Player Matchup

Poseidon
Poseidon
Gold IV
JøseUçhîha
Poseidon
Gold IV
Level 56
God Stats
5W - 9L
1,427 SR
Queue Stats
65W - 64L
1,570 MMR
Solo
Hercules
Hercules
Bronze III
LUHH S0SA
Hercules
Bronze III
Level 79
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 5L
1,561 MMR
Party 2
Fenrir
Fenrir
Gold V
LordDonk
Fenrir
Gold V
Level 102
God Stats
1W - 4L
1,466 SR
Queue Stats
55W - 60L
1,588 MMR
Solo
Cernunnos
Cernunnos
Gold III
Zenomk
Cernunnos
Gold III
Level 106
God Stats
12W - 11L
1,500 SR
Queue Stats
591W - 581L
1,604 MMR
Solo
Cerberus
Cerberus
Bronze III
moomerson
Cerberus
Bronze III
Level 107
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 7L
1,600 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,514 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,452 SR
1,584 MMR
Chaac
Chaac
Gold III
Killa Aqua
Chaac
Gold III
Level 135
God Stats
5W - 3L
1,263 SR
Queue Stats
209W - 203L
1,520 MMR
Party 1
Neith
Neith
Bronze III
SaltyBunnyTV
Neith
Bronze III
Level 105
God Stats
2W - 1L
1,315 SR
Queue Stats
15W - 24L
1,600 MMR
Solo
Vulcan
Vulcan
Platinum II
Yung Vlabrum
Vulcan
Platinum II
Level 157
God Stats
5W - 4L
1,447 SR
Queue Stats
57W - 50L
1,657 MMR
Solo
Ganesha
Ganesha
Gold II
luck3yjo3
Ganesha
Gold II
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
209W - 203L
1,581 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
satsdart
Ao Kuang
Gold I
Level 145
God Stats
30W - 23L
1,736 SR
Queue Stats
843W - 811L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JøseUçhîha
Poseidon
14
2 / 3 / 0
8,563
571
5,213
9,792
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LUHH S0SA
Hercules
12
0 / 4 / 0
6,989
466
4,123
14,326
10,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
LordDonk
Fenrir
13
0 / 4 / 2
7,646
510
2,469
12,313
5,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Zenomk
Cernunnos
12
1 / 4 / 0
7,135
476
9,160
14,268
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
moomerson
Cerberus
12
0 / 2 / 1
7,330
489
2,851
14,710
10,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SolMerlinThorIshtarSurtr

VS

Bans
AgniThanatosMercuryDa JiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 1 / 3
9,259
617
11,259
14,976
21,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 5
8,458
564
12,617
8,893
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
15
5 / 1 / 4
9,521
635
7,791
5,107
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
luck3yjo3
Ganesha
13
0 / 1 / 10
7,884
526
4,747
8,440
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
satsdart
Ao Kuang
16
7 / 0 / 2
9,266
618
9,100
12,016
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
17
17
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
JøseUçhîha
Poseidon
2
3
0
0.67
W
Chaac
4
1
3
5.5
L
Hercules
LUHH S0SA
Hercules
0
4
0
0
L
Fenrir
LordDonk
Fenrir
0
4
2
0.25
W
1
0
5
3.5
W
Vulcan
5
1
4
7
L
Cernunnos
Zenomk
Cernunnos
1
4
0
0.25
W
Ganesha
luck3yjo3
Ganesha
0
1
10
5
L
Cerberus
moomerson
Cerberus
0
2
1
0.25
W
Ao Kuang
satsdart
Ao Kuang
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
45,514
65,409
Taken
49,432
36,108
Mitigated
38,551
16,903
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
JøseUçhîha
Poseidon
5,213
913
0
986
9,792
3,539
0
4,565
5,062
62,709
0
W
Chaac
11,259
1,830
0
7,183
14,976
21,838
156
2,190
12,786
0
76,574
L
Hercules
LUHH S0SA
Hercules
4,123
1,039
0
1,729
14,326
10,948
181
4,548
8,811
584
46,423
L
Fenrir
LordDonk
Fenrir
2,469
639
0
1,989
12,313
5,728
0
2,252
10,013
0
62,141
W
12,617
4,615
0
2,522
8,893
3,690
0
242
8,651
0
75,429
W
Vulcan
7,791
1,911
0
1,047
5,107
2,397
338
2,175
2,932
83,735
0
L
Cernunnos
Zenomk
Cernunnos
9,160
3,876
0
5,635
14,268
5,709
0
4,985
9,270
0
58,814
W
Ganesha
luck3yjo3
Ganesha
4,747
905
2,253
2,667
8,440
5,525
0
2,398
6,042
22,612
0
L
Cerberus
moomerson
Cerberus
2,851
182
1,648
4,916
14,710
10,184
305
5,234
9,457
46,929
0
W
Ao Kuang
satsdart
Ao Kuang
9,100
2,571
0
3,729
12,016
5,101
0
1,296
10,720
80,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
44,388
503
Minions Killed
526
0
Camps Cleared
0
1,485,338
Distance Traveled
1,594,804
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,563
571
125
8
0
314,238
5
W
Chaac
9,259
617
121
8
0
290,618
2
L
Hercules
6,989
466
87
6
0
285,957
0
L
Fenrir
7,646
510
93
6
0
306,599
0
W
Neith
8,458
564
138
9
0
271,933
2
W
Vulcan
9,521
635
164
11
0
336,739
2
L
Cernunnos
7,135
476
83
6
0
278,415
1
W
Ganesha
7,884
526
4
0
0
328,034
5
L
Cerberus
7,330
489
115
8
0
300,129
2
W
Ao Kuang
9,266
618
99
7
0
367,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role