Player Matchup

He Bo
He Bo
NyquilNate
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,690 Elo+
Party 1
Rama
Rama
OneDurWho
Rama
Level 114
God Stats
11W - 5L
1,687 SR
Queue Stats
67W - 81L
1,598 Elo+
Party 1
Cerberus
Cerberus
Podricks3rdLeg
Cerberus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 138L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
itsHacks
Guan Yu
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,597 Elo+
Solo
Bastet
Bastet
killermanwest
Bastet
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,592 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,624 Elo+

VS

Team Averages
Level 147
1,618 SR
1,593 Elo+
Odin
Odin
Di1ks
Odin
Level 157
God Stats
3W - 3L
1,586 SR
Queue Stats
486W - 441L
1,597 Elo+
Solo
Apollo
Apollo
FallingTracer
Apollo
Level 149
God Stats
4W - 8L
1,500 SR
Queue Stats
122W - 105L
1,598 Elo+
Party 2
Vulcan
Vulcan
IronTaint
Vulcan
Level 83
God Stats
12W - 12L
1,515 SR
Queue Stats
17W - 18L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
SwinePits
Ne Zha
Level 186
God Stats
1W - 3L
1,953 SR
Queue Stats
137W - 128L
1,594 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBiggestKahuna
Kuzenbo
Level 161
God Stats
2W - 4L
1,535 SR
Queue Stats
250W - 269L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
4 / 2 / 3
7,670
548
10,026
8,179
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
1 / 2 / 1
7,106
508
5,479
10,330
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
2 / 2 / 3
7,685
549
5,404
17,136
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
itsHacks
Guan Yu
11
3 / 2 / 5
7,120
509
5,939
14,193
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 3
7,850
561
7,016
13,916
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Di1ks
Odin
13
2 / 1 / 0
7,837
560
9,499
10,594
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 2
7,717
551
8,761
10,491
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
IronTaint
Vulcan
13
2 / 3 / 0
7,897
564
7,740
7,745
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SwinePits
Ne Zha
12
2 / 5 / 3
7,308
522
9,409
14,612
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 4
6,715
480
5,470
11,527
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
9
9
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Di1ks
Odin
2
1
0
2
L
3
2
2
2
L
Vulcan
IronTaint
Vulcan
2
3
0
0.67
W
He Bo
4
2
3
2.75
W
Rama
1
2
1
0.75
W
Cerberus
2
2
3
1.75
L
Ne Zha
SwinePits
Ne Zha
2
5
3
0.7
L
0
3
4
0.67
W
Guan Yu
itsHacks
Guan Yu
3
2
5
2.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
40,879
63,754
Taken
54,969
37,873
Mitigated
34,502
24,842
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Di1ks
Odin
9,499
1,646
0
2,908
10,594
7,568
0
2,779
6,977
0
62,686
L
8,761
4,858
0
5,015
10,491
3,980
832
1,043
9,427
0
56,965
L
Vulcan
IronTaint
Vulcan
7,740
2,561
74
1,620
7,745
3,118
0
3,570
3,937
59,124
0
W
He Bo
10,026
614
0
624
8,179
3,606
0
4,297
3,882
60,902
0
W
Rama
5,479
4,049
0
4,622
10,330
3,980
580
1,117
9,213
0
59,264
W
Cerberus
5,404
519
0
8,846
17,136
11,491
0
1,814
15,322
73,052
219
L
Ne Zha
SwinePits
Ne Zha
9,409
2,968
0
4,547
14,612
9,087
0
2,207
12,084
0
53,136
L
5,470
2,096
1,546
2,577
11,527
10,749
0
3,953
7,333
16,993
0
W
Guan Yu
itsHacks
Guan Yu
5,939
1,150
2,674
5,437
14,193
13,136
0
3,893
10,300
0
26,711
W
7,016
2,128
0
2,639
13,916
5,660
0
2,089
11,827
0
64,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
37,474
559
Minions Killed
413
0
Camps Cleared
0
1,470,827
Distance Traveled
1,379,746
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,837
560
106
8
0
277,804
1
L
Apollo
7,717
551
94
7
0
257,748
4
L
Vulcan
7,897
564
118
8
0
279,314
0
W
He Bo
7,670
548
122
9
0
287,704
3
W
Rama
7,106
508
117
8
0
245,739
4
W
Cerberus
7,685
549
201
14
0
283,369
3
L
Ne Zha
7,308
522
76
5
0
284,549
0
L
Kuzenbo
6,715
480
19
1
0
280,331
2
W
Guan Yu
7,120
509
26
2
0
316,068
2
W
Bastet
7,850
561
93
7
0
337,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role