Player Matchup

Mulan
Mulan
Crybuckets
Mulan
Level 128
God Stats
2W - 3L
1,204 SR
Queue Stats
54W - 37L
1,639 Elo+
Party 2
Atlas
Atlas
GodohFingah
Atlas
Level 27
God Stats
2W - 0L
1,720 SR
Queue Stats
31W - 25L
1,613 Elo+
Party 2
Vamana
Vamana
Meowmix
Vamana
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
62W - 43L
1,642 Elo+
Party 2
Thoth
Thoth
Sundizzle
Thoth
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 39L
1,626 Elo+
Party 2
Agni
Agni
namechanged9987
Agni
Level 129
God Stats
6W - 4L
1,150 SR
Queue Stats
310W - 287L
1,621 Elo+
Party 2
Team Averages
Level 91
1,458 SR
1,628 Elo+

VS

Team Averages
Level 128
1,425 SR
1,415 Elo+
Ravana
Ravana
Aljien
Ravana
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
110W - 107L
1,527 Elo+
Party 1
Neith
Neith
AnotherCrusty1
Neith
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,320 Elo+
Party 3
Fafnir
Fafnir
ColorblindJoe
Fafnir
Level 118
God Stats
1W - 3L
1,333 SR
Queue Stats
55W - 38L
1,560 Elo+
Party 1
Discordia
Discordia
HawkZero
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,219 Elo+
Solo
Martichoras
Martichoras
SquirtinOgre
Martichoras
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
298W - 276L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 3 / 8
9,402
855
7,668
16,269
15,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 10
9,567
870
7,300
12,949
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Meowmix
Vamana
15
3 / 4 / 10
8,956
814
11,018
15,875
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thoth
Sundizzle
Thoth
14
1 / 4 / 5
8,719
793
7,620
9,631
3,831
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 10
9,655
878
17,157
8,760
4,083
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aljien
Ravana
14
2 / 5 / 8
7,991
726
6,971
14,909
20,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 6
7,979
725
13,325
12,177
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 9
9,405
855
7,894
13,934
19,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
HawkZero
Discordia
16
4 / 2 / 7
9,030
821
16,436
6,835
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Martichoras
SquirtinOgre
Martichoras
14
1 / 3 / 6
7,814
710
10,565
10,249
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
16
Kills
14
14
Deaths
17
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
Aljien
Ravana
2
5
8
1.2
L
3
5
6
1.2
L
4
2
9
4.25
W
Mulan
5
3
8
3
W
2
2
10
3.5
L
Discordia
HawkZero
Discordia
4
2
7
3.75
W
Vamana
Meowmix
Vamana
3
4
10
2
L
Martichoras
SquirtinOgre
Martichoras
1
3
6
1.33
W
Thoth
Sundizzle
Thoth
1
4
5
0.88
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,763
Damage
55,191
63,484
Taken
58,104
54,618
Mitigated
56,516
18,129
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Aljien
Ravana
6,971
1,073
1,236
4,727
14,909
20,122
0
7,032
7,705
0
10,357
L
13,325
2,991
753
2,188
12,177
6,806
0
7,651
4,343
0
26,565
L
7,894
1,255
1,832
6,863
13,934
19,723
0
6,223
7,216
10,892
0
W
Mulan
7,668
810
1,978
2,079
16,269
15,648
730
6,336
9,933
0
13,702
W
7,300
2,548
1,700
2,115
12,949
15,890
527
4,949
8,000
14,740
0
L
Discordia
HawkZero
Discordia
16,436
602
1,330
1,401
6,835
4,093
18
4,713
1,997
32,401
0
W
Vamana
Meowmix
Vamana
11,018
5,145
3,058
3,723
15,875
15,166
1,068
5,144
10,731
0
16,023
L
Martichoras
SquirtinOgre
Martichoras
10,565
2,649
1,098
2,320
10,249
5,772
0
6,458
3,563
0
26,324
W
Thoth
Sundizzle
Thoth
7,620
539
739
688
9,631
3,831
796
2,897
6,734
22,052
0
W
17,157
1,675
16
2,033
8,760
4,083
1,594
5,004
3,756
37,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
42,219
126
Minions Killed
119
0
Camps Cleared
0
1,090,070
Distance Traveled
1,044,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,991
726
10
1
0
198,365
0
L
Neith
7,979
725
41
4
0
195,863
0
L
Fafnir
9,405
855
4
0
0
226,406
0
W
Mulan
9,402
855
16
1
0
200,958
0
W
Atlas
9,567
870
17
2
0
233,393
0
L
Discordia
9,030
821
43
4
0
219,828
0
W
Vamana
8,956
814
8
1
0
224,568
0
L
Martichoras
7,814
710
21
2
0
204,372
0
W
Thoth
8,719
793
40
4
0
197,862
0
W
Agni
9,655
878
45
4
0
233,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role