Player Matchup

Fafnir
Fafnir
DoomsUndead
Fafnir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,838 Elo+
Party 1
Chiron
Chiron
Fake11Taxi
Chiron
Level 125
God Stats
4W - 1L
1,616 SR
Queue Stats
110W - 115L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JaeKoi
Ah Muzen Cab
Level 129
God Stats
8W - 8L
1,500 SR
Queue Stats
396W - 356L
1,670 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KohsmyK
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,542 Elo+
Party 1
Eset
Eset
SirGrizzy27
Eset
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
82W - 56L
1,747 Elo+
Party 1
Team Averages
Level 110
1,570 SR
1,652 Elo+

VS

Team Averages
Level 140
1,451 SR
1,510 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Gwargaan
Maui
Level 146
God Stats
13W - 13L
1,567 SR
Queue Stats
1,183W - 1,267L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
ScaryyyTerryyy
Zhong Kui
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,499 Elo+
Party 2
Nox
Nox
TheDLayer
Nox
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,538 Elo+
Party 2
Neith
Neith
j2901
Neith
Level 142
God Stats
1W - 3L
1,187 SR
Queue Stats
112W - 117L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 3 / 14
10,546
811
6,238
19,817
34,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Fake11Taxi
Chiron
17
7 / 2 / 6
10,369
798
14,878
13,426
7,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
JaeKoi
Ah Muzen Cab
15
0 / 1 / 11
8,698
669
8,484
7,695
5,590
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KohsmyK
Morgan Le Fay
18
5 / 4 / 12
10,783
829
21,432
16,712
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 4 / 9
10,084
776
18,846
12,934
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 6 / 3
9,085
699
14,241
17,777
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
0 / 2 / 11
8,755
673
5,672
17,736
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ScaryyyTerryyy
Zhong Kui
13
4 / 6 / 6
8,827
679
9,214
16,000
14,330
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 6
8,466
651
7,664
11,107
5,691
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
j2901
Neith
17
5 / 3 / 9
9,435
726
18,481
15,886
8,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
20
Kills
14
14
Deaths
20
52
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
3
1.08
W
Fafnir
2
3
14
3
W
Chiron
Fake11Taxi
Chiron
7
2
6
5
L
Maui
0
2
11
2.75
W
Ah Muzen Cab
JaeKoi
Ah Muzen Cab
0
1
11
5.5
W
Morgan Le Fay
KohsmyK
Morgan Le Fay
5
4
12
2.75
L
Zhong Kui
ScaryyyTerryyy
Zhong Kui
4
6
6
1.17
W
6
4
9
2.63
L
0
3
6
1
L
Neith
j2901
Neith
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,878
Damage
55,272
70,584
Taken
78,506
64,889
Mitigated
55,320
31,266
Healing
34,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,241
1,741
1,365
3,966
17,777
8,208
972
10,238
7,539
0
26,026
W
Fafnir
6,238
1,349
2,191
4,352
19,817
34,047
595
6,117
13,437
11,047
0
W
Chiron
Fake11Taxi
Chiron
14,878
4,652
2,459
3,493
13,426
7,485
2,822
2,821
10,572
0
29,690
L
Maui
5,672
591
603
6,219
17,736
18,619
131
9,502
8,234
10,011
0
W
Ah Muzen Cab
JaeKoi
Ah Muzen Cab
8,484
3,121
1,794
2,403
7,695
5,590
848
2,293
5,365
0
17,927
W
Morgan Le Fay
KohsmyK
Morgan Le Fay
21,432
2,440
1,318
4,085
16,712
10,629
1,594
5,329
11,296
46,444
0
L
Zhong Kui
ScaryyyTerryyy
Zhong Kui
9,214
263
1,252
2,859
16,000
14,330
0
8,689
7,311
11,738
0
W
18,846
1,518
5,276
3,895
12,934
7,138
2,115
5,475
7,364
32,108
0
L
7,664
395
1,687
3,111
11,107
5,691
0
8,396
2,711
26,748
0
L
Neith
j2901
Neith
18,481
7,176
4,617
8,390
15,886
8,472
0
9,691
6,195
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
44,568
134
Minions Killed
141
0
Camps Cleared
0
1,194,615
Distance Traveled
1,178,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,085
699
33
3
0
243,047
0
W
Fafnir
10,546
811
8
1
0
227,024
0
W
Chiron
10,369
798
28
2
0
246,264
0
L
Maui
8,755
673
11
1
0
235,242
0
W
Ah Muzen Cab
8,698
669
22
2
0
245,576
0
W
Morgan Le Fay
10,783
829
49
4
0
241,972
0
L
Zhong Kui
8,827
679
8
1
0
214,651
0
W
Eset
10,084
776
27
2
0
233,779
0
L
Nox
8,466
651
45
3
0
242,251
0
L
Neith
9,435
726
44
3
0
243,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role