Player Matchup

Baron Samedi
Baron Samedi
JaySlay864
Baron Samedi
Level 68
God Stats
7W - 2L
1,794 SR
Queue Stats
132W - 125L
1,437 Elo+
Party 1
Mulan
Mulan
JullSama
Mulan
Level 38
God Stats
23W - 28L
1,654 SR
Queue Stats
186W - 206L
1,414 Elo+
Solo
Atlas
Atlas
Meatloaf600
Atlas
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
251W - 243L
1,447 Elo+
Party 1
Arachne
Arachne
SageSnorezzz
Arachne
Level 60
God Stats
9W - 3L
1,630 SR
Queue Stats
55W - 45L
1,473 Elo+
Solo
Cernunnos
Cernunnos
jonny754
Cernunnos
Level 125
God Stats
14W - 11L
1,699 SR
Queue Stats
265W - 240L
1,472 Elo+
Party 1
Team Averages
Level 64
1,656 SR
1,449 Elo+

VS

Team Averages
Level 50
1,449 SR
1,423 Elo+
Amaterasu
Amaterasu
Ejpg15
Amaterasu
Level 87
God Stats
3W - 5L
1,209 SR
Queue Stats
88W - 79L
1,344 Elo+
Party 2
Mercury
Mercury
Lasdepik21
Mercury
Level 65
God Stats
1W - 3L
1,364 SR
Queue Stats
37W - 42L
1,325 Elo+
Solo
Ymir
Ymir
Motres10
Ymir
Level 25
God Stats
2W - 3L
1,673 SR
Queue Stats
6W - 15L
1,335 Elo+
Party 2
Martichoras
Martichoras
RD3006
Martichoras
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,419 Elo+
Party 2
Olorun
Olorun
YoungLion999
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaySlay864
Baron Samedi
11
0 / 1 / 1
6,372
579
4,295
5,533
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
JullSama
Mulan
10
2 / 4 / 0
6,141
558
5,382
10,252
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
6,090
554
2,248
6,270
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
SageSnorezzz
Arachne
10
0 / 0 / 4
6,148
559
3,525
9,009
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
jonny754
Cernunnos
10
3 / 1 / 1
6,050
550
10,685
6,407
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ejpg15
Amaterasu
10
4 / 2 / 0
6,577
598
6,468
10,383
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Lasdepik21
Mercury
12
1 / 1 / 0
6,184
562
3,973
9,886
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
7
0 / 2 / 1
4,967
452
3,411
11,666
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
RD3006
Martichoras
10
1 / 1 / 0
5,156
469
3,957
7,342
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
1
0 / 0 / 0
2,079
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
6
6
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ejpg15
Amaterasu
4
2
0
2
W
Baron Samedi
JaySlay864
Baron Samedi
0
1
1
0.5
W
Mulan
JullSama
Mulan
2
4
0
0.5
L
Mercury
Lasdepik21
Mercury
1
1
0
1
W
1
0
1
1.5
L
Ymir
0
2
1
0.25
L
Martichoras
RD3006
Martichoras
1
1
0
1
W
Arachne
SageSnorezzz
Arachne
0
0
4
2
L
Olorun
0
0
0
0
W
Cernunnos
jonny754
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
17,809
37,471
Taken
39,277
20,002
Mitigated
19,855
12,442
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ejpg15
Amaterasu
6,468
3,047
0
3,086
10,383
5,964
0
1,057
8,640
0
40,589
W
Baron Samedi
JaySlay864
Baron Samedi
4,295
266
336
1,709
5,533
2,815
555
35
5,498
38,660
0
W
Mulan
JullSama
Mulan
5,382
1,742
0
2,886
10,252
6,467
27
0
10,252
0
35,266
L
Mercury
Lasdepik21
Mercury
3,973
1,661
0
1,000
9,886
3,958
0
3,243
6,396
0
49,306
W
2,248
1,015
0
2,220
6,270
5,114
99
935
5,335
14,241
0
L
Ymir
3,411
607
0
3,420
11,666
7,109
0
1,143
10,523
11,323
0
L
Martichoras
RD3006
Martichoras
3,957
1,238
0
2,939
7,342
2,824
0
780
6,562
0
34,648
W
Arachne
SageSnorezzz
Arachne
3,525
2,823
0
1,516
9,009
3,067
0
830
8,179
0
43,034
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
jonny754
Cernunnos
10,685
5,884
0
3,775
6,407
2,539
622
1,611
4,796
0
47,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
24,963
278
Minions Killed
215
0
Camps Cleared
0
1,069,528
Distance Traveled
918,074
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,577
598
64
6
0
248,440
4
W
Baron Samedi
6,372
579
75
7
0
188,664
0
W
Mulan
6,141
558
62
6
0
217,597
0
L
Mercury
6,184
562
79
7
0
236,365
0
W
Atlas
6,090
554
16
1
0
198,213
0
L
Ymir
4,967
452
14
1
0
215,548
0
L
Martichoras
5,156
469
58
5
0
217,721
0
W
Arachne
6,148
559
66
6
0
272,608
2
L
Olorun
2,079
189
0
0
0
0
0
W
Cernunnos
6,050
550
59
5
0
192,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role