Player Matchup

Ne Zha
Ne Zha
GERRxHEADSHOT
Ne Zha
Level 140
God Stats
5W - 5L
1,485 SR
Queue Stats
124W - 120L
1,553 Elo+
Party 2
Izanami
Izanami
Illegal Blasion
Izanami
Level 103
God Stats
2W - 0L
1,760 SR
Queue Stats
69W - 66L
1,520 Elo+
Party 2
Raijin
Raijin
ItsOutlawTex
Raijin
Level 79
God Stats
1W - 1L
1,255 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo
Hercules
Hercules
LILXSHRMIP
Hercules
Level 138
God Stats
1W - 0L
1,283 SR
Queue Stats
77W - 70L
1,568 Elo+
Party 2
Fafnir
Fafnir
WhiteBloodScout
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,530 Elo+
Party 2
Team Averages
Level 114
1,457 SR
1,517 Elo+

VS

Team Averages
Level 138
1,477 SR
1,503 Elo+
Thor
Thor
CroppaFeel
Thor
Level 144
God Stats
15W - 18L
1,416 SR
Queue Stats
975W - 925L
1,448 Elo+
Solo
Nox
Nox
Hallanger
Nox
Level 184
God Stats
13W - 7L
1,526 SR
Queue Stats
353W - 347L
1,566 Elo+
Party 1
Hercules
Hercules
LockMafioso
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 190L
1,580 Elo+
Party 1
Apollo
Apollo
Sann
Apollo
Level 108
God Stats
12W - 12L
1,561 SR
Queue Stats
161W - 160L
1,497 Elo+
Party 1
Bellona
Bellona
V4NILLA GOR1LLA
Bellona
Level 125
God Stats
15W - 27L
1,380 SR
Queue Stats
50W - 58L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,072
814
1,967
3,331
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,262
652
1,578
2,816
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
6
0 / 0 / 1
3,770
754
707
1,896
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
LILXSHRMIP
Hercules
7
2 / 0 / 0
4,205
841
2,346
2,313
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

5
0 / 0 / 0
3,523
705
724
2,401
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,345
669
1,056
3,316
943
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
0 / 1 / 0
3,870
774
642
2,759
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LockMafioso
Hercules
4
0 / 0 / 1
3,452
690
1,539
3,616
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
Sann
Apollo
4
1 / 1 / 0
3,264
653
1,814
3,404
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,082
616
566
2,134
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
0
1
L
0
1
0
0
W
0
1
0
0
W
Raijin
0
0
1
0.5
W
Hercules
LILXSHRMIP
Hercules
2
0
0
2
L
Hercules
LockMafioso
Hercules
0
0
1
0.5
L
Apollo
Sann
Apollo
1
1
0
1
L
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,322
Damage
5,617
12,757
Taken
15,229
5,802
Mitigated
6,308
4,569
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,056
274
0
750
3,316
943
0
107
3,209
0
15,433
W
1,967
460
0
791
3,331
964
0
35
3,296
0
21,503
L
642
0
0
828
2,759
905
0
632
2,127
22,914
0
W
1,578
1,006
0
974
2,816
711
0
0
2,816
0
15,230
W
Raijin
707
120
0
609
1,896
733
0
607
1,289
15,142
0
W
Hercules
LILXSHRMIP
Hercules
2,346
885
0
863
2,313
1,538
0
0
2,313
0
23,950
L
Hercules
LockMafioso
Hercules
1,539
633
158
2,230
3,616
2,382
0
478
3,138
0
8,677
L
Apollo
Sann
Apollo
1,814
943
0
1,001
3,404
900
0
214
3,190
0
13,887
L
566
321
0
687
2,134
1,178
0
0
2,134
0
8,007
W
724
276
142
1,190
2,401
1,856
0
0
2,401
5,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,832
Gold Earned
17,013
156
Minions Killed
129
0
Camps Cleared
0
598,469
Distance Traveled
496,829
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,345
669
35
7
0
107,152
0
W
Ne Zha
4,072
814
36
7
0
147,064
0
L
Nox
3,870
774
41
8
0
117,928
2
W
Izanami
3,262
652
39
8
0
118,214
5
W
Raijin
3,770
754
33
7
0
100,443
0
W
Hercules
4,205
841
42
8
0
108,543
0
L
Hercules
3,452
690
12
2
0
124,457
1
L
Apollo
3,264
653
24
5
0
104,633
0
L
Bellona
3,082
616
17
3
0
42,659
2
W
Fafnir
3,523
705
6
1
0
124,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role