Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigtimePsycho
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,487 Elo+
Solo
Guan Yu
Guan Yu
excellent_miner
Guan Yu
Level 47
God Stats
1W - 1L
1,488 SR
Queue Stats
26W - 31L
1,512 Elo+
Party 2
Izanami
Izanami
llIJoselII
Izanami
Level 86
God Stats
0W - 1L
1,671 SR
Queue Stats
33W - 33L
1,495 Elo+
Party 2
Ratatoskr
Ratatoskr
yaboychrismizzz
Ratatoskr
Level 95
God Stats
0W - 1L
1,490 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 2
Team Averages
Level 90
1,530 SR
1,481 Elo+

VS

Team Averages
Level 83
1,548 SR
1,326 Elo+
Medusa
Medusa
GrefGreag
Medusa
Level 121
God Stats
1W - 0L
1,486 SR
Queue Stats
6W - 10L
1,257 Elo+
Party 1
King Arthur
King Arthur
JoeMcDoodles
King Arthur
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,290 Elo+
Party 1
Horus
Horus
JohnnyMcDoodles
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,237 Elo+
Party 1
Mercury
Mercury
NorthCard
Mercury
Level 69
God Stats
1W - 0L
1,755 SR
Queue Stats
7W - 10L
1,290 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmytheFletcher
Morgan Le Fay
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
289W - 279L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 6 / 8
10,080
630
15,588
14,409
6,910
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
BigtimePsycho
King Arthur
15
1 / 7 / 7
9,266
579
9,842
18,642
26,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 5 / 9
10,775
673
15,434
22,918
33,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
llIJoselII
Izanami
20
7 / 4 / 8
11,936
746
20,417
17,059
9,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
yaboychrismizzz
Ratatoskr
15
2 / 8 / 8
10,063
629
9,081
13,904
8,003
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrefGreag
Medusa
20
7 / 2 / 15
12,487
780
21,433
18,306
11,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JoeMcDoodles
King Arthur
17
2 / 5 / 18
10,633
665
5,486
15,737
22,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 4 / 18
11,086
693
7,097
19,164
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
NorthCard
Mercury
20
8 / 4 / 17
12,102
756
20,432
13,266
7,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SmytheFletcher
Morgan Le Fay
20
11 / 1 / 13
13,705
857
24,055
15,838
11,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
16
Kills
30
30
Deaths
16
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
8
1
L
King Arthur
BigtimePsycho
King Arthur
1
7
7
0.64
W
Medusa
GrefGreag
Medusa
7
2
15
7.25
W
King Arthur
JoeMcDoodles
King Arthur
2
5
18
2.2
W
2
4
18
2.75
W
Mercury
NorthCard
Mercury
8
4
17
4.13
W
Morgan Le Fay
SmytheFletcher
Morgan Le Fay
11
1
13
17.5
L
4
5
9
1.7
L
Izanami
llIJoselII
Izanami
7
4
8
2.75
L
Ratatoskr
yaboychrismizzz
Ratatoskr
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,362
Damage
78,503
86,932
Taken
82,311
85,392
Mitigated
78,176
25,139
Healing
38,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,588
4,274
150
2,339
14,409
6,910
153
4,514
9,895
31,280
0
L
King Arthur
BigtimePsycho
King Arthur
9,842
1,225
1,057
2,013
18,642
26,725
48
5,071
13,571
0
16,634
W
Medusa
GrefGreag
Medusa
21,433
8,151
3,473
7,895
18,306
11,515
3,904
3,948
14,314
0
61,288
W
King Arthur
JoeMcDoodles
King Arthur
5,486
682
1,193
588
15,737
22,565
247
2,856
12,469
0
10,199
W
7,097
2,969
7,538
6,064
19,164
25,126
67
5,083
14,033
1,658
7,554
W
Mercury
NorthCard
Mercury
20,432
8,485
1,596
2,149
13,266
7,700
3,254
2,954
10,222
0
33,175
W
Morgan Le Fay
SmytheFletcher
Morgan Le Fay
24,055
5,548
2,065
5,940
15,838
11,270
810
3,857
11,939
52,208
0
L
15,434
2,499
5,171
7,663
22,918
33,940
289
8,657
14,261
4,963
22,311
L
Izanami
llIJoselII
Izanami
20,417
16,895
1,968
4,778
17,059
9,814
1,127
3,442
13,617
0
54,534
L
Ratatoskr
yaboychrismizzz
Ratatoskr
9,081
1,967
0
0
13,904
8,003
0
3,398
10,506
0
14,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
60,013
161
Minions Killed
173
0
Camps Cleared
0
1,324,441
Distance Traveled
1,468,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,080
630
35
2
0
229,244
0
L
King Arthur
9,266
579
17
1
0
277,768
0
W
Medusa
12,487
780
69
4
0
327,807
0
W
King Arthur
10,633
665
10
1
0
286,139
0
W
Horus
11,086
693
5
0
0
260,064
0
W
Mercury
12,102
756
31
2
0
330,468
0
W
Morgan Le Fay
13,705
857
58
4
0
263,755
0
L
Guan Yu
10,775
673
19
1
0
276,283
0
L
Izanami
11,936
746
74
5
0
260,017
0
L
Ratatoskr
10,063
629
16
1
0
281,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role