Player Matchup

Merlin
Merlin
GameOver88bye
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,139 Elo+
Party 2
Sylvanus
Sylvanus
The PlaidMan
Sylvanus
Level 89
God Stats
1W - 2L
1,439 SR
Queue Stats
17W - 31L
1,139 Elo+
Party 2
Neith
Neith
Tigger ElRey
Neith
Level 100
God Stats
17W - 11L
1,288 SR
Queue Stats
112W - 94L
1,163 Elo+
Party 2
Osiris
Osiris
Timone028367
Osiris
Level 65
God Stats
0W - 2L
1,854 SR
Queue Stats
2W - 13L
1,139 Elo+
Party 2
Tiamat
Tiamat
Ćergyt
Tiamat
Level 9
God Stats
2W - 4L
1,780 SR
Queue Stats
47W - 38L
1,731 Elo+
Solo
Team Averages
Level 54
1,572 SR
1,262 Elo+

VS

Team Averages
Level 12
1,578 SR
1,664 Elo+
Cerberus
Cerberus
Anomander616
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,774 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BoBundy
Morgan Le Fay
Level 8
God Stats
21W - 3L
1,500 SR
Queue Stats
283W - 70L
1,720 Elo+
Party 1
Shiva
Shiva
CatGirlWaifu
Shiva
Level 6
God Stats
2W - 0L
1,687 SR
Queue Stats
15W - 14L
1,620 Elo+
Solo
Ne Zha
Ne Zha
MichaelW97
Ne Zha
Level 7
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 2L
1,720 Elo+
Party 1
Neith
Neith
RaccMex
Neith
Level 26
God Stats
23W - 31L
1,486 SR
Queue Stats
224W - 217L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,203
655
3,422
7,344
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
The PlaidMan
Sylvanus
12
1 / 1 / 2
7,144
649
3,435
5,226
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 4 / 1
8,248
750
3,238
8,385
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
11
0 / 1 / 2
6,792
617
1,152
4,076
2,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Ćergyt
Tiamat
18
6 / 4 / 1
9,744
886
16,253
16,789
11,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anomander616
Cerberus
15
1 / 2 / 3
9,717
883
3,179
14,789
12,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
BoBundy
Morgan Le Fay
17
5 / 2 / 3
10,403
946
10,261
7,838
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 5
8,854
805
6,717
19,471
18,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
MichaelW97
Ne Zha
16
4 / 3 / 3
9,690
881
10,207
12,312
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
RaccMex
Neith
15
0 / 0 / 5
8,735
794
6,235
7,261
3,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
11
11
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anomander616
Cerberus
1
2
3
1.25
W
Morgan Le Fay
BoBundy
Morgan Le Fay
5
2
3
3.25
W
1
1
5
3.5
L
0
1
2
1
W
Ne Zha
MichaelW97
Ne Zha
4
3
3
1.83
W
Neith
RaccMex
Neith
0
0
5
2.5
L
Sylvanus
The PlaidMan
Sylvanus
1
1
2
2
L
1
4
1
0.38
L
Osiris
0
1
2
1
L
Tiamat
Ćergyt
Tiamat
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
36,599
41,820
Taken
61,671
22,384
Mitigated
45,132
7,954
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anomander616
Cerberus
3,179
94
2,007
3,160
14,789
12,811
565
5,013
9,518
15,696
0
W
Morgan Le Fay
BoBundy
Morgan Le Fay
10,261
727
0
873
7,838
4,485
2,656
3,643
3,967
38,996
0
W
6,717
929
258
5,537
19,471
18,395
1,003
4,011
15,284
0
28,941
L
3,422
367
0
0
7,344
2,705
0
2,475
4,783
12,311
0
W
Ne Zha
MichaelW97
Ne Zha
10,207
2,309
0
1,979
12,312
6,199
2,788
5,951
5,910
0
35,227
W
Neith
RaccMex
Neith
6,235
2,674
0
4,095
7,261
3,242
6,032
3,246
3,882
0
32,974
L
Sylvanus
The PlaidMan
Sylvanus
3,435
275
1,231
1,987
5,226
2,307
0
2,160
3,066
7,394
0
L
3,238
836
134
806
8,385
3,880
0
4,671
3,622
0
21,234
L
Osiris
1,152
513
418
502
4,076
2,460
0
568
3,508
0
3,778
L
Tiamat
Ćergyt
Tiamat
16,253
949
0
2,876
16,789
11,032
0
3,275
13,401
55,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
47,399
157
Minions Killed
268
0
Camps Cleared
0
940,228
Distance Traveled
1,300,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,717
883
34
3
0
227,089
0
W
Morgan Le Fay
10,403
946
70
6
0
269,299
0
W
Shiva
8,854
805
41
4
0
275,623
0
L
Merlin
7,203
655
19
2
0
180,503
0
W
Ne Zha
9,690
881
66
6
0
269,939
0
W
Neith
8,735
794
57
5
0
258,576
0
L
Sylvanus
7,144
649
9
1
0
191,251
0
L
Neith
8,248
750
28
3
0
195,939
0
L
Osiris
6,792
617
9
1
0
152,400
0
L
Tiamat
9,744
886
92
8
0
220,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role