Player Matchup

Janus
Janus
Aimatia
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MarsonJohmerLera
Artemis
Level 47
God Stats
3W - 0L
1,826 SR
Queue Stats
30W - 9L
1,813 Elo+
Party 1
Hercules
Hercules
StillWorth
Hercules
Level 22
God Stats
9W - 11L
1,338 SR
Queue Stats
341W - 351L
1,796 Elo+
Party 1
King Arthur
King Arthur
Telegonus
King Arthur
Level 183
God Stats
6W - 2L
1,777 SR
Queue Stats
114W - 91L
1,635 Elo+
Party 1
Terra
Terra
profitz247
Terra
Level 80
God Stats
2W - 1L
1,480 SR
Queue Stats
28W - 22L
1,607 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,670 Elo+

VS

Team Averages
Level 33
1,449 SR
1,242 Elo+
Atlas
Atlas
Chaos28
Atlas
Level 60
God Stats
3W - 3L
1,483 SR
Queue Stats
69W - 69L
1,370 Elo+
Party 2
Osiris
Osiris
DedeGzz
Osiris
Level 32
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 13L
1,339 Elo+
Solo
Chang'e
Chang'e
Greyson115
Chang'e
Level 13
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 7L
981 Elo+
Party 2
Artemis
Artemis
Strobed5
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Party 2
Tyr
Tyr
TheGödkiller
Tyr
Level 56
God Stats
0W - 2L
1,279 SR
Queue Stats
53W - 54L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aimatia
Janus
11
4 / 0 / 3
6,497
650
6,175
1,840
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 0
6,739
674
5,518
5,608
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
StillWorth
Hercules
11
2 / 0 / 4
6,412
641
1,848
7,268
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Telegonus
King Arthur
11
7 / 1 / 0
6,800
680
8,675
9,336
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
10
1 / 0 / 6
6,277
628
3,315
7,789
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chaos28
Atlas
7
0 / 3 / 0
4,566
457
3,222
8,408
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
DedeGzz
Osiris
10
1 / 1 / 0
5,892
589
2,580
6,373
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Greyson115
Chang'e
7
0 / 5 / 0
4,300
430
2,134
6,964
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Strobed5
Artemis
7
0 / 4 / 0
4,107
411
1,562
6,689
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 7 / 0
4,164
416
2,849
11,642
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
19
Kills
1
1
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Aimatia
Janus
4
0
3
5.5
L
Atlas
Chaos28
Atlas
0
3
0
0
L
Osiris
DedeGzz
Osiris
1
1
0
1
L
Chang'e
Greyson115
Chang'e
0
5
0
0
W
5
0
0
5
W
Hercules
StillWorth
Hercules
2
0
4
4
L
Artemis
Strobed5
Artemis
0
4
0
0
W
King Arthur
Telegonus
King Arthur
7
1
0
7
L
0
7
0
0
W
Terra
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
12,347
31,841
Taken
40,076
21,457
Mitigated
21,467
15,221
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aimatia
Janus
6,175
89
0
324
1,840
653
0
682
1,158
44,805
0
L
Atlas
Chaos28
Atlas
3,222
1,734
81
2,524
8,408
5,990
0
4,438
3,970
15,288
0
L
Osiris
DedeGzz
Osiris
2,580
1,240
0
260
6,373
3,035
0
492
5,881
0
33,377
L
Chang'e
Greyson115
Chang'e
2,134
482
541
1,024
6,964
2,619
0
4,415
2,549
19,244
0
W
5,518
2,384
0
3,849
5,608
1,956
621
968
4,640
0
46,901
W
Hercules
StillWorth
Hercules
1,848
844
0
4,854
7,268
3,336
0
786
6,482
0
49,126
L
Artemis
Strobed5
Artemis
1,562
572
0
845
6,689
2,004
0
145
6,544
0
14,576
W
King Arthur
Telegonus
King Arthur
8,675
1,340
0
2,888
9,336
9,559
136
0
9,336
0
49,407
L
2,849
351
0
1,883
11,642
7,819
0
0
11,642
0
18,894
W
Terra
3,315
593
264
3,042
7,789
5,953
0
2,920
4,869
16,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
23,029
344
Minions Killed
169
0
Camps Cleared
0
1,068,067
Distance Traveled
949,629
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,497
650
90
9
0
217,384
2
L
Atlas
4,566
457
14
1
0
184,632
0
L
Osiris
5,892
589
59
6
0
227,129
0
L
Chang'e
4,300
430
41
4
0
176,763
0
W
Artemis
6,739
674
95
10
0
181,672
0
W
Hercules
6,412
641
75
8
0
244,556
0
L
Artemis
4,107
411
30
3
0
172,020
0
W
King Arthur
6,800
680
66
7
0
215,249
1
L
Tyr
4,164
416
25
3
0
189,085
0
W
Terra
6,277
628
18
2
0
209,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role