Player Matchup

Cernunnos
Cernunnos
C00PTHULHU
Cernunnos
Level 79
God Stats
30W - 9L
1,821 SR
Queue Stats
135W - 112L
1,555 Elo+
Party 2
Arachne
Arachne
ChefBoyareZee
Arachne
Level 88
God Stats
19W - 9L
1,414 SR
Queue Stats
176W - 156L
1,501 Elo+
Party 2
Surtr
Surtr
REDJELLO4354
Surtr
Level 26
God Stats
1W - 3L
1,650 SR
Queue Stats
66W - 88L
1,369 Elo+
Party 3
Fafnir
Fafnir
ThatBloodyW8nka
Fafnir
Level 42
God Stats
3W - 1L
1,269 SR
Queue Stats
30W - 35L
1,353 Elo+
Party 2
Poseidon
Poseidon
loltime11
Poseidon
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 92L
1,374 Elo+
Party 3
Team Averages
Level 56
1,531 SR
1,430 Elo+

VS

Team Averages
Level 37
1,388 SR
1,332 Elo+
Charybdis
Charybdis
Goodshark
Charybdis
Level 45
God Stats
4W - 11L
1,346 SR
Queue Stats
29W - 53L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
Satan000
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 143L
1,518 Elo+
Solo
Mercury
Mercury
Seniate
Mercury
Level 5
God Stats
0W - 3L
1,296 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 1
Hades
Hades
SensoKoala
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,343 Elo+
Party 1
Merlin
Merlin
SensoP
Merlin
Level 27
God Stats
8W - 9L
1,296 SR
Queue Stats
22W - 39L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C00PTHULHU
Cernunnos
11
4 / 1 / 6
6,598
600
10,629
8,673
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
7 / 0 / 4
7,008
637
6,782
10,233
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 0
6,104
555
5,173
8,243
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 5
6,172
561
3,285
10,161
8,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
loltime11
Poseidon
11
2 / 0 / 1
7,009
637
3,260
4,092
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goodshark
Charybdis
8
0 / 4 / 1
4,943
449
5,892
9,864
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Satan000
Cthulhu
9
2 / 3 / 0
5,772
525
4,402
9,833
6,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Seniate
Mercury
7
0 / 3 / 0
4,768
433
2,174
7,331
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
11
2 / 2 / 0
6,066
551
5,682
9,636
5,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
SensoP
Merlin
9
0 / 3 / 0
5,228
475
3,309
6,700
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
C00PTHULHU
Cernunnos
4
1
6
7
W
Arachne
7
0
4
9
L
Charybdis
Goodshark
Charybdis
0
4
1
0.13
W
1
2
0
0.5
L
Cthulhu
Satan000
Cthulhu
2
3
0
0.67
L
Mercury
Seniate
Mercury
0
3
0
0
L
Hades
2
2
0
1
L
Merlin
SensoP
Merlin
0
3
0
0
W
1
1
5
3.5
W
Poseidon
loltime11
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
21,459
41,402
Taken
43,364
20,841
Mitigated
19,531
16,116
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
C00PTHULHU
Cernunnos
10,629
6,371
0
4,816
8,673
3,606
373
2,554
6,119
0
45,932
W
Arachne
6,782
4,228
0
3,346
10,233
3,907
749
1,562
8,671
0
39,446
L
Charybdis
Goodshark
Charybdis
5,892
3,322
0
3,088
9,864
2,936
0
1,496
8,368
0
29,700
W
5,173
2,606
0
1,748
8,243
3,435
0
5,067
3,176
382
35,668
L
Cthulhu
Satan000
Cthulhu
4,402
136
1,210
2,685
9,833
6,145
0
2,158
7,675
20,264
0
L
Mercury
Seniate
Mercury
2,174
1,030
0
291
7,331
2,337
0
1,392
5,939
0
22,793
L
Hades
5,682
1,365
96
3,934
9,636
5,974
0
123
9,513
44,993
0
L
Merlin
SensoP
Merlin
3,309
173
0
0
6,700
2,139
0
1,499
5,201
37,682
0
W
3,285
1,098
1,737
3,296
10,161
8,524
12
2,437
7,724
8,811
0
W
Poseidon
loltime11
Poseidon
3,260
287
0
1,173
4,092
1,369
456
1,773
2,319
52,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
26,777
298
Minions Killed
289
0
Camps Cleared
0
1,108,630
Distance Traveled
1,052,223
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,598
600
75
7
0
199,892
0
W
Arachne
7,008
637
60
5
0
234,332
0
L
Charybdis
4,943
449
62
6
0
189,742
0
W
Surtr
6,104
555
58
5
0
215,757
0
L
Cthulhu
5,772
525
28
3
0
223,095
0
L
Mercury
4,768
433
44
4
0
245,388
0
L
Hades
6,066
551
86
8
0
196,428
0
L
Merlin
5,228
475
69
6
0
197,570
3
W
Fafnir
6,172
561
14
1
0
226,916
1
W
Poseidon
7,009
637
91
8
0
231,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role