Player Matchup

Geb
Geb
Dawong
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
KingMatthaisVI
Baba Yaga
Level 137
God Stats
2W - 1L
1,695 SR
Queue Stats
43W - 52L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
Swoldier03
Baron Samedi
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
227W - 244L
1,426 Elo+
Party 3
Jing Wei
Jing Wei
iCody6ix
Jing Wei
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 38L
1,416 Elo+
Party 3
Nemesis
Nemesis
imageable1184
Nemesis
Level 114
God Stats
7W - 4L
1,881 SR
Queue Stats
1,134W - 1,130L
1,531 Elo+
Solo
Team Averages
Level 107
1,615 SR
1,467 Elo+

VS

Team Averages
Level 87
1,562 SR
1,540 Elo+
Cupid
Cupid
 
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Morganananana
Nike
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 251L
1,531 Elo+
Party 2
Fenrir
Fenrir
PsychoMaddHunt
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,587 Elo+
Solo
Hades
Hades
RedWeeb7
Hades
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 190L
1,506 Elo+
Solo
Hera
Hera
namechanged1423
Hera
Level 79
God Stats
7W - 3L
1,809 SR
Queue Stats
178W - 183L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dawong
Geb
16
3 / 6 / 18
9,795
753
9,542
16,236
20,310
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
KingMatthaisVI
Baba Yaga
19
4 / 3 / 19
11,163
859
17,174
13,677
8,010
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Swoldier03
Baron Samedi
19
10 / 4 / 15
11,870
913
14,897
10,836
7,488
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
iCody6ix
Jing Wei
17
6 / 4 / 15
11,057
851
17,536
17,094
9,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
17
6 / 7 / 17
10,796
830
7,805
19,074
22,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 4 / 15
9,801
754
8,100
13,201
5,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 8
10,298
792
16,338
18,907
23,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 7 / 11
9,261
712
7,402
14,167
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
RedWeeb7
Hades
16
4 / 7 / 12
10,021
771
10,065
18,817
14,386
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 6 / 10
10,655
820
16,232
12,961
6,474
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
79
29
Kills
23
24
Deaths
29
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
15
2.63
W
Geb
Dawong
Geb
3
6
18
2
W
Baba Yaga
KingMatthaisVI
Baba Yaga
4
3
19
4.5
L
6
5
8
2
L
3
7
11
1.21
L
Hades
RedWeeb7
Hades
4
7
12
1.43
W
Baron Samedi
Swoldier03
Baron Samedi
10
4
15
4.38
W
Jing Wei
iCody6ix
Jing Wei
6
4
15
3.38
W
Nemesis
6
7
17
2.07
L
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,954
Damage
58,137
76,917
Taken
78,053
67,976
Mitigated
57,137
28,121
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,100
5,602
4,085
4,807
13,201
5,824
93
7,309
5,148
0
15,900
W
Geb
Dawong
Geb
9,542
471
1,763
2,281
16,236
20,310
162
5,541
10,531
14,335
0
W
Baba Yaga
KingMatthaisVI
Baba Yaga
17,174
417
1,502
4,503
13,677
8,010
1,769
5,084
8,495
41,474
0
L
16,338
506
1,354
1,936
18,907
23,333
20
7,687
10,904
1,057
28,839
L
7,402
886
826
679
14,167
7,120
362
7,178
6,209
0
12,740
L
Hades
RedWeeb7
Hades
10,065
651
1,846
4,953
18,817
14,386
239
10,494
7,505
22,393
0
W
Baron Samedi
Swoldier03
Baron Samedi
14,897
1,766
4,785
3,100
10,836
7,488
1,269
4,746
6,036
30,806
0
W
Jing Wei
iCody6ix
Jing Wei
17,536
14,911
237
6,337
17,094
9,613
3,858
4,113
12,831
0
41,543
W
Nemesis
7,805
1,462
1,285
2,328
19,074
22,555
901
6,890
11,960
0
15,776
L
16,232
4,752
321
860
12,961
6,474
496
6,569
6,171
32,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
50,036
143
Minions Killed
115
0
Camps Cleared
0
1,218,368
Distance Traveled
1,172,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,801
754
16
1
0
230,616
0
W
Geb
9,795
753
4
0
0
256,486
0
W
Baba Yaga
11,163
859
52
4
0
252,858
0
L
Nike
10,298
792
20
2
0
248,057
0
L
Fenrir
9,261
712
8
1
0
244,319
0
L
Hades
10,021
771
37
3
0
220,177
0
W
Baron Samedi
11,870
913
30
2
0
247,863
0
W
Jing Wei
11,057
851
51
4
0
250,450
0
W
Nemesis
10,796
830
6
0
0
210,711
0
L
Hera
10,655
820
34
3
0
229,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role