Player Matchup

Kuzenbo
Kuzenbo
Adrian_cerezo11
Kuzenbo
Level 18
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 1
Thoth
Thoth
Carlos0023
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
Vblack123
Amaterasu
Level 18
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 64
1,435 SR
1,370 Elo+

VS

Team Averages
Level 74
1,517 SR
1,418 Elo+
Baron Samedi
Baron Samedi
Bootymuncher43
Baron Samedi
Level 89
God Stats
3W - 0L
1,556 SR
Queue Stats
165W - 150L
1,388 Elo+
Party 2
Heimdallr
Heimdallr
FuzzWumble
Heimdallr
Level 48
God Stats
13W - 19L
1,452 SR
Queue Stats
145W - 165L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Shezad43
Guan Yu
Level 86
God Stats
63W - 44L
1,542 SR
Queue Stats
159W - 143L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,243
634
6,193
15,201
24,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
14
0 / 2 / 0
8,484
653
13,312
9,307
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Vblack123
Amaterasu
11
0 / 4 / 0
7,317
563
5,490
18,096
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bootymuncher43
Baron Samedi
16
6 / 0 / 3
10,061
774
16,801
11,252
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
FuzzWumble
Heimdallr
16
3 / 0 / 8
9,812
755
16,908
13,127
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Shezad43
Guan Yu
15
2 / 0 / 4
9,948
765
3,915
8,964
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
11
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Baron Samedi
Bootymuncher43
Baron Samedi
6
0
3
7.5
L
Thoth
0
2
0
0
W
Heimdallr
FuzzWumble
Heimdallr
3
0
8
7
W
Guan Yu
Shezad43
Guan Yu
2
0
4
4
L
Amaterasu
Vblack123
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
37,624
42,604
Taken
33,343
47,971
Mitigated
20,131
5,424
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,193
1,979
1,624
1,282
15,201
24,452
0
5,798
9,395
10,587
182
W
Baron Samedi
Bootymuncher43
Baron Samedi
16,801
1,388
3,257
4,725
11,252
5,833
667
7,229
3,893
53,497
0
L
Thoth
13,312
266
0
250
9,307
3,626
0
4,168
5,139
66,361
0
W
Heimdallr
FuzzWumble
Heimdallr
16,908
11,164
0
5,111
13,127
6,023
2,299
6,503
6,324
0
47,179
W
Guan Yu
Shezad43
Guan Yu
3,915
124
3,762
5,004
8,964
8,275
372
5,621
3,172
0
17,161
L
Amaterasu
Vblack123
Amaterasu
5,490
2,234
0
2,268
18,096
19,893
0
6,865
11,231
0
11,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
29,821
132
Minions Killed
166
0
Camps Cleared
0
746,715
Distance Traveled
792,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,243
634
12
1
0
275,579
0
W
Baron Samedi
10,061
774
85
7
0
253,938
0
L
Thoth
8,484
653
108
8
0
229,174
0
W
Heimdallr
9,812
755
56
4
0
249,857
1
W
Guan Yu
9,948
765
25
2
0
288,545
0
L
Amaterasu
7,317
563
12
1
0
241,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role