3,923
0
917
5,144
2,802
2,184
974
4,170
0
105,704
W
Discordia
botone245
Discordia
6,978
83
0
1,713
4,711
1,856
858
1,373
3,248
84,705
0
L
Danzaburou
mjpilotto
Danzaburou
4,813
1,882
0
2,539
12,750
5,336
0
5,718
7,032
0
64,414
L
3,838
0
0
1,667
9,998
4,671
0
5,979
3,982
94,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
55,091
490
Minions Killed
658
0
Camps Cleared
0
1,598,251
Distance Traveled
1,973,960
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,720
596
141
8
0
391,932
0
L
Athena
6,389
355
15
1
0
255,139
5
W
Horus
10,027
557
30
2
0
386,113
4
W
Sol
11,947
664
207
12
0
382,087
0
L
Susano
6,763
376
48
3
0
323,010
3
L
Hades
8,938
497
133
7
0
317,739
1
W
Ravana
11,933
663
143
8
0
448,678
5
W
Discordia
10,464
581
137
8
0
365,150
4
L
Danzaburou
8,079
449
103
6
0
309,983
0
L
Janus
9,768
543
191
11
0
392,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role