Player Matchup

Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DrizztJunior
Athena
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
Level 17
God Stats
2W - 1L
1,797 SR
Queue Stats
9W - 24L
1,333 Elo+
Solo
Raijin
Raijin
bobsleys
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,218 Elo+
Party 1
Maui
Maui
oOLiquidIceOo
Maui
Level 48
God Stats
1W - 2L
1,250 SR
Queue Stats
12W - 33L
1,261 Elo+
Party 1
Team Averages
Level 32
1,509 SR
1,324 Elo+

VS

Team Averages
Level 77
1,414 SR
1,544 Elo+
Izanami
Izanami
Borichick
Izanami
Level 29
God Stats
1W - 0L
1,270 SR
Queue Stats
10W - 7L
1,536 Elo+
Party 2
Hachiman
Hachiman
MyMyMaddy
Hachiman
Level 108
God Stats
11W - 5L
1,500 SR
Queue Stats
451W - 291L
1,551 Elo+
Party 2
Hera
Hera
N1N3TR33s
Hera
Level 18
God Stats
4W - 2L
1,301 SR
Queue Stats
160W - 179L
1,378 Elo+
Solo
Janus
Janus
PrinceChompers
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 59L
1,649 Elo+
Party 2
Hou Yi
Hou Yi
extrawa
Hou Yi
Level 126
God Stats
8W - 6L
1,500 SR
Queue Stats
394W - 230L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 6 / 4
9,437
858
5,950
10,669
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
12
3 / 7 / 2
7,364
669
3,648
15,944
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Ookalarr
Ah Muzen Cab
9
0 / 3 / 1
6,517
592
3,271
6,193
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
bobsleys
Raijin
15
3 / 7 / 5
8,443
768
6,573
15,280
7,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 3 / 7
8,495
772
5,014
13,793
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Borichick
Izanami
13
2 / 2 / 7
8,506
773
1,662
6,542
2,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MyMyMaddy
Hachiman
15
4 / 4 / 14
9,172
834
11,122
10,938
4,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
1 / 3 / 12
8,577
780
9,108
8,446
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 20
9,678
880
14,461
7,660
3,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
extrawa
Hou Yi
18
15 / 2 / 7
11,036
1,003
19,404
8,222
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
11
Kills
25
26
Deaths
12
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
4
0.83
W
Izanami
Borichick
Izanami
2
2
7
2.75
L
Athena
3
7
2
0.57
W
Hachiman
MyMyMaddy
Hachiman
4
4
14
2.75
W
Hera
1
3
12
2.33
L
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
0
3
1
0.17
W
3
1
20
13
L
Raijin
bobsleys
Raijin
3
7
5
0.79
W
Hou Yi
extrawa
Hou Yi
15
2
7
9.25
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
55,757
61,879
Taken
41,808
48,821
Mitigated
17,664
11,793
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,950
676
1,462
1,194
10,669
5,510
0
4,477
6,192
17,008
0
W
Izanami
Borichick
Izanami
1,662
1,024
26
1,467
6,542
2,428
0
3,615
2,927
0
6,782
L
Athena
3,648
1,276
0
333
15,944
17,037
0
4,088
11,856
5,765
0
W
Hachiman
MyMyMaddy
Hachiman
11,122
6,336
406
2,670
10,938
4,325
1,316
5,176
5,762
0
21,005
W
Hera
9,108
2,468
935
2,475
8,446
3,679
1,018
4,175
4,271
22,305
0
L
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
3,271
820
96
1,540
6,193
2,253
0
923
5,270
0
9,650
W
14,461
1,534
461
2,292
7,660
3,689
1,313
2,961
4,699
25,430
0
L
Raijin
bobsleys
Raijin
6,573
378
111
2,985
15,280
7,474
0
7,526
7,754
12,912
0
W
Hou Yi
extrawa
Hou Yi
19,404
8,918
800
819
8,222
3,543
2,905
5,258
2,843
0
37,395
L
5,014
371
486
3,586
13,793
16,547
0
6,555
7,238
15,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
46,969
73
Minions Killed
117
0
Camps Cleared
0
717,207
Distance Traveled
980,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,437
858
30
3
0
160,894
0
W
Izanami
8,506
773
16
1
0
190,196
0
L
Athena
7,364
669
4
0
0
131,214
0
W
Hachiman
9,172
834
16
1
0
189,085
0
W
Hera
8,577
780
21
2
0
191,461
0
L
Ah Muzen Cab
6,517
592
11
1
0
68,279
0
W
Janus
9,678
880
26
2
0
222,096
0
L
Raijin
8,443
768
8
1
0
151,249
0
W
Hou Yi
11,036
1,003
38
3
0
187,736
0
L
Maui
8,495
772
20
2
0
205,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role