Player Matchup

He Bo
He Bo
Jewrardos
He Bo
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 61L
1,493 Elo+
Party 1
Atlas
Atlas
LOWKERSON
Atlas
Level 91
God Stats
2W - 3L
1,634 SR
Queue Stats
220W - 199L
1,559 Elo+
Party 1
Chronos
Chronos
Syndegard
Chronos
Level 47
God Stats
1W - 2L
1,484 SR
Queue Stats
145W - 145L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
WolfShrin3
Ao Kuang
Level 64
God Stats
8W - 6L
1,786 SR
Queue Stats
83W - 88L
1,532 Elo+
Party 1
Maui
Maui
spud3rp00der
Maui
Level 27
God Stats
0W - 3L
1,301 SR
Queue Stats
11W - 17L
1,581 Elo+
Party 1
Team Averages
Level 54
1,541 SR
1,536 Elo+

VS

Team Averages
Level 112
1,465 SR
1,507 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alzedi98
Anubis
Level 106
God Stats
26W - 22L
1,335 SR
Queue Stats
155W - 147L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
FireScarab56097
Danzaburou
Level 89
God Stats
26W - 13L
1,489 SR
Queue Stats
302W - 283L
1,509 Elo+
Party 2
Vamana
Vamana
IchiGorilla
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jewrardos
He Bo
10
1 / 8 / 2
6,349
454
5,149
12,271
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
LOWKERSON
Atlas
11
1 / 5 / 3
6,492
464
10,130
15,531
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Syndegard
Chronos
10
3 / 5 / 2
6,264
447
7,421
9,853
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
WolfShrin3
Ao Kuang
11
3 / 6 / 4
6,616
473
5,111
15,434
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 7
6,908
493
2,537
14,052
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 1 / 6
8,835
631
8,087
9,249
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
 
Artio
10
2 / 5 / 12
7,393
528
4,703
16,648
14,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
Alzedi98
Anubis
13
8 / 2 / 9
8,868
633
15,851
11,510
7,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
FireScarab56097
Danzaburou
12
6 / 1 / 7
8,161
583
14,889
11,353
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
2 / 2 / 2
9,147
653
6,571
11,420
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
9
Kills
27
27
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
6
12
W
Artio
 
Artio
2
5
12
1.6
W
Anubis
Alzedi98
Anubis
8
2
9
6.25
W
Danzaburou
FireScarab56097
Danzaburou
6
1
7
9.5
W
Vamana
2
2
2
1.5
L
He Bo
Jewrardos
He Bo
1
8
2
0.25
L
Atlas
LOWKERSON
Atlas
1
5
3
0.5
L
Chronos
Syndegard
Chronos
3
5
2
0.8
L
Ao Kuang
WolfShrin3
Ao Kuang
3
6
4
0.83
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
50,101
67,141
Taken
60,180
35,125
Mitigated
36,610
11,689
Healing
25,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,087
2,134
0
1,148
9,249
3,808
72
1,419
7,818
0
54,504
W
Artio
 
Artio
4,703
1,061
2,980
5,268
16,648
14,384
0
8,177
8,432
14,245
0
W
Anubis
Alzedi98
Anubis
15,851
666
0
6,260
11,510
7,598
512
7,240
4,053
60,245
0
W
Danzaburou
FireScarab56097
Danzaburou
14,889
7,690
0
5,765
11,353
4,978
744
6,778
4,402
0
57,854
W
Vamana
6,571
3,013
0
3,599
11,420
5,842
1,749
5,677
4,861
0
80,748
L
He Bo
Jewrardos
He Bo
5,149
239
0
926
12,271
3,041
0
4,907
7,364
33,620
0
L
Atlas
LOWKERSON
Atlas
10,130
3,297
0
2,788
15,531
10,577
0
2,369
13,162
46,762
0
L
Chronos
Syndegard
Chronos
7,421
2,717
0
958
9,853
3,656
0
3,799
6,054
37,608
0
L
Ao Kuang
WolfShrin3
Ao Kuang
5,111
1,688
0
3,875
15,434
5,717
0
6,077
9,357
43,232
0
L
2,537
711
0
3,142
14,052
12,134
0
3,402
10,650
11,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
42,404
253
Minions Killed
397
0
Camps Cleared
0
1,322,274
Distance Traveled
1,338,428
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,835
631
76
5
0
335,117
0
W
Artio
7,393
528
19
1
0
272,846
6
W
Anubis
8,868
633
84
6
0
235,681
0
W
Danzaburou
8,161
583
74
5
0
250,020
0
W
Vamana
9,147
653
144
10
0
244,764
0
L
He Bo
6,349
454
53
4
0
247,007
0
L
Atlas
6,492
464
64
5
0
263,591
0
L
Chronos
6,264
447
61
4
0
255,442
0
L
Ao Kuang
6,616
473
59
4
0
272,365
0
L
Maui
6,908
493
16
1
0
283,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role