Player Matchup

Kuzenbo
Kuzenbo
GetGlock
Kuzenbo
Level 13
God Stats
24W - 24L
1,289 SR
Queue Stats
36W - 40L
1,424 Elo+
Party 1
Izanami
Izanami
MercysFaith
Izanami
Level 149
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 5L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
WIESE2014
Kukulkan
Level 5
God Stats
9W - 12L
1,281 SR
Queue Stats
69W - 73L
1,706 Elo+
Party 1
Team Averages
Level 56
1,340 SR
1,609 Elo+

VS

Team Averages
Level 84
1,511 SR
1,412 Elo+
Anubis
Anubis
A Big H Bom
Anubis
Level 109
God Stats
4W - 1L
1,715 SR
Queue Stats
52W - 50L
1,489 Elo+
Solo
Chronos
Chronos
Mizuki6197
Chronos
Level 88
God Stats
2W - 0L
1,317 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 2
Nike
Nike
sunmir657
Nike
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GetGlock
Kuzenbo
13
0 / 1 / 1
8,448
650
4,320
10,653
11,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MercysFaith
Izanami
14
1 / 2 / 1
8,454
650
6,905
14,562
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
WIESE2014
Kukulkan
12
1 / 5 / 0
8,168
628
2,878
8,813
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 1 / 5
9,627
741
9,311
6,731
4,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Mizuki6197
Chronos
15
3 / 1 / 3
9,692
746
7,560
5,325
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 0 / 5
9,542
734
12,889
13,589
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
5
4.5
L
Kuzenbo
GetGlock
Kuzenbo
0
1
1
0.5
L
Izanami
MercysFaith
Izanami
1
2
1
0.75
W
Chronos
Mizuki6197
Chronos
3
1
3
4.5
L
Kukulkan
WIESE2014
Kukulkan
1
5
0
0.2
W
Nike
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
29,760
34,028
Taken
25,645
19,547
Mitigated
22,641
5,036
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,311
32
0
4,211
6,731
4,602
791
1,833
4,898
43,795
0
L
Kuzenbo
GetGlock
Kuzenbo
4,320
2,694
2,008
1,681
10,653
11,356
0
5,077
5,047
12,544
52
L
Izanami
MercysFaith
Izanami
6,905
3,225
0
1,097
14,562
5,031
334
6,705
7,330
0
51,773
W
Chronos
Mizuki6197
Chronos
7,560
1,719
0
2,050
5,325
2,603
1,896
2,341
2,984
63,487
0
L
Kukulkan
WIESE2014
Kukulkan
2,878
507
0
250
8,813
3,160
0
5,157
3,435
15,839
0
W
Nike
12,889
1,683
242
3,743
13,589
15,436
115
3,313
10,276
56
39,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
28,861
123
Minions Killed
219
0
Camps Cleared
0
702,487
Distance Traveled
757,915
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,627
741
65
5
0
236,087
3
L
Kuzenbo
8,448
650
11
1
0
258,114
0
L
Izanami
8,454
650
76
6
0
234,398
0
W
Chronos
9,692
746
104
8
0
237,704
0
L
Kukulkan
8,168
628
36
3
0
209,975
0
W
Nike
9,542
734
50
4
0
284,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role