Player Matchup

Zhong Kui
Zhong Kui
Crysi102
Zhong Kui
Level 64
God Stats
3W - 1L
1,733 SR
Queue Stats
140W - 111L
1,616 Elo+
Party 1
Set
Set
EvasiveRecluse
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,482 Elo+
Party 1
Arachne
Arachne
GetWrecked609
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,392 Elo+
Solo
Nox
Nox
epikfisher
Nox
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,564 Elo+
Party 1
Cupid
Cupid
rezhigh
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,547 SR
1,511 Elo+

VS

Team Averages
Level 20
1,494 SR
1,394 Elo+
Olorun
Olorun
KyleLob
Olorun
Level 17
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
MCDestiny87
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Ookalarr
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,357 Elo+
Solo
Cthulhu
Cthulhu
SupportOrTroll1
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,165 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sander963
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 73L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crysi102
Zhong Kui
14
4 / 3 / 19
8,553
950
7,436
8,776
8,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 3 / 17
8,960
996
11,808
10,217
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
14
2 / 1 / 19
8,220
913
5,170
8,633
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 17
8,932
992
6,391
4,884
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
rezhigh
Cupid
16
15 / 2 / 9
10,136
1,126
21,826
10,771
5,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KyleLob
Olorun
12
1 / 7 / 3
6,877
764
3,859
12,612
5,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
MCDestiny87
Lancelot
14
1 / 7 / 5
7,719
858
4,060
13,610
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Ookalarr
Zhong Kui
7
1 / 4 / 3
6,261
696
1,694
5,149
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 6
6,556
728
6,787
10,915
10,134
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
sander963
Ah Muzen Cab
15
5 / 7 / 2
8,524
947
9,806
14,246
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
27
29
Kills
8
9
Deaths
29
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Crysi102
Zhong Kui
4
3
19
4.5
W
6
3
17
4.83
W
Arachne
2
1
19
11.5
L
Olorun
KyleLob
Olorun
1
7
3
0.36
L
Lancelot
MCDestiny87
Lancelot
1
7
5
0.5
L
Zhong Kui
Ookalarr
Zhong Kui
1
4
3
0.63
L
0
4
6
0.75
W
2
0
17
10.5
W
Cupid
rezhigh
Cupid
15
2
9
9.75
L
Ah Muzen Cab
sander963
Ah Muzen Cab
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
26,206
43,281
Taken
56,532
34,326
Mitigated
34,038
22,142
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Crysi102
Zhong Kui
7,436
2,023
562
1,505
8,776
8,702
2,150
2,597
6,179
19,555
0
W
11,808
5,129
1,547
2,135
10,217
9,856
1,278
2,426
7,166
0
18,178
W
Arachne
5,170
2,678
1,029
3,167
8,633
7,477
1,395
2,957
5,676
0
7,015
L
Olorun
KyleLob
Olorun
3,859
1,947
777
2,652
12,612
5,550
0
1,839
10,576
12,542
0
L
Lancelot
MCDestiny87
Lancelot
4,060
541
417
1,350
13,610
9,357
0
3,102
10,203
0
11,252
L
Zhong Kui
Ookalarr
Zhong Kui
1,694
326
0
271
5,149
2,413
0
837
4,273
2,419
0
L
6,787
107
876
2,798
10,915
10,134
0
5,139
5,623
12,900
0
W
6,391
245
1,871
2,211
4,884
2,718
1,390
1,397
3,487
15,486
0
W
Cupid
rezhigh
Cupid
21,826
15,872
3,137
4,978
10,771
5,573
1,860
2,963
7,808
0
33,775
L
Ah Muzen Cab
sander963
Ah Muzen Cab
9,806
2,890
128
2,769
14,246
6,584
0
2,910
10,899
0
20,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
35,937
116
Minions Killed
96
0
Camps Cleared
0
912,711
Distance Traveled
612,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,553
950
38
4
0
166,633
0
W
Set
8,960
996
17
2
0
178,002
0
W
Arachne
8,220
913
3
0
0
208,131
0
L
Olorun
6,877
764
19
2
0
147,309
0
L
Lancelot
7,719
858
14
2
0
159,890
0
L
Zhong Kui
6,261
696
4
0
0
43,312
0
L
Cthulhu
6,556
728
31
3
0
124,842
0
W
Nox
8,932
992
28
3
0
190,118
0
W
Cupid
10,136
1,126
30
3
0
169,827
0
L
Ah Muzen Cab
8,524
947
28
3
0
137,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role