Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elijust
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,406 Elo+
Party 2
Ra
Ra
TacoNachos
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,446 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,451 Elo+

VS

Team Averages
Level 153
1,426 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Bananamafana
Kuzenbo
Level 126
God Stats
1W - 0L
1,295 SR
Queue Stats
51W - 31L
1,454 Elo+
Party 1
Zeus
Zeus
kingk1-3
Zeus
Level 148
God Stats
19W - 37L
1,483 SR
Queue Stats
555W - 565L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 2
6,424
642
5,932
6,406
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Elijust
Danzaburou
12
1 / 5 / 2
6,949
695
4,273
11,039
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 3
6,887
689
3,400
8,045
3,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 5
8,009
801
4,437
4,326
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Bananamafana
Kuzenbo
13
5 / 2 / 6
8,731
873
7,419
12,121
12,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
3 / 1 / 3
7,796
780
9,478
5,483
1,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
2
3
W
Neith
 
Neith
3
1
5
5.5
W
Kuzenbo
Bananamafana
Kuzenbo
5
2
6
4
L
Danzaburou
Elijust
Danzaburou
1
5
2
0.4
L
1
6
3
0.42
W
Zeus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
21,334
25,490
Taken
21,930
12,758
Mitigated
15,857
4,508
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,932
136
77
1,181
6,406
4,808
0
3,375
3,031
14,597
0
W
Neith
 
Neith
4,437
1,948
0
956
4,326
1,592
2,265
2,518
1,650
0
31,383
W
Kuzenbo
Bananamafana
Kuzenbo
7,419
2,320
1,158
3,918
12,121
12,290
0
3,847
8,040
21,621
0
L
Danzaburou
Elijust
Danzaburou
4,273
2,381
0
2,489
11,039
4,677
0
7,490
3,549
0
23,848
L
3,400
433
502
259
8,045
3,273
0
6,086
1,959
28,629
0
W
Zeus
9,478
1,377
0
2,376
5,483
1,975
792
2,551
2,692
30,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,260
Gold Earned
24,536
116
Minions Killed
125
0
Camps Cleared
0
460,335
Distance Traveled
511,109
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,424
642
15
2
0
137,241
0
W
Neith
8,009
801
48
5
0
162,751
1
W
Kuzenbo
8,731
873
28
3
0
187,237
0
L
Danzaburou
6,949
695
42
4
0
157,752
0
L
Ra
6,887
689
59
6
0
165,342
0
W
Zeus
7,796
780
49
5
0
161,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role