Player Matchup

Achilles
Achilles
Darktigger22
Achilles
Level 108
God Stats
1W - 2L
1,348 SR
Queue Stats
22W - 46L
1,341 Elo+
Party 3
Arachne
Arachne
Willy_Maxwell
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
Xelvengador
Jormungandr
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
290W - 281L
1,542 Elo+
Solo
Thanatos
Thanatos
kill-99_
Thanatos
Level 107
God Stats
3W - 4L
1,706 SR
Queue Stats
215W - 231L
1,465 Elo+
Party 2
Anubis
Anubis
mellos_22
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,326 Elo+
Party 3
Team Averages
Level 96
1,511 SR
1,430 Elo+

VS

Team Averages
Level 82
1,532 SR
1,536 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Delayed Greenz
Ares
Level 54
God Stats
1W - 0L
1,511 SR
Queue Stats
7W - 4L
1,573 Elo+
Party 1
Nox
Nox
MagicMan8247
Nox
Level 94
God Stats
1W - 0L
1,865 SR
Queue Stats
7W - 4L
1,573 Elo+
Party 1
Artio
Artio
UndecidedPickle
Artio
Level 87
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 4L
1,573 Elo+
Party 1
Bastet
Bastet
好制图12345
Bastet
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darktigger22
Achilles
15
1 / 2 / 4
7,428
743
8,258
8,894
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
11
0 / 4 / 5
6,704
670
6,270
10,259
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Xelvengador
Jormungandr
12
2 / 3 / 4
7,443
744
8,486
11,238
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kill-99_
Thanatos
16
4 / 1 / 1
8,648
865
11,841
10,604
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Anubis
mellos_22
Anubis
12
0 / 4 / 5
7,249
725
8,255
7,503
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 3 / 6
9,277
928
13,165
15,495
14,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 12
8,208
821
6,840
11,198
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 9
8,374
837
8,168
5,910
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 10
8,384
838
5,688
9,461
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 12
7,610
761
8,347
8,805
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
7
Kills
14
14
Deaths
7
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
6
3.67
L
Achilles
Darktigger22
Achilles
1
2
4
1.5
W
0
1
12
6
W
3
1
9
7.5
W
2
1
10
7
L
Arachne
0
4
5
0.63
L
Jormungandr
Xelvengador
Jormungandr
2
3
4
1.33
L
Thanatos
kill-99_
Thanatos
4
1
1
4.5
L
Anubis
mellos_22
Anubis
0
4
5
0.63
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
42,208
48,498
Taken
50,869
38,117
Mitigated
45,802
20,733
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,165
1,123
744
6,143
15,495
14,833
314
4,561
10,296
0
31,673
L
Achilles
Darktigger22
Achilles
8,258
1,123
628
2,595
8,894
12,441
0
3,530
5,364
0
17,774
W
6,840
709
1,312
1,885
11,198
13,379
361
3,535
7,271
10,282
0
W
8,168
1,686
662
938
5,910
3,029
531
2,552
3,269
28,117
0
W
5,688
297
3,191
3,791
9,461
10,421
312
2,247
6,771
10,757
724
L
Arachne
6,270
3,470
571
2,886
10,259
5,697
0
4,159
6,100
0
8,993
L
Jormungandr
Xelvengador
Jormungandr
8,486
2,410
566
2,919
11,238
11,019
0
6,191
5,047
16,708
0
L
Thanatos
kill-99_
Thanatos
11,841
1,572
367
9,230
10,604
5,273
0
4,464
6,140
0
22,359
L
Anubis
mellos_22
Anubis
8,255
323
0
971
7,503
3,687
0
1,628
5,875
18,071
0
W
8,347
2,203
2,889
3,441
8,805
4,140
0
2,883
5,649
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
41,853
113
Minions Killed
151
0
Camps Cleared
0
913,088
Distance Traveled
1,000,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,277
928
38
4
0
181,091
0
L
Achilles
7,428
743
20
2
0
197,485
0
W
Ares
8,208
821
8
1
0
187,184
0
W
Nox
8,374
837
67
7
0
180,029
0
W
Artio
8,384
838
16
2
0
218,162
0
L
Arachne
6,704
670
11
1
0
180,415
0
L
Jormungandr
7,443
744
21
2
0
159,719
0
L
Thanatos
8,648
865
41
4
0
210,282
0
L
Anubis
7,249
725
20
2
0
165,187
0
W
Bastet
7,610
761
22
2
0
234,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role