Player Matchup

Sol
Sol
Nick2007todd_dew
Sol
Level 118
God Stats
2W - 3L
1,775 SR
Queue Stats
361W - 344L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
Phoenixgamer2468
Kuzenbo
Level 48
God Stats
14W - 20L
1,500 SR
Queue Stats
124W - 146L
1,449 Elo+
Party 1
Fenrir
Fenrir
docfimbres
Fenrir
Level 96
God Stats
2W - 2L
1,486 SR
Queue Stats
191W - 218L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
reinbold4445
Kukulkan
Level 101
God Stats
1W - 1L
1,305 SR
Queue Stats
87W - 137L
1,405 Elo+
Party 1
Chronos
Chronos
zekethegeek816
Chronos
Level 123
God Stats
10W - 7L
1,870 SR
Queue Stats
134W - 185L
1,433 Elo+
Party 1
Team Averages
Level 97
1,587 SR
1,427 Elo+

VS

Team Averages
Level 79
1,442 SR
1,425 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DAETH_STRIKER420
Tiamat
Level 108
God Stats
0W - 1L
1,733 SR
Queue Stats
95W - 90L
1,505 Elo+
Party 3
Lancelot
Lancelot
Gladiator091
Lancelot
Level 67
God Stats
2W - 5L
1,290 SR
Queue Stats
342W - 286L
1,525 Elo+
Party 3
Danzaburou
Danzaburou
RaggedCash480
Danzaburou
Level 109
God Stats
2W - 7L
1,463 SR
Queue Stats
18W - 27L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Scrxenz
Sun Wukong
Level 6
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,917
566
9,136
9,644
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 6
7,175
513
5,994
11,451
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
docfimbres
Fenrir
14
5 / 0 / 2
8,079
577
7,601
11,178
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
reinbold4445
Kukulkan
13
2 / 1 / 5
7,490
535
4,507
4,145
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
8 / 0 / 1
9,924
709
9,891
6,487
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 0
6,144
439
4,983
13,230
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 3 / 1
6,916
494
6,532
9,247
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Gladiator091
Lancelot
11
1 / 4 / 0
6,701
479
5,198
13,440
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RaggedCash480
Danzaburou
13
1 / 1 / 1
7,369
526
9,072
10,575
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Scrxenz
Sun Wukong
9
0 / 6 / 0
5,240
374
1,779
10,060
6,425
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
L
0
3
1
0.17
L
Lancelot
Gladiator091
Lancelot
1
4
0
0.25
W
2
1
0
2
W
0
1
6
3
L
Danzaburou
RaggedCash480
Danzaburou
1
1
1
1.5
L
Sun Wukong
Scrxenz
Sun Wukong
0
6
0
0
W
Fenrir
docfimbres
Fenrir
5
0
2
6
W
Kukulkan
reinbold4445
Kukulkan
2
1
5
4.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,129
Damage
27,564
42,905
Taken
56,552
26,736
Mitigated
32,122
12,576
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,983
703
1,411
4,969
13,230
11,399
0
7,796
5,406
17,747
0
L
6,532
575
0
2,356
9,247
4,679
0
2,096
7,151
49,974
0
L
Lancelot
Gladiator091
Lancelot
5,198
505
167
2,722
13,440
5,353
0
5,455
7,985
0
51,018
W
9,136
3,820
0
4,643
9,644
3,538
2,918
1,597
8,047
76,292
0
W
5,994
3,499
526
3,203
11,451
13,535
0
3,378
7,881
19,714
0
L
Danzaburou
RaggedCash480
Danzaburou
9,072
4,858
0
5,401
10,575
4,266
1,285
7,078
3,497
0
60,889
L
Sun Wukong
Scrxenz
Sun Wukong
1,779
440
0
585
10,060
6,425
0
7,071
2,985
0
19,836
W
Fenrir
docfimbres
Fenrir
7,601
1,686
0
1,353
11,178
5,244
216
2,968
8,138
0
55,237
W
Kukulkan
reinbold4445
Kukulkan
4,507
395
0
250
4,145
1,812
384
2,358
1,761
47,566
0
W
9,891
2,730
0
2,601
6,487
2,607
2,515
820
5,563
79,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
32,370
440
Minions Killed
308
0
Camps Cleared
0
1,389,598
Distance Traveled
1,327,272
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,144
439
16
1
0
254,639
0
L
Tiamat
6,916
494
98
7
0
256,494
2
L
Lancelot
6,701
479
77
6
0
318,111
0
W
Sol
7,917
566
131
9
0
250,224
0
W
Kuzenbo
7,175
513
26
2
0
284,359
2
L
Danzaburou
7,369
526
87
6
0
245,326
0
L
Sun Wukong
5,240
374
30
2
0
252,702
0
W
Fenrir
8,079
577
76
5
0
326,768
0
W
Kukulkan
7,490
535
74
5
0
275,251
0
W
Chronos
9,924
709
133
10
0
252,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role