Player Matchup

Ratatoskr
Ratatoskr
BaSheep
Ratatoskr
Level 83
God Stats
13W - 4L
1,865 SR
Queue Stats
96W - 71L
1,489 Elo+
Solo
Sol
Sol
HangoTango
Sol
Level 116
God Stats
1W - 2L
1,760 SR
Queue Stats
226W - 190L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
MigbySZN
Cernunnos
Level 47
God Stats
1W - 1L
1,355 SR
Queue Stats
3W - 3L
1,175 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmiteAdminsrgay
Cu Chulainn
Level 120
God Stats
2W - 1L
1,555 SR
Queue Stats
15W - 16L
1,201 Elo+
Party 2
Ymir
Ymir
superjjj89
Ymir
Level 158
God Stats
8W - 4L
1,611 SR
Queue Stats
20W - 16L
1,502 Elo+
Party 2
Team Averages
Level 105
1,629 SR
1,374 Elo+

VS

Team Averages
Level 107
1,648 SR
1,475 Elo+
Ares
Ares
BigRedBall22
Ares
Level 117
God Stats
3W - 2L
1,768 SR
Queue Stats
22W - 25L
1,545 Elo+
Party 3
Susano
Susano
CameronDt5L
Susano
Level 111
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Grittle1207
Chernobog
Level 125
God Stats
4W - 3L
1,832 SR
Queue Stats
128W - 130L
1,398 Elo+
Party 3
King Arthur
King Arthur
Maiky_Ramirez2
King Arthur
Level 123
God Stats
7W - 8L
1,585 SR
Queue Stats
220W - 213L
1,432 Elo+
Solo
Ah Puch
Ah Puch
XXL-IZZ
Ah Puch
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BaSheep
Ratatoskr
12
3 / 2 / 3
7,777
518
5,562
10,399
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
15 / 0 / 2
9,975
665
22,606
13,085
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MigbySZN
Cernunnos
12
0 / 0 / 1
6,738
449
4,564
10,021
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SmiteAdminsrgay
Cu Chulainn
12
0 / 0 / 0
7,317
488
6,742
13,412
11,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 9
7,650
510
5,553
10,753
8,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,632
442
4,926
13,968
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Susano
11
1 / 6 / 1
6,843
456
7,993
16,067
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
Grittle1207
Chernobog
14
0 / 1 / 1
7,865
524
7,927
7,980
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Maiky_Ramirez2
King Arthur
12
0 / 3 / 0
7,489
499
10,510
15,810
13,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
XXL-IZZ
Ah Puch
9
0 / 4 / 1
5,512
367
3,508
8,924
3,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
2
2
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BaSheep
Ratatoskr
3
2
3
2.25
L
1
4
1
0.38
L
Susano
1
6
1
0.25
L
Chernobog
Grittle1207
Chernobog
0
1
1
0.5
W
15
0
2
16
L
King Arthur
Maiky_Ramirez2
King Arthur
0
3
0
0
W
Cernunnos
MigbySZN
Cernunnos
0
0
1
0.5
W
Cu Chulainn
SmiteAdminsrgay
Cu Chulainn
0
0
0
0
L
Ah Puch
XXL-IZZ
Ah Puch
0
4
1
0.13
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
34,864
57,670
Taken
62,749
31,821
Mitigated
37,101
23,167
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BaSheep
Ratatoskr
5,562
1,477
0
505
10,399
3,506
529
1,531
8,868
0
47,172
L
4,926
230
0
2,010
13,968
10,309
0
6,384
7,584
18,530
0
L
Susano
7,993
1,777
0
4,038
16,067
6,410
0
8,030
8,037
0
45,219
L
Chernobog
Grittle1207
Chernobog
7,927
5,098
0
4,369
7,980
3,749
484
2,019
5,961
0
71,868
W
22,606
11,264
0
6,917
13,085
5,172
171
3,194
9,891
92,726
0
L
King Arthur
Maiky_Ramirez2
King Arthur
10,510
986
0
2,265
15,810
13,428
0
5,094
10,716
269
65,058
W
Cernunnos
MigbySZN
Cernunnos
4,564
1,651
0
4,491
10,021
3,967
94
957
9,064
0
47,354
W
Cu Chulainn
SmiteAdminsrgay
Cu Chulainn
6,742
2,036
0
6,293
13,412
11,102
292
72
13,340
0
59,368
L
Ah Puch
XXL-IZZ
Ah Puch
3,508
407
47
2,632
8,924
3,205
0
6,632
2,292
23,089
0
W
5,553
1,129
2,355
2,606
10,753
8,074
235
2,928
7,825
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
34,341
405
Minions Killed
355
0
Camps Cleared
0
1,485,330
Distance Traveled
1,384,924
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,777
518
84
6
0
320,587
0
L
Ares
6,632
442
22
1
0
279,185
2
L
Susano
6,843
456
74
5
0
322,749
0
L
Chernobog
7,865
524
125
8
0
253,881
2
W
Sol
9,975
665
130
9
0
295,373
3
L
King Arthur
7,489
499
105
7
0
267,028
0
W
Cernunnos
6,738
449
72
5
0
264,318
1
W
Cu Chulainn
7,317
488
93
6
0
306,276
3
L
Ah Puch
5,512
367
29
2
0
262,081
0
W
Ymir
7,650
510
26
2
0
298,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role