Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EnjoiGrinch
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
KPbish
Zhong Kui
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 116L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
Shazam311
Cernunnos
Level 126
God Stats
2W - 1L
1,658 SR
Queue Stats
90W - 88L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
Tails_025
Cabrakan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 32L
1,681 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,559 Elo+

VS

Team Averages
Level 123
1,569 SR
1,479 Elo+
Athena
Athena
ChiCup
Athena
Level 156
God Stats
2W - 1L
1,803 SR
Queue Stats
86W - 79L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
SALVS503
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 127L
1,410 Elo+
Solo
Hun Batz
Hun Batz
TexasAg28
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 329L
1,558 Elo+
Solo
Xing Tian
Xing Tian
Zecharia
Xing Tian
Level 155
God Stats
5W - 5L
1,373 SR
Queue Stats
816W - 835L
1,479 Elo+
Solo
Neith
Neith
nekonaga
Neith
Level 28
God Stats
0W - 2L
1,668 SR
Queue Stats
19W - 20L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 1 / 17
10,640
967
16,314
9,319
5,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
4 / 3 / 20
9,339
849
13,517
10,323
5,120
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
KPbish
Zhong Kui
16
7 / 3 / 16
9,973
907
11,916
13,178
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Shazam311
Cernunnos
16
9 / 3 / 15
10,231
930
15,836
12,259
6,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Tails_025
Cabrakan
15
0 / 3 / 22
8,546
777
6,958
12,015
17,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChiCup
Athena
14
1 / 5 / 7
7,754
705
3,208
14,387
13,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SALVS503
Zhong Kui
13
1 / 6 / 5
7,932
721
13,807
16,101
9,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TexasAg28
Hun Batz
14
2 / 7 / 4
7,459
678
10,766
13,076
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Zecharia
Xing Tian
13
2 / 6 / 4
8,122
738
6,137
16,567
18,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
nekonaga
Neith
17
5 / 3 / 4
9,432
857
10,464
9,813
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
27
Kills
11
13
Deaths
27
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
17
15.5
L
Athena
ChiCup
Athena
1
5
7
0.9
W
Chiron
4
3
20
4.67
W
Zhong Kui
KPbish
Zhong Kui
7
3
16
5
L
Zhong Kui
SALVS503
Zhong Kui
1
6
5
0.58
W
Cernunnos
Shazam311
Cernunnos
9
3
15
5.5
W
Cabrakan
Tails_025
Cabrakan
0
3
22
3.67
L
Hun Batz
TexasAg28
Hun Batz
2
7
4
0.57
L
Xing Tian
Zecharia
Xing Tian
2
6
4
0.67
L
Neith
nekonaga
Neith
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
44,382
57,094
Taken
69,944
43,647
Mitigated
51,974
24,269
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,314
924
1,216
2,871
9,319
5,035
1,256
3,545
5,774
39,837
0
L
Athena
ChiCup
Athena
3,208
472
1,060
2,353
14,387
13,042
0
7,828
6,379
8,293
0
W
Chiron
13,517
5,608
2,709
3,276
10,323
5,120
2,533
5,095
5,228
0
26,247
W
Zhong Kui
KPbish
Zhong Kui
11,916
764
2,765
4,740
13,178
9,864
1,571
3,368
9,810
22,054
0
L
Zhong Kui
SALVS503
Zhong Kui
13,807
452
1,757
4,533
16,101
9,919
0
5,535
10,402
25,747
0
W
Cernunnos
Shazam311
Cernunnos
15,836
8,263
476
3,623
12,259
6,295
2,288
5,708
6,551
0
30,232
W
Cabrakan
Tails_025
Cabrakan
6,958
796
998
1,595
12,015
17,333
301
5,436
6,579
9,908
0
L
Hun Batz
TexasAg28
Hun Batz
10,766
88
577
873
13,076
6,056
0
7,408
5,414
0
18,073
L
Xing Tian
Zecharia
Xing Tian
6,137
329
2,522
1,762
16,567
18,217
0
8,906
7,401
13,364
0
L
Neith
nekonaga
Neith
10,464
2,899
363
2,085
9,813
4,740
0
4,608
5,160
0
24,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,729
Gold Earned
40,699
138
Minions Killed
106
0
Camps Cleared
0
1,044,295
Distance Traveled
990,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,640
967
48
4
0
232,638
0
L
Athena
7,754
705
7
1
0
215,304
0
W
Chiron
9,339
849
24
2
0
205,161
0
W
Zhong Kui
9,973
907
31
3
0
214,022
0
L
Zhong Kui
7,932
721
40
4
0
197,092
0
W
Cernunnos
10,231
930
30
3
0
184,053
0
W
Cabrakan
8,546
777
5
0
0
208,421
0
L
Hun Batz
7,459
678
11
1
0
194,687
0
L
Xing Tian
8,122
738
8
1
0
189,192
0
L
Neith
9,432
857
40
4
0
194,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role