Player Matchup

Thoth
Thoth
Empruse
Thoth
Level 80
God Stats
2W - 2L
1,718 SR
Queue Stats
204W - 178L
1,602 Elo+
Solo
He Bo
He Bo
LevelBaron
He Bo
Level 86
God Stats
1W - 2L
1,473 SR
Queue Stats
5W - 8L
1,427 Elo+
Solo
Ganesha
Ganesha
MiguelasoZ
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,636 Elo+
Party 1
Tyr
Tyr
Reiketsuna
Tyr
Level 122
God Stats
6W - 3L
1,641 SR
Queue Stats
75W - 41L
1,510 Elo+
Party 1
Da Ji
Da Ji
Vviirus
Da Ji
Level 194
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 153L
1,576 Elo+
Party 1
Team Averages
Level 128
1,567 SR
1,550 Elo+

VS

Team Averages
Level 116
1,499 SR
1,486 Elo+
Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GamerAR
Nu Wa
Level 129
God Stats
2W - 0L
1,495 SR
Queue Stats
144W - 150L
1,522 Elo+
Solo
Ishtar
Ishtar
Geaser66
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 117L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Mast3rJ81
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,472 Elo+
Solo
Cernunnos
Cernunnos
softballer07
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Empruse
Thoth
13
2 / 3 / 6
6,919
865
9,324
6,730
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
13
6 / 5 / 2
7,591
949
9,899
9,588
3,873
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
MiguelasoZ
Ganesha
10
0 / 4 / 7
6,434
804
1,333
12,008
10,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 6 / 6
6,525
816
4,593
11,811
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Vviirus
Da Ji
11
2 / 4 / 4
6,359
795
4,431
8,478
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 3 / 10
7,790
974
5,212
9,366
10,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
GamerAR
Nu Wa
16
14 / 2 / 6
9,669
1,209
17,897
6,910
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Geaser66
Ishtar
14
2 / 3 / 12
8,050
1,006
5,458
7,289
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mast3rJ81
Cthulhu
12
2 / 3 / 10
7,953
994
8,911
9,797
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
softballer07
Cernunnos
14
0 / 3 / 11
7,552
944
5,068
7,708
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
11
Kills
22
22
Deaths
14
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
10
3
L
Thoth
Empruse
Thoth
2
3
6
1.67
W
Nu Wa
GamerAR
Nu Wa
14
2
6
8.5
W
Ishtar
Geaser66
Ishtar
2
3
12
2.67
L
He Bo
6
5
2
1.4
W
Cthulhu
Mast3rJ81
Cthulhu
2
3
10
2.33
L
Ganesha
MiguelasoZ
Ganesha
0
4
7
0.88
L
1
6
6
0.67
L
Da Ji
Vviirus
Da Ji
2
4
4
1
W
Cernunnos
softballer07
Cernunnos
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
42,546
48,615
Taken
41,070
27,152
Mitigated
32,500
7,379
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,212
689
469
1,566
9,366
10,051
67
4,970
4,396
0
7,502
L
Thoth
Empruse
Thoth
9,324
431
655
1,091
6,730
2,863
660
3,426
3,304
23,730
0
W
Nu Wa
GamerAR
Nu Wa
17,897
4,672
1,911
1,510
6,910
2,938
1,781
2,654
4,256
31,057
0
W
Ishtar
Geaser66
Ishtar
5,458
3,462
1,559
1,598
7,289
3,992
2,441
4,489
2,800
0
15,203
L
He Bo
9,899
859
0
250
9,588
3,873
0
5,787
3,801
28,994
0
W
Cthulhu
Mast3rJ81
Cthulhu
8,911
613
909
1,403
9,797
11,354
0
4,225
5,572
11,365
0
L
Ganesha
MiguelasoZ
Ganesha
1,333
91
582
1,898
12,008
10,934
230
6,427
5,581
6,233
0
L
4,593
309
799
982
11,811
5,451
69
6,072
5,739
0
10,808
L
Da Ji
Vviirus
Da Ji
4,431
569
614
508
8,478
4,031
416
5,096
3,382
0
7,455
W
Cernunnos
softballer07
Cernunnos
5,068
2,007
173
848
7,708
4,165
3,041
4,218
3,490
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
41,014
86
Minions Killed
82
0
Camps Cleared
0
699,405
Distance Traveled
746,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,790
974
1
0
0
167,762
0
L
Thoth
6,919
865
23
3
0
143,264
0
W
Nu Wa
9,669
1,209
24
3
0
161,858
0
W
Ishtar
8,050
1,006
22
3
0
129,487
0
L
He Bo
7,591
949
44
6
0
124,164
0
W
Cthulhu
7,953
994
16
2
0
163,239
0
L
Ganesha
6,434
804
0
0
0
125,469
0
L
Tyr
6,525
816
12
2
0
165,842
0
L
Da Ji
6,359
795
7
1
0
140,666
0
W
Cernunnos
7,552
944
19
2
0
124,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role