Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IceKingTorr92
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,739 Elo+
Solo
Bakasura
Bakasura
euphraeus
Bakasura
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 73L
1,180 Elo+
Party 2
Terra
Terra
lolbox44
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 2
Merlin
Merlin
worley29
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,543 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,513 Elo+

VS

Team Averages
Level 74
1,450 SR
1,382 Elo+
Achilles
Achilles
AudioTundra5
Achilles
Level 68
God Stats
2W - 2L
1,352 SR
Queue Stats
48W - 71L
1,303 Elo+
Party 1
Ullr
Ullr
GigaWertz
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,273 Elo+
Party 1
Horus
Horus
Recruit_Main663
Horus
Level 49
God Stats
2W - 2L
1,302 SR
Queue Stats
292W - 290L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
SnuffLip34
Cu Chulainn
Level 101
God Stats
5W - 4L
1,597 SR
Queue Stats
374W - 324L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
a16collins
Nu Wa
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 270L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 6 / 4
10,514
657
19,973
36,375
36,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

18
2 / 6 / 6
10,106
632
17,060
15,249
11,092
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
euphraeus
Bakasura
16
2 / 9 / 4
9,717
607
7,871
21,785
13,390
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
lolbox44
Terra
18
2 / 3 / 7
9,668
604
9,053
23,098
23,308
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
worley29
Merlin
17
4 / 5 / 6
10,723
670
20,382
18,577
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AudioTundra5
Achilles
20
8 / 2 / 18
12,406
775
19,595
20,219
35,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
18
3 / 4 / 17
11,281
705
11,822
19,607
12,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 2 / 20
11,814
738
18,070
24,100
30,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SnuffLip34
Cu Chulainn
20
5 / 4 / 17
12,019
751
30,356
22,491
29,821
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
20
10 / 3 / 13
12,553
785
24,645
10,914
6,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
13
Kills
29
29
Deaths
15
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
4
0.83
W
Achilles
AudioTundra5
Achilles
8
2
18
8.5
W
Ullr
3
4
17
2.88
L
2
6
6
0.83
W
3
2
20
6.5
W
Cu Chulainn
SnuffLip34
Cu Chulainn
5
4
17
3.38
W
Nu Wa
10
3
13
5.5
L
Bakasura
euphraeus
Bakasura
2
9
4
0.44
L
Terra
lolbox44
Terra
2
3
7
1.83
L
Merlin
worley29
Merlin
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,339
Damage
104,488
115,084
Taken
97,331
94,357
Mitigated
113,939
45,480
Healing
45,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
19,973
2,913
3,016
11,639
36,375
36,444
0
9,905
25,729
3,931
31,161
W
Achilles
AudioTundra5
Achilles
19,595
3,442
3,027
6,304
20,219
35,164
725
9,536
9,759
0
25,347
W
Ullr
11,822
5,960
2,248
6,007
19,607
12,387
2,748
10,862
8,190
0
24,502
L
17,060
1,083
456
1,925
15,249
11,092
0
2,064
12,929
41,985
0
W
18,070
7,096
8,762
12,153
24,100
30,247
324
11,700
10,963
2,354
25,952
W
Cu Chulainn
SnuffLip34
Cu Chulainn
30,356
3,400
1,566
2,867
22,491
29,821
590
12,289
9,576
0
48,615
W
Nu Wa
24,645
7,690
1,113
1,604
10,914
6,320
2,594
4,062
5,925
53,391
0
L
Bakasura
euphraeus
Bakasura
7,871
5,104
1,712
2,551
21,785
13,390
0
5,221
16,155
0
9,961
L
Terra
lolbox44
Terra
9,053
992
7,948
7,998
23,098
23,308
0
5,440
17,334
15,743
0
L
Merlin
worley29
Merlin
20,382
2,531
3,026
5,209
18,577
10,123
0
3,445
14,631
50,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
60,073
169
Minions Killed
169
0
Camps Cleared
0
1,356,237
Distance Traveled
1,540,095
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,514
657
26
2
0
306,263
0
W
Achilles
12,406
775
16
1
0
352,850
1
W
Ullr
11,281
705
25
2
0
283,842
0
L
Zeus
10,106
632
53
3
0
236,821
0
W
Horus
11,814
738
13
1
0
342,762
0
W
Cu Chulainn
12,019
751
43
3
0
299,890
0
W
Nu Wa
12,553
785
72
5
0
260,751
0
L
Bakasura
9,717
607
25
2
0
262,119
0
L
Terra
9,668
604
8
1
0
312,470
0
L
Merlin
10,723
670
57
4
0
238,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role