Player Matchup

Medusa
Medusa
SennyK
Medusa
Level 49
God Stats
10W - 7L
1,566 SR
Queue Stats
20W - 25L
1,299 Elo+
Party 1
Ares
Ares
itsmemario96
Ares
Level 60
God Stats
20W - 20L
1,576 SR
Queue Stats
127W - 134L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
xNiKeZ03x
Tsukuyomi
Level 12
God Stats
8W - 11L
1,206 SR
Queue Stats
24W - 29L
1,325 Elo+
Party 1
Team Averages
Level 40
1,450 SR
1,349 Elo+

VS

Team Averages
Level 64
1,545 SR
1,400 Elo+
He Bo
He Bo
raulcampoamor23
He Bo
Level 78
God Stats
8W - 6L
1,636 SR
Queue Stats
78W - 77L
1,377 Elo+
Party 2
Cernunnos
Cernunnos
saul3225
Cernunnos
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 26L
1,420 Elo+
Party 2
Artio
Artio
yunesdiaz
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SennyK
Medusa
13
0 / 2 / 4
7,933
610
10,406
11,985
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 3
7,978
614
2,870
13,655
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xNiKeZ03x
Tsukuyomi
14
4 / 3 / 0
8,799
677
13,077
11,881
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,001
769
11,052
8,086
2,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
saul3225
Cernunnos
16
3 / 2 / 5
9,784
753
7,984
10,472
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
yunesdiaz
Artio
14
1 / 1 / 7
8,865
682
8,883
15,331
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
SennyK
Medusa
0
2
4
1
L
0
3
3
0.5
W
4
1
3
5.5
W
Cernunnos
saul3225
Cernunnos
3
2
5
2.75
L
Tsukuyomi
xNiKeZ03x
Tsukuyomi
4
3
0
1.33
W
Artio
yunesdiaz
Artio
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
27,919
37,521
Taken
33,889
22,447
Mitigated
25,706
7,401
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
SennyK
Medusa
10,406
3,440
0
4,764
11,985
4,989
784
7,959
3,658
0
34,674
L
2,870
240
0
911
13,655
11,868
0
4,525
8,868
12,182
0
W
11,052
566
210
2,312
8,086
2,817
796
532
7,554
49,635
0
W
Cernunnos
saul3225
Cernunnos
7,984
5,221
0
2,992
10,472
4,526
2,195
1,898
7,990
0
43,927
L
Tsukuyomi
xNiKeZ03x
Tsukuyomi
13,077
2,006
0
1,726
11,881
5,590
272
6,109
5,514
0
31,569
W
Artio
yunesdiaz
Artio
8,883
900
718
4,406
15,331
18,363
144
478
14,853
24,628
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
28,650
112
Minions Killed
153
0
Camps Cleared
0
647,304
Distance Traveled
717,071
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,933
610
56
4
0
216,054
0
L
Ares
7,978
614
13
1
0
192,875
2
W
He Bo
10,001
769
67
5
0
242,140
0
W
Cernunnos
9,784
753
66
5
0
212,121
0
L
Tsukuyomi
8,799
677
43
3
0
238,375
0
W
Artio
8,865
682
20
2
0
262,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role