Player Matchup

Thanatos
Thanatos
ClenchedButayy
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,545 Elo+
Party 2
Tyr
Tyr
Exalted Goat
Tyr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,721 Elo+
Party 1
Ao Kuang
Ao Kuang
Pxlarbear
Ao Kuang
Level 46
God Stats
1W - 5L
1,306 SR
Queue Stats
85W - 73L
1,563 Elo+
Party 2
Hercules
Hercules
SullyKin
Hercules
Level 105
God Stats
2W - 6L
1,573 SR
Queue Stats
79W - 83L
1,548 Elo+
Party 1
Freya
Freya
dge69420
Freya
Level 2
God Stats
1W - 2L
1,736 SR
Queue Stats
3W - 6L
1,697 Elo+
Party 2
Team Averages
Level 71
1,523 SR
1,614 Elo+

VS

Team Averages
Level 127
1,581 SR
1,544 Elo+
Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
AkatsukiBlackX
Ganesha
Level 148
God Stats
3W - 0L
1,786 SR
Queue Stats
112W - 88L
1,521 Elo+
Party 3
Guan Yu
Guan Yu
KormitTheFrog
Guan Yu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 158L
1,575 Elo+
Party 4
Jing Wei
Jing Wei
PupXernius
Jing Wei
Level 148
God Stats
7W - 8L
1,617 SR
Queue Stats
238W - 231L
1,529 Elo+
Party 4
The Morrigan
The Morrigan
RemiWemi
The Morrigan
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 4 / 0
7,515
752
3,288
9,224
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 2
6,649
665
5,139
10,564
8,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Pxlarbear
Ao Kuang
13
1 / 5 / 0
6,964
696
5,986
11,383
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SullyKin
Hercules
13
1 / 1 / 3
7,222
722
8,923
11,672
10,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
dge69420
Freya
13
1 / 3 / 1
7,097
710
3,580
7,039
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 0 / 6
8,145
815
9,580
10,701
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 14
8,280
828
6,394
11,333
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
14
4 / 1 / 6
7,836
784
7,193
8,209
9,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
PupXernius
Jing Wei
15
4 / 0 / 3
8,555
856
6,421
5,758
2,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
RemiWemi
The Morrigan
16
4 / 1 / 8
8,715
872
7,826
2,620
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
16
16
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
6
7
W
0
2
14
3.5
L
Thanatos
1
4
0
0.25
L
0
3
2
0.33
W
Guan Yu
4
1
6
7
W
Jing Wei
PupXernius
Jing Wei
4
0
3
5.5
L
Ao Kuang
Pxlarbear
Ao Kuang
1
5
0
0.2
W
The Morrigan
RemiWemi
The Morrigan
4
1
8
8
L
Hercules
SullyKin
Hercules
1
1
3
2.5
L
Freya
dge69420
Freya
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
37,414
49,882
Taken
38,621
32,465
Mitigated
30,321
12,377
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,580
4,411
0
1,270
10,701
5,983
72
2,836
7,610
0
31,864
W
6,394
464
0
2,570
11,333
11,739
272
3,138
7,855
13,230
0
L
Thanatos
3,288
374
0
3,741
9,224
4,900
0
2,089
7,135
0
23,361
L
5,139
373
0
1,104
10,564
8,981
0
2,269
8,295
0
15,632
W
Guan Yu
7,193
560
2,268
2,815
8,209
9,112
92
1,598
6,224
0
14,776
W
Jing Wei
PupXernius
Jing Wei
6,421
5,006
0
2,409
5,758
2,627
1,545
353
5,322
0
30,306
L
Ao Kuang
Pxlarbear
Ao Kuang
5,986
1,533
0
2,760
11,383
5,700
0
2,351
9,032
18,120
0
W
The Morrigan
RemiWemi
The Morrigan
7,826
1,248
0
338
2,620
860
786
529
2,044
31,697
2,096
L
Hercules
SullyKin
Hercules
8,923
2,231
0
3,650
11,672
10,300
0
3,384
8,288
0
24,769
L
Freya
dge69420
Freya
3,580
1,096
0
1,122
7,039
2,584
0
2,150
4,889
21,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
41,531
190
Minions Killed
219
0
Camps Cleared
0
1,053,702
Distance Traveled
1,166,697
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,145
815
67
7
0
242,593
0
W
Ganesha
8,280
828
0
0
0
213,182
0
L
Thanatos
7,515
752
54
5
0
223,034
0
L
Tyr
6,649
665
25
3
0
224,518
0
W
Guan Yu
7,836
784
20
2
0
254,626
0
W
Jing Wei
8,555
856
54
5
0
235,743
0
L
Ao Kuang
6,964
696
33
3
0
202,151
0
W
The Morrigan
8,715
872
78
8
0
220,553
0
L
Hercules
7,222
722
33
3
0
215,158
1
L
Freya
7,097
710
45
5
0
188,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role